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I fought a rival mercenary band with a Hedge Knight leading them, who proceeded to one shot one of my brothers before I took him down. It turns out that he was wielding a legendary 2 handed Axe, with a minimum damage one below the MAXIMUM of a regular greataxe
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# ¿ Mar 26, 2017 22:53 |
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# ¿ May 4, 2024 12:00 |
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Roobanguy posted:instead of murdering kids, i just get my hedge knight to threaten them. I tried to take that stuff without a hedge knight and succeeded, but ate 3 light wounds and 2 temporary injuries doing so. Little shits are VICIOUS and them growing up to become an enemy merc band could constitute a crisis of its own, a brother even remarked how little he'd want to meet them when they're grown up
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# ¿ Apr 1, 2017 10:20 |
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Kenzie posted:
I actually found the opposite, in that greatswords felt REALLY good against the ancient dead, primarily because split allows you to hit through the shield wall into the inevitable pikeman behind him. Rarely takes more than 2 hits to down one that way I found, and that faction feels a LOT less threatening once the pikes are down. At least my performance against them with 2 greatswords mixed in felt significantly stronger than in a previous game where I didnt really use any other 2 handers.
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# ¿ Apr 2, 2017 02:53 |
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Seed no. 6 has both melee bros start with survivor
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# ¿ Apr 4, 2017 20:10 |
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^ You and me both buddy, one devastating narrow win against a massive orc army drove my sole surviving 2 hander to drink, hell of a read that event Only thing that feels sort of unfinished to me right now is your reputation as a whole, on a 220 day game where I've pretty consistently chosen the "good" options for lack of better work, I'm still at neutral and getting the occasional "kill these peasants and leave none alive" contract offers which I generally refuse. I haven't gotten a good negative reputation campaign really going, but is there at all any noticable effects to it for any of you guys yet?
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# ¿ Apr 5, 2017 21:00 |
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Yeah I was refering to the morality like thing, not relations with individual houses/settlements, no problems there!
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# ¿ Apr 5, 2017 23:22 |
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No luck either using a well-established company to look around in the wilderness, right now I'm trying to see if contracts/tavern rumours can related to the blasted things.
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# ¿ Oct 20, 2017 14:40 |
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https://twitter.com/OverhypeStudios/status/1038014593958854656
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# ¿ Sep 7, 2018 11:44 |
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vyelkin posted:
I've noticed you sometimes get offered to get paid per head for caravans now, cases like yours especially I'd absolutely ask to be paid when the job is done instead, I don't think negotiating payment form gives as much of a relations penalty as flat out asking for better pay?
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# ¿ Dec 4, 2018 11:35 |
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# ¿ May 4, 2024 12:00 |
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One strategy I've seen being done for Lone Wolf is to take it literally and actually solo thugs until level 11 before trying to bring in more troops, seems like LW start is guaranteed next to a castle with training hall, where the mid-level training lets you get almost a full level per fight. Would take some tries to get right, but getting a brother near max level that fast certainly looks powerful.
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# ¿ May 15, 2019 09:55 |