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VolticSurge posted:It really is a shame-this game could've been amazing. But instead it's just From what I understand, the reason it changed so drastically was that while they wanted to implement the roguelike and planning stuff, they had trouble making it fun. Testers repeatedly singled out the planned missions as being the most fun so they made the focus on that. Still, I wonder if that was an accurate assessment on their part.
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# ¿ Mar 26, 2017 22:15 |
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# ¿ Apr 28, 2024 22:15 |