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MythosDragon posted:On the topic of Time, P4 was 2011, and I'm pretty sure I read that P5 calendar matches 2016. But now its a megaman spinoff for some reason and they dont want to tell you when we get personal AI butlers.
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# ¿ Apr 17, 2017 01:54 |
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# ¿ Apr 28, 2024 07:17 |
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resurgam40 posted:I truly don't mind being directed to certain emotional states in service of a story or theme, even if those emotions aren't particularly fun, but that sort of touches on the whole "are games art?" discussion that I would prefer not to get into.
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# ¿ Apr 19, 2017 02:20 |
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Arkanumzilong posted:I know its likely cultural differences That can't be right. I'm sure it's just "cultural differences".
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# ¿ Apr 20, 2017 13:04 |
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MythosDragon posted:If you meant the Calendar aspect of time management, I think you're out of luck. Persona is completely unique in such a fleshed out time management aspect combined with a fully functioning RPG to my knowledge. Closest you get is Rune Factory and its parent, Harvest Moon.
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# ¿ Apr 25, 2017 15:31 |
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MythosDragon posted:I assure you, I know every single thing about every single obscure Xbox title Microsoft used to try to get a foothold in Japan.
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# ¿ Apr 26, 2017 02:28 |
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Clarste posted:The main Persona Team is actually going to be working on brand new IPs for Atlus. Persona 6 will be made by their understudies, so it might end up fairly different.
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# ¿ May 10, 2017 16:08 |
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I wonder if they'll give P6 to the director of Persona 3 Portable. She sure knocked that one out of the park.
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# ¿ May 10, 2017 16:22 |
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Bliss Authority posted:"Aesthetic" is certainly a translation of what Ryuji said. https://www.youtube.com/watch?v=JHnqF5PLP2w
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# ¿ May 20, 2017 02:18 |
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# ¿ Apr 28, 2024 07:17 |
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GeneX posted:I fully recommend banning anyone who uses the word waifu to talk about female characters.
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# ¿ May 25, 2017 01:53 |