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GRINDCORE MEGGIDO
Feb 28, 1985


:siren: you should buy this :siren:



HOSTILE ALIENS HAVE OVERRUN THE TALOS I SPACE STATION AND YOU MUST USE MIND-BENDING POWERS AND UNIQUE WEAPONS TO DECIDE THE FATE OF HUMANITY.

Wikipedia posted:

Prey takes place in an alternate timeline where United States President John F. Kennedy survives the assassination attempt in 1963. As President, Kennedy directs more funding into the space program, allowing it to flourish. Drawn by humans' activity in space, an alien force made up of many different species, collectively called the Typhon, attacks Earth.

https://www.youtube.com/watch?v=yZf6khoZQsc

Wikipedia posted:

Arkane's Prey is a re-imagining of the original 2006 Prey developed by Human Head Studios. While Prey 2, a sequel to the 2006 game, had been planned, it fell into development hell following transfer of the intellectual property from 3D Realms to Bethesda Softworks, and eventually canceled in 2014. Arkane's version does not use any of the planned sequels assets, and only incorporates the name and the broad theme of the protagonist being hunted by aliens of the previous games. Arkane built Prey as a spiritual sequel to System Shock, providing the player with several potential means of progressing within the game.

[more gameplay]

https://www.youtube.com/watch?v=81Ofcp8Pp_U

[dev commentary on gameplay]

https://www.youtube.com/watch?v=dYxWCbh59wM

Neuromods / abilities
It wouldn't be a recent Arkane game without some interesting character abilities, such as the ability to mimic and control ..
well, just watch.

https://www.youtube.com/watch?v=EFAvuCg-_Ik

Office furniture, turrets, fruit control confirmed. GOTY.


https://www.youtube.com/watch?v=iF1Q14fNeAs


Abilities are gained and upgraded by using Neuromods - which plunge needles into your brain via the eyeball. Nice.
New alien abilities are learned and become available by researching aliens using the Psychoscope.

Using too many alien abilities will summon a Nightmare, and previously friendly turrets will identify you as a thread.

Known alien abilities:
Mimic Matter
Kinetic Blast
Mindjack
Remote Manipulation
Psychoshock
Superthermal
Leverage
Phantom Shift

Known human abilities:
Combat Focus
Repair





Turrets
Turrets are found throughout the station, either functional or broken. They can be picked up and redeployed, as well as crafted and are useful for providing backup.

https://www.youtube.com/watch?v=NdG0-66VdAo

Alien infestation station

Bethesda posted:

PREY - TYPHON GUIDE
Something has gone very, very wrong aboard Talos I. What began as an experiment aimed at bettering humanity has turned into a full-on alien infestation by the previously contained entities called Typhon.

https://www.youtube.com/watch?v=likvu6lup_I



Typhon Alien - The Nightmare



https://www.youtube.com/watch?v=cFTdiWlTKQQ

quote:

“The Nightmare was specifically created to kill you, because the Typhons recognize you as some kind of anomaly that’s resisting them and threatening their system,” Bare says. “The more alien powers you install, the more it becomes aware of you and can track you down. That’s a dynamic system. So I can be in the cafeteria somewhere and jam 15 Neuromods into my eye, and all of a sudden hear this huge roar, and the Nightmare is in the level. He’s in the world, hunting you, but he doesn’t know where you are unless you stumble into him or do things like install a bunch of neuromods.”

http://www.gameinformer.com/b/features/archive/2016/12/07/why-preys-aliens-are-different-than-anything-youve-encountered.aspx



Link to Beth's Typhon guide:
https://bethesda.net/en/article/25eyRqwAUgyGiCwgeycEoS/prey-typhon-guide?hootPostID=d30750608b701d95a1db6550f7f4f9c5

How to spot Mimics by Humans
http://www.pointandclickbait.com/2017/05/prey-walkthrough-how-to-spot-mimic-by-humans/

Also expect other hostiles, such as robots - known as Operators.

Will it include Chaos - type gameplay changes, a la Dishonored / 2?
Not as in Dishonored.

quote:

While Bare said there won’t be anything quite as overt as Dishonored’s “Chaos” system, which measures how players’ choices directly make Dishonored’s world worse, your relationships with the people you run across as you explore Talos 1 will have an impact on the game.
“Later in the game you’ll actually find survivors. Most of the people are dead — the aliens have just broken out and they’re just overrunning the station,” Bare said. “So you’re in the middle of a disaster, but occasionally you’ll run into pockets of survivors, like some security guards who have barricaded themselves in, or somebody who’s hiding in the kitchen in the crew facilities. And how you interact with those people, how you treat them has significant consequences for the endgames.”
http://www.digitaltrends.com/gaming/prey-puts-an-arkane-studios-stamp-on-sci-fi-horror/



More game info
Developer - Arkane Studios
Publisher - Bethesda Softworks
Director - Raphaël Colantonio - Co-creative director of Dishonored
Designer - Ricardo Bare - A lead designer of Dishonored.
Writers - Chris Avellone, Ricardo Bare
Composers - Mick Gordon - Notably, the composer for Doom 2016
Engine - CryEngine
Platforms - PC, PS4, Xbone
Released - WW: 5 May 2017



Prey (2017) minimum PC requirements:
Intel CPU: Core i5-2400 3.1GHz.
AMD CPU: FX-8320.
Nvidia Graphics Card: GeForce GTX 670.
AMD Graphics Card: Radeon HD 7870.
VRAM: 2 GB.
RAM: 8 GB.
OS: Win 7 64.
Direct X: DX 11.
HDD Space used - approx 20GB

Prey (2017) recommended PC requirements:
Intel CPU: Core i7-3770 4-Core 3.4GHz.
AMD CPU: FX-8350.
Nvidia Graphics Card: GeForce GTX 970 4GB.
AMD Graphics Card: Radeon R9 290.
VRAM: 4 GB.
RAM: 8 GB.
OS: Win 7 64.
Direct X: DX 11.
HDD Space used - approx 20GB

Should I get Prey for PC or console?
Prey's interface plays very well on Keyboard and mouse. If your PC meets the specification, it should play very well on it.

"it is only fair that you can turn into... a cup"



John Carpenter:
https://twitter.com/TheHorrorMaster/status/865764284323708928

Useful links like its 1998
https://prey.bethesda.net/
Wiki - http://prey.wikia.com/wiki/Prey_(2017)
Steam - http://store.steampowered.com/app/480490/
Instagram - https://www.instagram.com/preygame/

:siren: Please suggest anything you would like adding to the op. :siren:

GRINDCORE MEGGIDO fucked around with this message at 07:02 on May 20, 2017

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Asbury
Mar 23, 2007
Probation
Can't post for 6 years!
Hair Elf
I'm really happy Arkane picked up the Looking Glass mantle.

edit - Chris Avellone is writing this?

Bieeanshee
Aug 21, 2000

Not keen on keening.


Grimey Drawer
Headcrabs and that tar-rear end in a top hat who killed Tasha Yar. Got it.

GRINDCORE MEGGIDO
Feb 28, 1985


3Romeo posted:

I'm really happy Arkane picked up the Looking Glass mantle.

edit - Chris Avellone is writing this?

Me too, I keep meaning to give System Shock 2 another go. It made me happy that Arkane referenced that as an inspiration.

Yep, Chris Avellone and Ricardo Bare - I had no idea about that until writing the op just now.

GRINDCORE MEGGIDO fucked around with this message at 15:41 on Mar 27, 2017

The Walrus
Jul 9, 2002

by Fluffdaddy
um, yes, I will buy this, thanks

8-Bit Scholar
Jan 23, 2016

by FactsAreUseless
I have been very interested in this game since its teaser. I never played any other Prey game though

GRINDCORE MEGGIDO
Feb 28, 1985


8-Bit Scholar posted:

I have been very interested in this game since its teaser. I never played any other Prey game though

Me too. I don't think it's much related to the original Prey game, so no space vagina doors (so bizarre).

E - from the Wiki:

quote:

Bethesda's vice president of marketing Pete Hines explained that the new game has no elements from the cancelled Prey 2 outside of the player facing against aliens. Hines explained that Arkane evaluated the Prey property to its core and built up a new game around it, calling it more a psychological game rather than a horror one.

What stokes me about it the most is how Arkane did such a good job of adding replayability to Dishonored 1 / 2, and a unique aesthetic, that in a 1960's inspired space station could be a trip.

GRINDCORE MEGGIDO fucked around with this message at 15:17 on Mar 27, 2017

8-Bit Scholar
Jan 23, 2016

by FactsAreUseless

GRINDCORE MEGGIDO posted:

Me too. I don't think it's much related to the original Prey game, so no space vagina doors (so bizarre).

What stokes me about it the most is how Arkane did such a good job of adding replayability to Dishonored 1 / 2, and a unique aesthetic, that in a 1960's inspired space station could be a trip.

Dishonored 1 suffered from feeling too much like too many different source materials: there was a little it of Half Life 2, but not enough; there was a goodly amount of Thief, but the game didn't really ever feel like it justified Corvo robbing every house he's infiltrating blind; the implicit challenge of non-fatal runs also cuts you off from a majority of your abilities and weapons, which sort of makes it feel like you have to make a moral choice to play the game the "fun" way.

Prey looks like it's much more its own beast, and I think that unrestrained from previous models, this game will really showcase the developers' talents and present some true new ideas.

GRINDCORE MEGGIDO
Feb 28, 1985


I totally agree ^^

I was wondering about the Chaos system from DH, and found this from an Interview with Bare:

quote:

While Bare said there won’t be anything quite as overt as Dishonored’s “Chaos” system, which measures how players’ choices directly make Dishonored’s world worse, your relationships with the people you run across as you explore Talos 1 will have an impact on the game.

“Later in the game you’ll actually find survivors. Most of the people are dead — the aliens have just broken out and they’re just overrunning the station,” Bare said. “So you’re in the middle of a disaster, but occasionally you’ll run into pockets of survivors, like some security guards who have barricaded themselves in, or somebody who’s hiding in the kitchen in the crew facilities. And how you interact with those people, how you treat them has significant consequences for the endgames.”

http://www.digitaltrends.com/gaming/prey-puts-an-arkane-studios-stamp-on-sci-fi-horror/

Palpek
Dec 27, 2008


Do you feel it, Zach?
My coffee warned me about it.


I can't wait for Prey from Arcane Studios the same way like I can't wait for Cyberpunk 2077 from CRPROJEKT if that makes sense. Basically I have total trust in what they can pull off while it's great to see them venture into a completely different setting.

GRINDCORE MEGGIDO
Feb 28, 1985


Can't wait for either of those two. Thanks for setting the thread icon, Palpek :)

Subjunctive
Sep 12, 2006

✨sparkle and shine✨

quote:

Director - Raphaël Colantonio

Might be worth mentioning that Colantonio was co-creative director of Dishonored.

GRINDCORE MEGGIDO
Feb 28, 1985


Good catch! updated.

Hannibal Rex
Feb 13, 2010
Is there a word on recommended system specs? I can run Dishonored 2 decently, but if Prey will be more demanding, I'll have to upgrade.

fridge corn
Apr 2, 2003

NO MERCY, ONLY PAIN :black101:
This game looks good

GRINDCORE MEGGIDO
Feb 28, 1985


Hannibal Rex posted:

Is there a word on recommended system specs? I can run Dishonored 2 decently, but if Prey will be more demanding, I'll have to upgrade.

I wish I had more accurate info then this, but I can't find anyone talking about how it runs yet.

Prey (2017) recommended PC requirements:
Intel CPU: Core i7-3770 4-Core 3.4GHz.
AMD CPU: FX-8350.
Nvidia Graphics Card: GeForce GTX 970 4GB.
AMD Graphics Card: Radeon R9 290.
VRAM: 4 GB.
RAM: 8 GB.
OS: Win 7 64.
Direct X: DX 11.
HDD Space: 55 GB.

https://www.overclock3d.net/news/software/prey_pc_system_requirements/1

That's lower then the recommended DH2 requirements, but it doesn't mean a whole lot at all.

How's cryengine these days?

GRINDCORE MEGGIDO fucked around with this message at 16:50 on Mar 27, 2017

Subjunctive
Sep 12, 2006

✨sparkle and shine✨

Hannibal Rex posted:

Is there a word on recommended system specs? I can run Dishonored 2 decently, but if Prey will be more demanding, I'll have to upgrade.

Beefy: 970 and 3.4GHz quad core or AMD equivalent.

Prey (2017) Minimum Requirements:

Intel CPU: Core i5-2400 3.1GHz.
AMD CPU: FX-8320.
Nvidia Graphics Card: GeForce GTX 670.
AMD Graphics Card: Radeon HD 7870.
VRAM: 2 GB.
RAM: 8 GB.
OS: Win 7 64.
Direct X: DX 11.
HDD Space: 55 GB.

Prey (2017) Maximum Requirements:

Intel CPU: Core i7-3770 4-Core 3.4GHz.
AMD CPU: FX-8350.
Nvidia Graphics Card: GeForce GTX 970 4GB.
AMD Graphics Card: Radeon R9 290.
VRAM: 4 GB.
RAM: 8 GB.
OS: Win 7 64.
Direct X: DX 11.
HDD Space: 55 GB.

GoneRampant
Aug 19, 2016

by FactsAreUseless
I was kinda disappointed with Dishonored 2, so I think I'll give it a little while to see where the dust settles before buying.

And while part of me is still sad I won't get my Space Bounty Hunter on in Prey 2, some of the names like Avellone and Gordon are enough to have me curious about it.

Subjunctive
Sep 12, 2006

✨sparkle and shine✨

Alamo Drafthouse, Bethesda, and Gamestop(?) are running a sci-fi film festival of inspirations for Prey.

https://drafthouse.com/event/influences-of-prey

GRINDCORE MEGGIDO
Feb 28, 1985


Subjunctive posted:

Alamo Drafthouse, Bethesda, and Gamestop(?) are running a sci-fi film festival of inspirations for Prey.

https://drafthouse.com/event/influences-of-prey

Whoah.

quote:

MOON, Starship Troopers, Total Recall and The Matrix
:gerty:

E- one day someone might make a game inspired by event horizon, and I might never play anything else.

GRINDCORE MEGGIDO fucked around with this message at 23:20 on Mar 27, 2017

Sdoots
Nov 3, 2013

I did this and could have stopped it, but nothing in nature ever follows a gaussian curve. Sure, they'll tell you that it does. They say that every five minutes someone dies in a car accident, but how often are there seven hundred and sixty one armless and legless corpses in one hangar?
I really wanted that space cowboy game, guys.

This looks pretty cool though. Really good first person storytelling is hard to do but the bits they've shown seem to nail it.

GRINDCORE MEGGIDO
Feb 28, 1985


https://www.youtube.com/watch?v=Z6hdu--SJoA

CharlestonJew
Jul 7, 2011

Illegal Hen
I'm normally a huge baby when it comes to Horror games but it's Arkane and the Nightmare system sounds really cool, so I'll probably buy it on launch.

Also OP you listed superthermal twice in that power list

GRINDCORE MEGGIDO
Feb 28, 1985


Oops, fixed. Thank you. I didn't know if people would always want to see the power list or not (spoiler tag).

Wonder how possible it is to kill the Nightmare aliens? Can you eject those fuckers into space?

GET MY BELT SON
Sep 26, 2007

I'm sorta going into this blind but the gameplay video looks cool so I'm down

Schneider Inside Her
Aug 6, 2009

Please bitches. If nothing else I am a gentleman
I am going to buy this game. I really enjoyed Dishonored 2 regardless of how bad the writing and VA are. Having Avellone on board has hyped me further.

chocolateTHUNDER
Jul 19, 2008

GIVE ME ALL YOUR FREE AGENTS

ALL OF THEM
Looking forward to this game, it's kinda flown under the radar a bit for me which is perfectly fine. Dishonored 1 and 2 are great games, and mixing some of that with the deadspace/Bioshock/System Shock vibe has me pretty excited.

GRINDCORE MEGGIDO
Feb 28, 1985


https://www.youtube.com/watch?v=iF1Q14fNeAs

GRINDCORE MEGGIDO fucked around with this message at 09:42 on Mar 30, 2017

Pyrolocutus
Feb 5, 2005
Shape of Flame



I have only very vague recollections of the original Prey, but I do remember being astounded by it, particularly all the warped space and gravity tricks that were novel. It's a little strange that it's a totally new setting, but they did the same thing with Quake 1/2 and both were perfectly good games. Plus, the strength of the Prey name alone and association with DH2 will pull me in.

CAPTAIN CAPSLOCK
Sep 11, 2001




Besides the mimic matter thing, those are some lame and unoriginal powers :geno:

GRINDCORE MEGGIDO
Feb 28, 1985


Mimic and Phantom shift look cool as. They seem like a solid set to me, shame there isn't a DH2 style domino.

Powers can interact with each other, like mimicking something, and using blast to fire yourself upwards for greater mobility. That's kind of neat.

Haven't seen any mention of passive buffs, like DH bonecharms. E- suit upgrades provide buffs

GRINDCORE MEGGIDO fucked around with this message at 06:10 on May 5, 2017

Subjunctive
Sep 12, 2006

✨sparkle and shine✨

They probably don't want to build "Dishonored 2 but in space, but I wouldn't be too disappointed in that.

GRINDCORE MEGGIDO
Feb 28, 1985


Yea. Phantom shift looks a bit like blink and doppelganger from dh, I like those.

If you can you mimic a thing, bad guy gets close, and you oneshot it from stealth, that could be ridiculous fun. Stealth banana.

GRINDCORE MEGGIDO fucked around with this message at 23:58 on Mar 30, 2017

chocolateTHUNDER
Jul 19, 2008

GIVE ME ALL YOUR FREE AGENTS

ALL OF THEM
I was wondering when a game would copy Gmod prop-hunt for an ability.

eonwe
Aug 11, 2008



Lipstick Apathy
ya ill probs buy this OP

DLC Inc
Jun 1, 2011

Absolutely loved Dishonored 1+2 so I have total faith this game will own, it looks marvelous. Looks like the spiritual progeny of stuff like System Shock and Dead Space, maybe even Half-Life with the physics and weird powers at play (and GLOO gun.) That eye-device freaks me out so much, I loving hated that one eye "moment" in Dead Space 2.

My only wish is that they have their console and PC ports on lock and don't have to make fixes for a month like Dishonored 2, which wasn't perfectly optimized out the gate.

chocolateTHUNDER
Jul 19, 2008

GIVE ME ALL YOUR FREE AGENTS

ALL OF THEM

MinibarMatchman posted:

Absolutely loved Dishonored 1+2 so I have total faith this game will own, it looks marvelous. Looks like the spiritual progeny of stuff like System Shock and Dead Space, maybe even Half-Life with the physics and weird powers at play (and GLOO gun.) That eye-device freaks me out so much, I loving hated that one eye "moment" in Dead Space 2.

My only wish is that they have their console and PC ports on lock and don't have to make fixes for a month like Dishonored 2, which wasn't perfectly optimized out the gate.

They're using the Crytek engine which has been around forever, and not the weird hybrid of IDTECH5/6 that they used for DH2 so hopefully that means it'll launch pretty smoothly.

GRINDCORE MEGGIDO
Feb 28, 1985


quote:

That eye-device freaks me out so much.

This one? :v:


Yu looking at his pinkeye in a mirror reminds me of a scene from Prometheus.

GRINDCORE MEGGIDO fucked around with this message at 08:30 on Apr 3, 2017

GRINDCORE MEGGIDO
Feb 28, 1985


New video
https://www.youtube.com/watch?v=d54WQ6Ccwag

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DLC Inc
Jun 1, 2011

GRINDCORE MEGGIDO posted:

This one? :v:


Yu looking at his pinkeye in a mirror reminds me of a scene from Prometheus.

it reminds me of that horrid scene in Dead Space 2

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