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I have been very interested in this game since its teaser. I never played any other Prey game though
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# ¿ Mar 27, 2017 14:52 |
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# ¿ Apr 29, 2024 23:24 |
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GRINDCORE MEGGIDO posted:Me too. I don't think it's much related to the original Prey game, so no space vagina doors (so bizarre). Dishonored 1 suffered from feeling too much like too many different source materials: there was a little it of Half Life 2, but not enough; there was a goodly amount of Thief, but the game didn't really ever feel like it justified Corvo robbing every house he's infiltrating blind; the implicit challenge of non-fatal runs also cuts you off from a majority of your abilities and weapons, which sort of makes it feel like you have to make a moral choice to play the game the "fun" way. Prey looks like it's much more its own beast, and I think that unrestrained from previous models, this game will really showcase the developers' talents and present some true new ideas.
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# ¿ Mar 27, 2017 15:11 |
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GoneRampant posted:Nothing concrete since Witcher 3 came out and CDPR said "We'll start talking about Cyberpunk within the next year or two." Current money is on an E3 reveal. I'll be perfectly happy to get nothing until next year, they said they wanted to cook this for a long time and the Witcher 3 has earned them the goodwill to do whatever the hell they feel they need to do to accomplish this crazy task.
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# ¿ Apr 29, 2017 02:06 |
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Right so I finally got this game for disgustingly cheap and I feel badly because it's been really great so far. It's exactly what I'd wanted Bioshock to be -- in fact, it's frankly a game I'm sort of surprised doesn't already exist, it feels like this concept was possible years ago. But whatever, it's been great. But I'm hitting a bit of a snag. Mostly 'cause I've been exploring like crazy, I went wandering down into Life Support just to see what was down there. it was death. My problem is, I'm hurting for firepower. I ended up back in the GUTS and now I'm sort of trapped with a Weaver outside and I'm low on medkits and ammo. There's a Thermal Phantom downstairs guarding a fabricator and recycler, but even if I get to them I'm hurting for materials. I've been avoiding all of the Typhon Neuromod upgrades, so I have super strength and hacking but nothing fancier. I need some better weapons -- is there a flamethrower or something I can find, or any further offensive upgrade? With Telepaths and Weavers showing up all over the place, my shotgun is becoming a bit of a liability due to its range. In terms of the main quest, I'm basically finishing up collecting Danielle's voice samples. No idea how far that is progress-wise. This game is really good, particularly with how it helps you believe that there really was a living crew on this station until quite recently.
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# ¿ Jan 26, 2018 15:14 |
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...! posted:Well, there's also a trophy for not taking any Typhon powers. Oh goody. I'm not taking any, although the way I'm playing the game there's no real reason Morgan wouldn't -- just that I don't wanna have turrets turn against me, I prefer using them on the bad guys when I don't have much ammo to spare.
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# ¿ Jan 27, 2018 00:58 |
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# ¿ Apr 29, 2024 23:24 |
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Feels Villeneuve posted:the funniest thing about "turrets will target you if you have typhon powers" is how many turrets are already broken when you see them later in the game This started to annoy me, but then I had to do a quest where I assembled a bunch of turrets and I suppose that sequence would be harder if those turrets turned on me? Anyway, I got to the bottom of that enormous reactor room and there's really tough enemies stopping me from climbing. I tried to brute force run my way out of the room, but so far no success.
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# ¿ Feb 2, 2018 15:43 |