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For reference, the chance to hit is something like 40% + Melee Attack - Melee Defense. That puts the 5 melee attack of zombies in perspective - if whatever they're attacking has anything more than the slightest melee defense, the zombies aren't hitting poo poo.
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# ¿ Mar 26, 2017 08:17 |
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# ¿ Apr 29, 2024 11:54 |
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Ghost of Starman posted:This LP convinced me to try out my copy of TW:WH. Mind if I ask two super-newbie questions? There's no huge time rush - you can safely take a few turns to recruit some more units. Just keep in mind, the other side will have time to build up too. Skirmishers die badly to any on-foot ranged, or you can try to encircle them. Unless the ai brought a stupid number of them, chasing them off with ranged fire is usually enough to keep them from being effective. Chariots are a bit of a special case where in the ai's hands they're particularly obnoxious - tons of ranged fire or cavalry is your best bet. DarthRoblox fucked around with this message at 11:58 on Apr 21, 2017 |
# ¿ Apr 21, 2017 11:55 |