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Perestroika
Apr 8, 2010

Marmaduke! posted:

Foolish Empire, having Volkmar as the treasurer and Gelt as the Arch Lector. They should switch them around as Gelt can surely just magic gold into existence, while Volkmar is a priest to begin with. However I know nothing of the inner workings of the game so maybe backwards-seeming decisions make sense!

Basically one unique Empire mechanic is that they got a bunch of offices that they can appoint their lords (i.e. those people leading armies) to, which gives them unique effects. For example, the Reiksmarshal is better at recruiting units (particularly the Reiksguard), the Supreme Patriarch gets a larger magic reserve, and the Treasurer boosts your income.

But the way that's included in the game makes things a little silly sometimes. For one, most of the offices have a level requirement. So even the renowned Volkmar and Balthasar Gelt have to work their way up through the ranks like everybody else until they can actually assume the offices they're actually famous for. Additionally, there's no real interplay between the office and the character who holds it. Whether you put Gelt, Volkmar, or just a random-rear end General into the office of Arch Lector, they'll all get the same exact bonuses from it. The only exception is Karl Franz, who always holds the office of Emperor and cannot take any other one.

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Perestroika
Apr 8, 2010

Oh man, it never gets old to see Archaeon the Everfailure just get utterly clowned on. :allears:

Perestroika
Apr 8, 2010

Night10194 posted:

Like, I know GW can't write a good commander very often, but the canonical Archaon in the original Storm of Chaos tried to bypass a ton of Kislevite fortifications without bothering to secure them, didn't leave enough forces behind to deal with them, slammed face first into the strongest defensive point in all of the Empire, faltered completely, and also decided it was a clever idea to send a 'flanking' force through goddamn Sylvania on the assumption they wouldn't hit trouble there.

Which led to Manfred of all people dunking on his guys. Archaon was so bad he let MANFRED dunk on him.

Wasn't that more or less how it went in his origin story, too? Sigmarites start to hunt him because they figure him as a candidate for the next Everchosen, and his first decision is to stomp right into Altdorf's cathedral to figure out what's going on. And because the Empire is actually kind of on top of things they actually lay a massive trap for him, which he only escapes through blind luck and author fiat.

Perestroika
Apr 8, 2010

Night10194 posted:

Archaon is basically the epitome of GW's tendency towards 'This guy is a completely worthless character, general, and concept, but we've decided he's going to win so goddamnit here are all the pluses we can muster' and there's a reason everyone loves kicking his rear end so much in this game.

E: The reason I'll always love the original Storm of Chaos is because it culminated in the equally bland 'sigmar reborn' Valten, who like Archaon I can't remember actually saying a single thing, having a completely irrelevant punch-up with Archaon that didn't resolve anything while all the better characters won the war around them. The total irrelevance of the champion of good and champion of evil was great and would've been incredible if it had been in any way intentional on GW's part.


Hell, that would actually have been incredibly in keeping with the setting. Turns out there is no grand cosmic struggle between good and evil that serves as the lynchpin for the whole world, it's really just a bunch of mortals running around playing out their personal superstitions (which just happen to have tangible effects because magic). And in the end it turns out they're simply not nearly as important as they believe themselves to be. :allears:

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