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Oxxidation
Jul 22, 2007
How do you reach the Queen's Gardens? Can't seem to find a way in.

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Oxxidation
Jul 22, 2007
Found it, thanks.

Also, holy hell on a stick the Dream Bosses and Coliseum of Fools just straight up want to break you over their knee, huh.

Oxxidation
Jul 22, 2007
I beat the Fools' Challenge on my second try and cleared the White Palace in thirty minutes and I'd say the latter is way worse because of how inexplicable it is. The rest of the game's zones feel fairly organic (the Deepnest is kind of a stretch but I guess that anyplace that's meant as a domicile for spiders is going to be a house of horrors to begin with) so the King's Palace being chockablock with buzzsaws is just immersion-breaking. Why are these here? Did the King hire a really overzealous home-security bug and didn't have the heart to tell him when enough was enough?

Oxxidation
Jul 22, 2007

SirSamVimes posted:

Further evidence against the theory: Zote's face moves. Hollow Knights have masks.

All bugs have masks (and it's implied that they're all made and painted by that one loon in the Deepnest). The Hollow Knight just doesn't really have anything under the mask - it's mute because it doesn't even have a mouth. It can listen and it can see because that's all it needs to serve its purpose.

For that same reason there's no way that Hollow Knights would be found anywhere except in Hallownest, because they're mindless constructions of the abyss programmed to access the Black Egg and purge the infection. They don't really have "parents," they're voidstuff inhabiting the innumerable corpses cast into the Abyss and animated with the King's magic.

Oxxidation fucked around with this message at 14:19 on May 22, 2017

Oxxidation
Jul 22, 2007

lets hang out posted:

the one you control certainly isn't mindless

It is, in the sense that it lacks any will of its own. The King outlines the Knights' blueprint in the Abyss flashback: "No mind to think. No will to break. No voice to cry out suffering." The Knights are capable of processing information to their advantage but they have no will and no goal beyond terminating the infection. It's a tiny dead-eyed automaton marching inexorably to either death or glory.

It's probably one of the best little wrinkles of the game and a great take on the silent protagonist, because all of these NPC's pouring their hearts out to you had might as well be talking to a wall.

Oxxidation
Jul 22, 2007
It doesn't really matter whether you "buy it" or not, it's a key part of the Knight's characterization (or lack thereof) that it doesn't have a mind or a will, because that's the only reason it's able to resist and contain the infection - Radiance attacks the minds of bugkind through the infection, but the Hollow Knights give it nothing to work with besides brute-forcing them with orange goo and steering them like puppets. The Hollow Knight might amble around and sit on benches and listen to people, but it doesn't display any emotion or sentimentality towards anything beyond hacking up whatever Radiance has touched.

its predecessor was also mindless but the Moth Sage says it was contaminated by the "germ of an idea" as the long years of containment wore on, which is why the infection started to leak, but even then it's mostly just being puppeteered unwillingly by the infection and continues to try and hack it out of itself whenever it regains control.

Oxxidation
Jul 22, 2007

Internet Kraken posted:

I don't think it does. A bug's natural "face" looks like a mask in this game because they have exoskeletons, but some of them wear real masks over them. If every bug is wearing a mask and we never see their faces, that would mean Quirrel (or whatever the lance guys name is) is wearing two masks at the same time which would be pretty silly.

You can see what a bug's natural face looks like if you crack the Deepnest maskmaker's mask. They're a creepy bunch beneath those white faces!

Oxxidation
Jul 22, 2007

Internet Kraken posted:

I had no idea you could do this and looked at google for an image. Instead I got Hornet porn, so I'm not inclined to look anymore. Got a pic?

I could probably get one later tonight, but basically they've got faces the same color as their bodies and their eye sockets are swirly vortexes, kind of like pencil-scratchings.

That could just be the maskmaker, of course. He's a weird one.

Oxxidation
Jul 22, 2007

Discendo Vox posted:

I'd love to know how to do this consistently.

As far as I know this isn't actually possible, and you wouldn't want to do it anyway. Cloth's got a death wish. Going out against Evil Orange Mantis Queen is the best end she could ever ask for.

Oxxidation
Jul 22, 2007

Eopia posted:

So the combination of the tablet in the Howling Cliffs that talks about having to give up your mind before being able to leave to the wasteland, and the Mask Maker's dialogue about how the Masks they create overwrites a bug's mind entirely, with only the strongest of wills retaining anything at all, makes me think that the Pale King 'expanded' the bugs minds by masking them, effectively personality deathing everyone in the Kingdom and then keeping everyone locked in by threatening to render them mindless again if they wished to leave.

That dialogue from the Mask Maker was a metaphor for the Radiance's influence. He mentions it as part of how "the kingdom's stasis became the Wyrm's legacy," i.e. how the King and all his works were ultimately unmade by the resurgence of Radiance and the way it "hides all faces within itself."

The King is unambiguously a benevolent character who was driven to desperate ends to escape the infection.

Oxxidation
Jul 22, 2007

skasion posted:

The king was a megalomaniac insofar as he really was a sorcerous dragon god emperor with incomprehensibly vast powers including something like immortality. Mask Maker's dialogue is abstruse as gently caress even by this game's standards and I don't see how it really tells us anything more than that the society of Hallownest benefited some much more than others.

Yeah, Kraken's quoted dialogue mentions "caste" in the context of age, not class - i.e. the King and his private retinue were the only ones who tried to lay dominion to the whole of Hallownest and it blew up in their face (and that the Grey Wastes are an absolute border to the kingdom itself, which is probably the reason for all the warning signs). The only mention we get of a hard caste system comes from the maggots. Everything else suggests it was an enlightened, egalitarian place - the only one who repeatedly condemns it is the Hunter, and that's because they think the citizenry all became soft and indolent due to the embrace of civilization. Even the stag beetle preferred it to being under Radiance's heel, and he literally existed as transportation.

Oxxidation
Jul 22, 2007

dishwasherlove posted:

If you try to heal during most of the bosses in this game (except the small stun windows) you are going to have a bad time.

Quick Focus is costly for a reason.

Oxxidation
Jul 22, 2007

Nevvy Z posted:

I didn't even like Bretta all that much, but wtf is with her suddenly being in love with that tool Zote? Ugh.

Zote talks a good game and Bretta's prone to hero worship.

It's honestly best for everyone. Zote loves attention and the Hollow Knight would never be able to acknowledge Bretta's affections anyway.

Oxxidation
Jul 22, 2007

Jerusalem posted:

...Cloth.... :smith:

It’s all good, she had a death wish anyway.

Oxxidation
Jul 22, 2007

Shoehead posted:

You know at the start of the game I never expected to become a Stinky snail that charges his noxious farts with his own pain

bugs don't understand pain

but they will learn

Oxxidation
Jul 22, 2007

veni veni veni posted:

What a terrible boss fight. I've done everything (that is available. I think there's end game stuff too)

have you visited the white palace

Oxxidation
Jul 22, 2007

RoboCicero posted:

Hey all, just picked this up for the switch like other gamers and I'm Loving It. It's such a lush game.

I'm only like, halfway into the game (just got the Dream Nail) and I understand that any answers would probably constitute spoilers, but I was reading that the dream stuff was added in a later DLC and was curious how the game handled that scene with the Sleepers before then. Was it just like...a short cutscene and then cutting back out to you in the graveyard?

the dream mechanics existed from the start, they've just been expanded with time

Oxxidation
Jul 22, 2007

BIG BUFF MAN posted:

Yeah I did and I probably would have been mad had I not already read what to do next

Edit: ummm what the hell happened to the Forgotten Crossroads?!?

they got religion

Oxxidation
Jul 22, 2007

100YrsofAttitude posted:

That's what I understood Mr. Mushroom's spiel to be about.

that wasn't it

mr mushroom's rambling is mostly made up of vague allusions to previous (and possibly future?) games by the same developer, most of it isn't connected to hollow knight itself

there is the implication somewhere that he only appears in a realm's declining days to schlep around for a bit and then move on, but that has little to do with what happens to the radiance

imprisoning the radiance is a sub-optimal ending because there's no guarantee the hollow knight remains fully hollow after all it's been through, which would allow the infection to resume again later

Oxxidation
Jul 22, 2007
i spammed magic on radiance like a coward, but by god i was a victorious coward

Oxxidation
Jul 22, 2007

skasion posted:

It is kind of odd that Hallownest would end up being a kind of crappy society with greedy rich fuckers exploiting everyone else. I mean the king was basically an inscrutable cosmic entity/god, it hardly seems like he was interested in amassing wealth and being decadent as gently caress.

I think it's less that it became a decadent society and more that the City of Tears best weathered the deprecation that followed after the King's disappearance.

Barely anyone in the game has a single bad thing to say about Hallownest, aside from the maggots (understandably) and the Hunter (who thought it was too nice and making the bugs soft).

Oxxidation
Jul 22, 2007

garthoneeye posted:

I thought of the Undertale protagonist as a boy as well. In general, unless I am given information to the contrary I tend to default characters as male. I don't however believe that Hollow Knight implies the protagonist is male and there is evidence that the game considers the protagonist non-gendered.

the undertale protagonist was a blank space so any option is valid, but i always thought of the hollow knight as an "it" more than anything

it's less an individual and more a very complex wind-up toy

edit: "aren't we all," i mused, blowing bubbles from my pipe

Oxxidation
Jul 22, 2007

Applewhite posted:

If any game devs are reading, please patch the game so that Bretta and Cloth end up together if Cloth is still alive by the time you defeat Grey Prince Zote 4 times, as opposed to her traveling out into the badlands to find her true love and certainly dying..

Cloth’s lover is dead and she knows it, which is why she’s so eager to die herself. She just wants to make it a death she can be proud of.

Oxxidation
Jul 22, 2007

Arrhythmia posted:

He means Bretta wandering out to the badlands to find her true love.

oh, i never did the Grey Prince DLC so i wasn't aware that's how her story ended. hilarious!

Oxxidation
Jul 22, 2007
is the art for this still done by one person

how are they alive

do they have tungsten wrists

Oxxidation
Jul 22, 2007

Hwurmp posted:

The Vessels are also described somewhere I forget, I think maybe in the Birthplace, as "born of Wyrm and Root." As for the Pale King's plan for immortality, there's a big mushroom having a nice relaxing acid bath in the Fungal Wastes that you can Dream Nail, and it's thinking something like "Wyrm...What good is it to foresee a fate unavoidable?"

this is actually one of the more interesting parts of the worldbuilding, though there's not as much support for it: some of the lore surrounding mr mushroom suggests that all wyrms succumb to the pale king's fate - they arrive, they die, and their reincarnations create thriving kingdoms that are inevitably undone by their hubris

the pale king himself is still an unambiguously benevolent figure though, which is one of hollow knight's better departures from the typical soulsborne plot. his desperation was driven by his desire to save the minds of his people and his kingdom, not self-interest

Oxxidation
Jul 22, 2007

Phobophilia posted:

You know, for a game full of insects, the game doesn't induce visceral horror in me. I'm even fine with giant spiders in other games.

But western Deepnest makes me feel nauseous.

i had a post about this a while back

quote:

the pale king: i shall create a utopia. an egalitarian and enlightened society. a city that will span the centuries unblemished. first, dig a big hole and put all the spiders there

Oxxidation
Jul 22, 2007
I finished the sandworm sequence on my first try, though I did make an audible “yipe!” when its jaws snapped about half an inch from ori’s foot

ori has the best platforming controls I’ve experienced in a game outside of rayman legends so the escape sequences were always a blast

Oxxidation
Jul 22, 2007

No Wave posted:

The reason I don't like the escape sequences is you don't get an opportunity to grind/change your talents if you feel stuck, which is part of what makes Metroidvanias relaxing fun for me. If they were just some triggered sequence like a boss that you could warp away from easily and wander back to when you felt like it I'd feel differently, but my understanding is you were forced to complete it by your save file as soon as you started it.

only in the original version, it was later updated to checkpoint just before the sequence started

the escapes also couldn't be really be circumvented by grinding or changing your skills, all the vital movement-based ones are plot-gated and the one that really broke people in half (the tree escape) was early enough in the game so that you wouldn't be able to grind out a triple jump or something like that

the one that gave me the most trouble was the collapsing mountain, which made exclusive use of the hover mechanic so your jumps were moot anyway

Oxxidation
Jul 22, 2007
my hands hate me for beating soul tyrant a second time

Oxxidation
Jul 22, 2007
ha! NKG dusted! only took me...maybe twenty tries!

and the first five or six was just getting my rear end kicked until i could figure out the spacing for his attacks. the claw rush into uppercut was what got me most, the fireball follow-up kept taxing my reflexes

Oxxidation
Jul 22, 2007

Knorth posted:

The next step on the Exploration Platformer track after Hollow Knight is Rain World

Godspeed bugs and slugs

prepare to be enraged/disappointed, rain world is just plain bad

Oxxidation
Jul 22, 2007
VORE LOOOOOORE

WHOA WHOA WHOA WHOA

Oxxidation
Jul 22, 2007
just cleared the pantheon of the knight and i think that's the limit of my skill

i beat my head against pure vessel's statue like twenty times just to get his patterns down and still barely squeaked out a win

Oxxidation
Jul 22, 2007
i can blitz him down without much trouble in the knight's pantheon but i imagine that would be less viable when he's Ascended, he can trap you in a pain loop really easily

Oxxidation
Jul 22, 2007
i just played it up to nightmare grimm and yes the sisters made everything hurting

though not as much as THIS would

https://www.youtube.com/watch?v=6ktDxzN8Y2U

Oxxidation
Jul 22, 2007
my first attempt against the radiance at game release also involved like two hours of retries and lots of abyss shriek spam

after i hit 112% yesterday i cleared it again to pop the trophy and ripped through her in two minutes

the "normal" parts of the game feel like they're moving in slow motion now

Oxxidation
Jul 22, 2007
I must have prayed at the Pure Vessel’s statue like 30 times until I could beat it consistently and I still barely scraped out a win, your nerves are shot by the end of these pantheons

Oxxidation
Jul 22, 2007
i found and read the Quirrel supplementary comic and it's still kind of funny what an absolute hardass Hornet is in this world of googly-eyed bug people

H: Welcome to Hallownest, traveler. Turn back or I will murder you.
Q: Haha, there's no need for that. I don't mean any-
H: You did not turn back, and so I will now murder you

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Oxxidation
Jul 22, 2007
bravaa

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