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Black Baby Goku posted:Well this is curious....
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# ¿ Mar 31, 2017 05:35 |
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# ¿ May 3, 2024 15:25 |
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Larry Parrish posted:Adventurer mode is awesome. The detailed damage model lets you do wacky stuff like slice a dudes head off and throw it at his fleeing buddy I think this might have changed recently but you used to be able to get so good at throwing that you could chuck water at people and the force would cut off their heads.
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# ¿ Apr 4, 2017 23:36 |
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I'd like a dwarf please
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# ¿ Apr 11, 2017 17:56 |
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Bolverkur posted:uh yeah so i played this for some while before i realized: hey where is all that poo poo randy was posting about? so ive now downloaded the correct save Lol
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# ¿ Apr 21, 2017 00:28 |
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Set a new dump zone over magma and watch that fps shoot to the stars
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# ¿ Apr 23, 2017 22:27 |
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Larry Parrish posted:Its always funny when you get an artifact fork or something with a whole fresco worth of engraving, somehow http://dwarffortresswiki.org/index.php/Planepacked
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# ¿ Apr 30, 2017 15:57 |
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Bump.
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# ¿ Jun 25, 2017 03:27 |
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https://www.polygon.com/2017/5/22/15655926/veteran-game-developers-reveal-their-childhood-creations The creators of Dwarf Fortress programmed hundreds of games as kids quote:When Tarn was in fifth or sixth grade, they made a John Woo-inspired, text-based assassin game where you keep having to complete contract hits to pay for family accidents — first you need to pay for your girlfriend's corneal transplant after accidentally shooting her in the face, then you have to pay for treatment for various other family injuries (until a final stage where you need therapy for your dog, for reasons he can't recall). The game included eight factions who would put contracts on each other's members and also on you (and you had no say as to whether these attempts on your life succeeded). For another game, they asked their mom to scream into a microphone to get a sound effect to play when people are shot to death by Uzis. They also had a World War II strategy/arcade hybrid called Planes that included a simple, clumsy pathfinding algorithm for moving ships in the ocean. In the absence of the internet or any relevant books, Tarn devised the algorithm through brute-force self-reliance.
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# ¿ Jun 25, 2017 03:30 |
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# ¿ May 3, 2024 15:25 |
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I'd like to be a woodcutter
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# ¿ Jul 13, 2017 21:53 |