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Are there any additional game modes, weapons or is it mostly just additional polish at this point? Is there even a roadmap?
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# ¿ Aug 29, 2017 03:15 |
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# ¿ May 10, 2024 10:34 |
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Two things, 1. The silenced revolver is by far the most superior weapon in the game. 2. You can play 4-Player by yourself through not selecting matching with others making it you vs. the world.
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# ¿ Sep 5, 2017 00:50 |
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Is there an updated performance troubleshooting guide? Anytime I'm inside a building or there's a lot of action that game slows down considerably. I'm in a i5-2500k, 32GB RAM, SSD and a GTX 1070 with med-low settings. Ever other game title runs just fine.
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# ¿ Sep 11, 2017 03:55 |
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The SCAR and M416 are fantastic mid-short range weapons but require attachments and a ammo surplus. The AKM is sort of a jack of all trades with the M16A4 best suited for mid-long.
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# ¿ Sep 11, 2017 08:42 |
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HatfulOfHollow posted:It depends what is in my other gun slot. I like the m16 if I have something like an uzi or a ump that can handle short to medium distances well. I like the m4 or scar if I have a kar98. I only use the akm out of necessity or until I find one of the other guns. I feel that the AKM has by far some the best iron sights. The M416 and SCAR-L are nearly impossible to use effectively.
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# ¿ Sep 11, 2017 15:52 |
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So, Does the M14 replace the M16 or SKS?
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# ¿ Sep 12, 2017 23:40 |
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Any solid numbers behind the M14?
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# ¿ Sep 13, 2017 00:54 |
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The Mini-14 does seem OP but I don't know what they're able to do - less damage and bullet velocity? It shouldn't be superior to the SKS or M-14.
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# ¿ Sep 15, 2017 17:08 |
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Walton Simons posted:No, it runs everything pretty well, 16GB RAM, GTX970. I'm trying to get into combat by dropping into the cities but no luck getting kills. Last two games I've got a few solid hits in on someone but they both ran away before I could kill them and when we met up again I was slowest on the draw and got killed without firing a shot. Just need to practice, really. I have to say that PubG has to be one the lesser optimized games. I'm a able to run nearly every other title without issue even ARMA 3 but this game just occasionally chugs.
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# ¿ Sep 25, 2017 08:03 |
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I like grenades as they're actually useful and are capable of killing your opponents. Is there a development roadmap by chance? When is the game out of beta?
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# ¿ Sep 25, 2017 21:19 |
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Do we know the actual sensitivity values pro players are using?
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# ¿ Sep 25, 2017 23:52 |
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PubG is one of the only games I've found that going prone is useful aside from using a bipod. It's hard to explain but player models blend in much more with the actual terrain more so than other titles where you see a distinct difference. I exclusively play 1FPP and most of the end games end up with quite a bit of time spent prone.
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# ¿ Oct 5, 2017 17:30 |
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[quote="“lohli”" post="“477077486”"] I think this was posted here earlier, but here’s an Unreal Engine blogpost about the engine improvements that have come about from developing fortnite: https://www.unrealengine.com/en-US/blog/unreal-engine-improvements-for-fortnite-battle-royale [/quote] Any idea how soon these will be pushed out to PubG?
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# ¿ Oct 5, 2017 17:34 |
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dc3k posted:FOUNDER'S PACK EXCLUSIVE: SPAWN WITH A MINI-14 AND 4X/8X SCOPES! Do you have any idea how cool it would be if you could bid on some kind of DLC where you spawned with a weapon? The amount of rage... would be hilarious.
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# ¿ Oct 6, 2017 22:18 |
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Isn't Bluehole using AWS?
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# ¿ Oct 11, 2017 03:48 |
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Do the pros not run with the P18? It's basically a cheap SMG but the pistol slot. I use it all the time.
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# ¿ Nov 5, 2017 03:41 |
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The game really needs a .357 Magnum ripped straight from Half-Life 2. On the subject of hacking there’s supposedly a patch coming out later this week that going to improve the situation. What I don’t understand is that this game is based off the unreal engine and it’s not like there’s that much of a fundamental difference between this and other AAA titles. Why does PubG have it so bad?
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# ¿ Nov 7, 2017 16:55 |
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Party Plane Jones posted:The game shipped with no functional anti-cheat and Epic themselves most likely haven't created a working anti-cheat since UT2004. Early on in PUBG there were no sight checks (eg is this player visible, if not, bullet shot at them does nothing) or anything so you could actually just land anywhere, hack it so that you were punching every other player, and win within 5 seconds. There a dozens of Unreal Engine games that are AAA and don’t have rampant hacking.
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# ¿ Nov 7, 2017 18:42 |
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IPA Regulations posted:Holding rmb aim while crouch walking makes you practically silent (especially with no shoes) and I've caught many a guy out by creeping up the stairs like so while they stare out the windows ignoring/not noticing the slow, ridiculously soft footfalls Debating if I should have my character remove his shoes...
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# ¿ Nov 13, 2017 17:54 |
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Is anyone able to comment on the new ballistics or damage system? That’s going to change the game more than anything else.
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# ¿ Nov 14, 2017 04:24 |
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Did they reduce the Ticketrate?
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# ¿ Nov 14, 2017 18:46 |
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Dyz posted:I was complaining about desync earlier in the discord but it is seriously not even close to being that bad. I feel as if desync has gotten way worse in the last week.
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# ¿ Nov 27, 2017 07:13 |
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I’ve been told the new “test” build resolves performance issues entirely and honestly the game shouldn’t chug as much as it does.
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# ¿ Dec 5, 2017 21:01 |
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Think well get the Desert Map or 1.0 before Christmas?
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# ¿ Dec 7, 2017 04:25 |
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As far as 1.0 test server performance goes, the initial game lag is awful and I don't think it's just me.
Gucci Loafers fucked around with this message at 01:22 on Dec 9, 2017 |
# ¿ Dec 9, 2017 00:42 |
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I don’t mind the new map but I wish it was a combination of desert, forest, jungle, prairie, etc.
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# ¿ Dec 10, 2017 21:03 |
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It seems as if hacking has become an issue again once more but I’ll admit it’s gotten better. Granted there’s still a lot of work to be done.
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# ¿ Dec 12, 2017 23:33 |
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So... Why may I use the 8x and 15x on the M416, SCAR and AK-47 but not the M16?
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# ¿ Dec 17, 2017 23:22 |
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# ¿ May 10, 2024 10:34 |
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There’s no way at all the lag in 1v1 is that bad. It’s not for me.
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# ¿ Dec 25, 2017 01:23 |