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jBrereton
May 30, 2013
Grimey Drawer
Oh there's plenty ways for land guys to get into the water.

All kinds of items from barrels of air to special pills, to globals that allow everyone to travel and breathe underwater (just uh be careful it doesn't get dispelled while you're under there). It's the other end of the spectrum that's the problem for some factions (not really Oceania, though!)

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jBrereton
May 30, 2013
Grimey Drawer

jBrereton
May 30, 2013
Grimey Drawer

PurpleXVI posted:

How many underwater nations are there in Dom 4, anyway? Oceania, Pelagia, Atlantis and R'lyeh? I was wondering whether it might be possible to do an entirely underwater game, everyone picks an underwater nation, because if they're weaker than the land nations, maybe they might be more balanced against each other.
Very droll.

Here is the faction list, though:

In EA:

Atlantis
R'lyeh
Pelagia
Oceania
Therodos (spooky ghosts)

In MA:

Atlantis
R'lyeh
Pelagia
Oceania
Ys (overpriced bad kelp guys + elves)

In LA:

R'lyeh (that's it, although there are several factions that can take a dip underwater)

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