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get that OUT of my face
Feb 10, 2007

Zain posted:

I know! Nothing really happens and it's annoying.
Nothing happens in them and the characters involved in them speak a few words at a time before pausing for two seconds and repeating the process. The voice acting is terrible and so is the editing. Improving both of these things would shave at least two minutes off of a ten-minute cutscene.

I'm about midway through the videos posted and there have only been two different types of enemies outside of "Deepground Soldier" and "Deepground Dog." One was the sewer lizard person and the other was a giant bug. This is a Final Fantasy game, which has some of the most recognizable enemies of any RPG. Would it kill them to have Cactaur, or Malboro, or Tonberry as enemies?

The whole game feels completely unnecessary and it feels like it was made with that attitude.

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get that OUT of my face
Feb 10, 2007

anilEhilated posted:

I think this game succeeded in killing off any positive feelings one might have associated with any of the FF7 characters.
The Advent Children multimedia project in general did. The RA from my freshman year of college once invited us to watch that movie in his room, where we had free pizza and soda (as we were too young to drink booze legally). I saw a few minutes and didn't remember anything, but I do remember hearing that they awkwardly shoehorned in Aerith's corpse at the bottom of the lake as a way of resolving the main conflict. Is that accurate? Because if so, ugh.

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