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Wolfsbane
Jul 29, 2009

What time is it, Eccles?


This event doesn't just give you a sage, it also tells you that the library of time is somewhere near that province. It lets you recruit S3 dudes, gives you four pearls a turn, and gives you full access to the score graphs of every player in the game. It's an amazing site, and well worth astral searching the surroundings (assuming you weren't going to do that anyway).

e: I just checked, and that event is actually a red herring around 20% of the time. This loving game...

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Wolfsbane
Jul 29, 2009

What time is it, Eccles?

PurpleXVI posted:

Misfortune sounds like one of the worst possible negative scales to pick. Everything else feels like something you could potentially work with, but heavy Misfortune will screw over almost anyone and any strategy.

Some nations have fortune tellers who can ward off bad events, but Marignon isn't one of them. The normal plan is to take order 3, which reduces the amount of random events, and just hope you don't get any of the really bad ones. The issue with that the number of events increases with the size of your empire, and eventually you will start getting events no matter what your order scale is.

There aren't actually many events that require misfortune 3. Mostly NPC attacks (uncommon) or your temples burning down (really annoying).

Oh, and never take misfortune with drain 3. That doesn't end anywhere good.

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