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this game has got me good. I started the tutorial and somehow several hours instantly disappeared. I got over zealous and tried to fight a Lich and got stomped I had one of my boys tell me about some gems in the caravan we were guarding. I thought we would just skim off the top not murder the whole caravan I've had 2 quests that felt like they didn't spawn tracks. I'm on day 2 of a 2 skull serpent contract and I can't find them. Any tips on what I could be doing wrong on this one? Also is there a decent way to raise reputation with someone after you get to threatening with a faction? I basically can't visit several places atm
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# ¿ Sep 14, 2021 15:38 |
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# ¿ May 6, 2024 22:48 |
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Donkringel posted:For some quests (Hunt Quests if I remember correctly) they wont spawn tracks, they'll just tell you to go to an area on the world map and wander around like an idiot and hope the baddies are there. Don't do those, they suck and are not worth it cash wise. If it's a regular bounty quest sometimes you will need to range further than what the cardinal directions says, so start from the initial hint and keep going further and further. I figured this might be the case, but I needed the money. I'm trying to play mostly blind, at first, because there is a wealth of information and I'll waste too much time reading over playing
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# ¿ Sep 14, 2021 16:57 |
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jokes on me, that campaign spiraled and ended because of that stupid serpent quest. I burned all my cash looking for them on food supplies. Then ran into a highly equiped merc squad that I'm fairly sure was aggro because of the noble house I was closest to was the one that hated me. overall 10/10 I don't mind losing I just thought ya'll would appreciate the funnies
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# ¿ Sep 14, 2021 19:01 |
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nah I was just doing new company but pissed off the wrong people. I think peasant militia is next. more meat for the meat grinder
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# ¿ Sep 15, 2021 06:31 |
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yeah I ended up firing dudes because of the upkeep. I'm down to 9; 5 decently equipped and 4 pitchforks. I'm very hit or miss on archers so far. it seems like they may take a lot of investment to get going properly
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# ¿ Sep 15, 2021 18:50 |
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so at day 29 I ran into a 6x squad of necrosavants and they are absolutely savage. my highest attack score with surround bonuses was 51%. there was a nearby caravan assisting. I let them assist me in my escape
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# ¿ Sep 16, 2021 06:03 |
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Wafflecopper posted:getting wrecked by necrosavants is a BB rite of passage. congrats, you're a man now I knew something was very wrong when they started flying around like they were vamps. then I noticed the leech life effect on their attacks and said gently caress this for the record I'm playing on v/v/ironman. every time I run into a new enemy type. it is both rage inducing and hilarious I did get some sick polemaces and started beating peoples heads in from afar and most of my dudes are in 95+ armor. I'm at 38 w/ 11 dudes doing trade runs, exploring the map more and looking for archers. I'm not sure on the balance between squad size and amount of days in tho. Should I already be at 16?
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# ¿ Sep 16, 2021 15:50 |
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vyelkin posted:This is why it's extra hard for peasants, because they can't recruit hunters, only poachers. I've taken the approach of letting caravan guards being the bait for new enemies. so that I can get a preview of how their mechanics work. I immediately ran when I saw what they could do. I believe I made the right choice I fought some goblin wolfriders with a caravan. I'm pretty sure they would have shredded me solo. they are a good lesson on protecting your flanks and using terrain for area denial. a spearbro just chillin with some trees can hold off a few things while you deal with the other half of their squad
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# ¿ Sep 16, 2021 19:42 |
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company inspection report: the one ok-ish archer I found: I honestly don't know what I'm doing with perks: but I'm terrified of losing people so everyone gets colossus, iron brow and recover. then 2 handers get backstab, front liners get the reposition skill & shieldwall, and after that I'm not sure besides weapon specialist and i think battleforged for the front line? there's so many choice and it feels like you could create some niche builds depending on stat loadout. I've heard people mention hybrids. I assume that uses quick hands to switch between javelins and a main weapon? I did get a bunch of notched blades, from killing gobbos, that double as knifes. which led to me stabbing brigand raiders for their poo poo when I went to drop off those furs back down south. oh and I am comfortably sitting on 8k. which I need to head back north and start searching for top tier weapons. I assume you can find a bunch from fighting but certain things can only be bought
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# ¿ Sep 17, 2021 17:17 |
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yeah armor is probably the right call and I should start looking for better bros. I'm still mostly running with the og militia crew
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# ¿ Sep 17, 2021 18:08 |
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I finally get 2 reinforced mail hauberks and see a 500 gold caravan to a town I don't see on the map. I say to myself this should be easy money. we get on the road at night and I see a red dot move towards us and catch the (5) and think nailed it. turns out those barbarian chosen ended up killing 5 of my crew. they managed to take out the 2 bros with the hauberks too oh and it looks like the orcs are gearing up for an invasion and I feel wholly unprepared for a greentide fake edit: we 're nearly at the town, which was hidden by a forest, and 3 unholds attack. I'm now down to 1 survivor. I think I can rebuild but that was a brutal turn of events I R SMART LIKE ROCK fucked around with this message at 08:03 on Sep 18, 2021 |
# ¿ Sep 18, 2021 07:40 |
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Harald deserved a title for being able to theseus the militia back together. I've been getting trade goods, picking fights nearby until I get injured, then head to wherever the trade good would sell well for. I only take delivery quests at this point and avoid the north eastern part of the map where there be orcs. thanks for all the advice thread, it's helped me from getting overly frustrated with the game and just enjoy the lols
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# ¿ Sep 19, 2021 06:12 |
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Count Uvula posted:I admire your tenacity for building back up from one dude during a crisis lmao never give up & never surrender I'm treating this as a roguelike. it keeps going until I get splattered as for contracts. I've still been able to find 1 skull in between trade runs. if I find a town that has ambushed convoys I stick around and help the local militia take them on. avg lvl is now 4 and I have slightly better weapons than before. I didn't realize that with fewer dudes the exp split is less so they are leveling much faster than the first group. I didn't take iron brow this time and took gifted instead which helps me shore up these newbies in an rp sense Harald has been lying to the new crew and told them he's been around since the original founding and knows all the secret trade routes. in reality he was the stupid newbie carrying everyone else's stuff but conversely he really did get a good view of how to manage the company
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# ¿ Sep 19, 2021 17:23 |
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so I say all of that to end this campaign due to a barbarian reaver ambush, 12v6 in the woods, because I got distracted. I think I had a shot at turning this around but tbf each time a campaign has ended has been to a bad contract call then a death spiral. my biggest mistake was those low resolve heroes. during the barbarian champion fight they broke hard, when a bro died. I straight forgot about the rally ability on the banner letting my bros take a bunch of unnecessary damage when they fled. I think if I had only lost 3 instead of 5 bros I could have finished the unhold fight in a better position. still losing bros mind you but more survivors alright time for a southern mercenaries start. I feel like I have to at least get through a crisis before moving up to 2 skull start position
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# ¿ Sep 19, 2021 18:28 |
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hilariously lindworms I met in a group fight with city militia and yeah they are super scary. that peasant militia campaign ended with me trying new enemy fights and seeing how mechanics work like alps as for ironman I have a bad habit of save scuming games. ironman keeps me moving forward and not retrying infinitely. I do appreciate the advice and I may have been overstating my frustrations. I play table top games so dice fuckery isn't new to me overall the game has been great and while there is a steep learning curve it doesn't feel insurmountable. the gotcha parts are fighting new enemy types. which tbf makes sense and this game provides an actual variety of enemy types which makes new encounters fun and challenging. my new bros are a lot better equipped and I have an actual plan for leveling them. it feels like I'm progressing a lot quicker than last time tl;dr sorry if I come off as a whiny babby but I am having a ton of fun
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# ¿ Sep 20, 2021 02:54 |
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I'm now at day 40 and my company is in chainmail or about to be. on the way to a 1 skull item retrieval I ran into an event that asked me to chase a bandit. I happily did; into an ambush of bandit raiders. I managed to win only losing 1 of my original 3. on the flipside I got a pike and hooked blade out of it. their replacement hire is a solid archer candidate too bad he's overshadowed by this monster
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# ¿ Sep 20, 2021 19:46 |
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you don't I'm on day uhh 128? of my southern mercenaries campaign. I've got 10 bros in mostly reinforced haubreks and are levels 7-10. We've got a new orc invasion but I'm in an overall better position I think I wasted too much time visiting the norther part of the map and trying to run trade goods down south. whereas it looks like I get most of that money by having a centrally located city be under caravan attacks. I've also taken too long to tackle harder contracts because I'm afraid of losing good bros I'm ready to break my no-info rule
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# ¿ Sep 23, 2021 23:33 |
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welp it finally happened. lost a lvl10 bro, Yazid, in a fight with a necromancer. I took on a contract to clear out an area and it was hiding behind some trees and I couldn't get good shots on it. I've got 15k and it's a lot easier to raise new dudes when you can afford constant training I finally remembered to look at the retinue screen. I decided to go with scout, paymaster, blacksmith. I don't think a surgeon would have saved Yazid from becoming a zomboi how do ya'll handle goblin camps? even in large battles their shooting just wrecks me unless I turtle up and slow walk to them. they can still wreck anyone they can net and alpha strike down
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# ¿ Sep 26, 2021 16:03 |
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these are some good thoughts. I haven't messed with dogs or birds yet so this may be a good time to. hitting them at night also makes a ton of sense I've fallen in love with warhammers. I've had a hammer bro since the beginning and he is probably the all star of the team. on that note how do you check their all time stats? who is the deadliest member of my team
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# ¿ Sep 26, 2021 20:44 |
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I've just done my personal best fight so far. 12 bros, w/ a lvl 2 bro from losing Yazid earlier, just took on 28 nachzeher's and won. I tried by best to funnel them with the terrain into my killzone and everything just sorta clicked into place. rotation is huge for my playstyle and I feel like I've gotten better at combat with ya'll help I thought my highest killcount would be my hammer bro, 104 battles 87 kills, but turns out the billhook guy has out paced him 104 battles and 124 kills. I will say hammerbro has cool factor going on and is still using a raider hammer. I want to say hammer kills are more memorable but billhook is really consistent killing troops I think
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# ¿ Sep 26, 2021 22:38 |
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alright it is day 217 and I go to Grubenheim for a noble house orc contract. during my travels I find out the invasion is over and I've won the campaign no cities ended up being destroyed and half my team isn't lvl 11 but drat this game is fun alright what should be next? I'm thinking of kicking up combat difficulty to expert but leaving economy at veteran. I nearly lost the last campaign in the middle when I went spending happy
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# ¿ Sep 28, 2021 00:33 |
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I am still playing ironman and apparently only 5.4% of players have beat the first crisis this way after the discussion on archer/throwers I did the same to mine and they are beastly. double handing a spear as a backup weapon made them pretty ok in combat. I can definitely see how different skill combos change how a bro works. now when I'm looking at bros stats and stars I can see what they'd be good at with a glance. whereas before I was picking relatively safe perks. e.g. I didn't use adrenaline until my 3rd round of replacement bros
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# ¿ Sep 28, 2021 01:19 |
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rideANDxORdie posted:Congrats on beating the crisis! Doubly so if you're still on Ironman. You can stay in the campaign and chase that brass ring to retire as a truly legendary company. Another crisis will always kick in eventually, and you can use your time in between to build the company, hunt down uniques and sniff out legendary locations. I think I like the randomness of new map seed each time. I know that can lead to wild maps that are valid yet unfun. I like the idea of Deserters or Northers Raiders, since I lost to a noble's merc hit squad. I should figure out how to play against it and those rando supply caravans look mighty tempting. I imagine like Battletech you can essentially designate a faction to be a loot pinata I R SMART LIKE ROCK fucked around with this message at 04:47 on Sep 28, 2021 |
# ¿ Sep 28, 2021 04:45 |
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deserters ended on turn 28 to 4 hyenas. I was doing so well on economy, had 4k banked and was on the way to buy more chainmail and hire dudes to start doing contracts
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# ¿ Sep 28, 2021 07:12 |
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Southpaugh posted:Now that you know how to fight I recommend Lone Wolf. I got ambushed in the woods and died at turn 11. I honestly could have ran but I decided to fight it out vs 4 thugs and a raider. I sliced them down to the last thug and I missed 3x 72% attacks and died
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# ¿ Sep 28, 2021 17:01 |
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I'm on turn 33 of a Beast Slayers campaign. it is overall going well 10 bros avg level of 5 and chainmail all around. I decided to hire more dudes earlier and do a lot more exploring taking on random bandits and nomads ...but I'm now 3 for 3 w/ a bro getting struck down and them getting traumatized. will this go away eventually after enough battles or should I let this poor guy go too?
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# ¿ Sep 30, 2021 20:32 |
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I was hoping for this guy to be my backup sarge but lol that resolve. at least he's only lvl 2 this was the battle in question. A week or so ago I would have ran but walking away with only 1 injury isn't bad but on the subject of leaving the company. I've started using my lower level bros as red shirts, and if they make it to level 6 they get a title
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# ¿ Sep 30, 2021 21:55 |
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yeah I would have kept the bro if it was pretty much any other injury. as for being on the front line; I've been putting newbies up front and trial by fire to see if they survive. really tho that bro should have had a spear and shield. I just like the looks of hammerbros I also tend to gamble on ok-ish backgrounds to see if they get a good stat / star roll. I burn through more cash this way but 6 of my bros have at least 1 star in melee. I can't find another decent archer tho
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# ¿ Oct 1, 2021 01:41 |
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uhh what is a black monolith? I'm playing unexplored map. so I'm sure I've missed tons of secrets
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# ¿ Oct 1, 2021 03:15 |
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being a little addled won't stop this bro from being a ranged monster. it actually saved me from spending levels on raising resolve
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# ¿ Oct 1, 2021 07:58 |
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alright I'm now at day 110 with a full party. I barely made it to this point. Beast Slayer economy is brutal; as you need ambushed trade routes to actually make money I got greedy and went for paymaster before I really had the money to do so. Was down to 200g and treading water between fights. I got super lucky and found a low level camp of cutthroats. this rolled into taking a 1 skull witch contract for 1k. I knew it was make or break time and went all in. I managed to tie up the webknechts while my lone polemace dude ran up and brained her Holy War is the dilemma of the day. I see 2k and 3k contracts and have no idea when I should be able to take them. I guess stepping back, do most people heavily participate in the first crisis or just profit while trying to solidify the core team?
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# ¿ Oct 4, 2021 17:22 |
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hmm when a contract says to defend a place. will the enemy forces all come at once or staggered? I assume reinforcements are dependent on the contract itself
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# ¿ Oct 4, 2021 17:41 |
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welp I took on my first holy site defense, and before I got there it got taken over by the north. so now the faction I was trading with hates me and the southern nation is now displeased with me. I think my only real option is to try and trick a northern faction into a combo battle with a south to salvage this situation
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# ¿ Oct 6, 2021 00:06 |
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all I can say is gently caress necrosavants
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# ¿ Oct 6, 2021 07:34 |
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let's talk about Werner here. poor bro got bonked by a Brigand Raider early and just hasn't been quite right since. he keeps diving in to save his brothers and living. all of the injuries really amount to him being very slow but still just as deadly I'm on day 47 of a Band of Poachers campaign. in retrospect my biggest issue was not fighting enough. I've started having multiple backup pairs of armor and bros for injury replacement. I was wasting a bunch of time waiting for people to heal instead of placing fodder on the front line and rolling with it. I will say that dagger bros are good at taking out Brigands and Nomads
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# ¿ Oct 14, 2021 16:31 |
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yeah I've started internalizing the fact that it's ok to have early-mid game bros and to just let them go when the time comes. I had a bro I kept trying to throw into the grinder, partially collapsed lung, but kept living for another 20 days and even killed a Brigand Leader. I'll never forget you Sorrel also I hate serpents. really they're an armor, nimble, battleforged check when you're on equal footing. which is how Werner lost his ear; got chain pulled from the back line
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# ¿ Oct 14, 2021 18:26 |
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yeah quick hands is something I've been throwing on switch hitters. bros with a spear and shield that switch to a two-hander if they need to drop some pain. it also pairs nicely with javelins, forces those marksmen comps to come to you
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# ¿ Oct 14, 2021 20:06 |
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there is a chance they'll be struck down instead of outright killed. they gain a new permanent trait but as you can see from my recent posts they aren't all bad
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# ¿ Oct 17, 2021 16:24 |
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you can tell what happened to them if you check the combat log. it'll be struck down vs killed
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# ¿ Oct 17, 2021 19:16 |
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# ¿ May 6, 2024 22:48 |
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the combat log tells you everything about what's happening in the battle. I keep it open, on pc, so I can check how good enemy archer's chance of hitting me is it also helps with the tension when you know someone who went down was only permanently maimed. how bad could it be if you lived
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# ¿ Oct 18, 2021 02:26 |