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Looking at the type chart, Nether actually looks pretty overpowered on the offensive front. Literally only a single type resisting it brings to mind Pokemon's Dragon type pre-Gen 6, to the point that you would easily see unresisted or almost unresisted type coverage just with Nether + a type that hits Light (i.e. Nether + Dark or Nether + Illusion) would be devastating in the same way that Dragon + Fire, Dragon + Ground, or Dragon + Fighting was until Fairy types showed up. What exactly keeps it in check?
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# ¿ May 28, 2017 07:18 |
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# ¿ May 3, 2024 05:50 |