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Qrr
Aug 14, 2015


resurgam40 posted:

the law would have to be change- the Civil Code updated, the police abolished, the state dissolved.

That escalated quickly. Why change the law and the civil code if you’re going to remove any ability to enforce either?

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Qrr
Aug 14, 2015


Oh boy time for some Whims of Fate! And more Sae I guess.

Speaking of Whims of Fate, would it be possible for you to include lyrics for the songs the first time they show up? They tend to be very appropriate but unfortunately kind of hard to understand.

Qrr
Aug 14, 2015


I’m kind of confused as to why the reaper is in the game. It won’t ever show up in a normal play of the game, you’ll finish floors in mementos too quickly for that. And I can’t imagine how hard it is to beat normally - those damage numbers are pathetic. I guess it could be an optional superboss but frankly boss fights in this game aren’t super interesting mechanically (because they take the basic premise of the combat system and throw it out, and this guy probably doesn’t get a gimmick like the real bosses so far), and you’d expect there to be a reward besides “lots of xp” in that case.

And then they put in a mechanic where it just dies. Speaking of which status effects are kind of weird too. It’s odd to see a move that inflict some despair with the same cost and targeting as a move that inflicts, say, enrage. One of them instakills the enemy while the other makes it hit me harder, so why would I ever want the second one?

Qrr
Aug 14, 2015


Lord_Magmar posted:

The second one locks shadows out of non physical skills. Which depending on enemy might just stop them doing anything at all. Also enrage has a much higher chance of working.

Despair also locks shadows out of non-physical skills. And physical skills. And being alive.

The much higher chance of working seems more relevant. I didn't see anything about that ingame and it didn't really feel like different debuffs had different chances of hitting ("medium confuse" sure succeeded a lot), but I did tend to ditch the enrage skills pretty quickly. For a game with so very many numbers going on it does like to hide a bunch of them.

Qrr
Aug 14, 2015


Having an extra 100k to spend in the casino shop wouldn’t matter because you can buy everything available anyway. They’re all one time purchases.

Qrr
Aug 14, 2015


I do kind of wish there was at least one palace where you were actually, y'know, phantom thieves. Instead you're more like brazen bandits, completely unsubtly beating people up for their stuff. Maybe it's phantom by default since no one in RL knows what you're doing.

Qrr
Aug 14, 2015


Coq au Nandos posted:

To post such an extensive screenshot LP, you must have had a thread full of idiots posting dumb white noise between updates. Well? Confess! Who were your posters?

I am thou, thou art I...
Thou hast acquired a new vow.

It shall become the wings of rebellion
that breaketh thy chains of captivity.

With the birth of the Troll persona,
I have obtained the winds of blessing that
shall lead to freedom and new power...

Qrr
Aug 14, 2015


Arist is obviously the traitor, look at all of this documentation of their crimes. Maaku trusted you!

You know it seems like this would be a hilariously pathetic case for a real court.

“What are you accusing my client of?”
“Murder and stuff”
“How?”
“...”

(I mean, imagine the police who apprehended him giving their report - “we caught the suspect in an odd outfit fleeing a casino”. “Where’s the outfit and what casino?” “Well, the outfit vanished and the casino was this courthouse and I promise I’m not crazy”)

Speaking of which what are defense attorneys like in Japan? I’d think that a 1% success rate would lead to either depression or apathy and very little interest in the job.

Qrr
Aug 14, 2015


Huh, I get why the camera wouldn't be usable as evidence of Maaku's innocence because the police control it. But you'd think they'd care about golden boy murderizing their fellow cop. Or maybe they were saying that the camera doesn't record at all?

Or I guess Akechi meant to totally blow his cover, but that doesn't fit with the story he gave Sae.

Qrr
Aug 14, 2015


MonsterEnvy posted:

Well If you don't get Sae to rank 10 you just end up dying.

Huh? How do you manage that?

Qrr
Aug 14, 2015


Here's another one of the weird results from the way the game handles timeslots. During summer vacation and living as a dead man you'd think you'd have more free time than normal, since you have no school, but nope, they're just worse. I spent a lot of summer in this game hoping summer would end because school brings knowledge points, options from Kawakami's perk, and sometimes the ability to read a book on the train. You lose all of that when you don't go to school and get nothing in return - I guess Maaku is just sleeping for an extra 6 hours every day.

Qrr
Aug 14, 2015


And this is why even though the dungeon music is good I was really, really tired of it at the end.

This would have been a nice dungeon to have one of those forced stops partway through. Or fewer endless hallways.

Qrr
Aug 14, 2015


Iamgoofball posted:

Pretty much. You get better rewards each time you go I think scaling up to 5 SP a visit max if you use protein every time, iirc.

It’s actually a cycle - at some point Maaku gets used to the exercise and you start over doing a different one.

I went to the gym a lot at the end of my play through because you literally run out of things to do. When you’re done with social stats and done with confidants (or almost done, they aren’t available every day) your choices are pretty much achievement hunting or the gym. So I did the fishing and read the books and played the games and went to the gym for a few weeks.

Time management is not the greatest of systems in this game.

Qrr
Aug 14, 2015


mastersord posted:

I still believe Yusuke's thing about having Ann Pose nude, was about humiliation as opposed to sex. He never shows even the slightest interest in any women in the story after that. He seems almost asexual if anything, but it may also be that he isn't written to act on those impulses.

I don't think it was about humiliation or sex from Yusuke's point of view. He literally wanted to paint her nude because he thought it would result in a good painting. Artists do paint nude models for a variety of legitimate reasons.

The blackmail was the part that made it incredibly skeezy. And the way the rest of the party reacted to it.

Qrr
Aug 14, 2015


It really is annoying how bad the phantom thieves are at, y'know, phantom thieving. Like, the game is so infatuated with miniboss fights that it doesn't let them convince anyone of anything - all of their tricks are pointless because they just end up fighting anyway and there's no consequences for doing so. You could argue that "drawing the attention of the cleaner" is a downside of just fighting, except they need that attention because they need to beat him up for his letter too.

It seems like these should have been minigames with the fights being a failure state, but instead failure is mandatory. Just like every other time they try to be surreptitious. I can kind of understand the guaranteed failure every time they try to steal the treasure without being noticed because they made these big dramatic boss fights and they want everyone to see them, but the minibosses are just normal monsters with some weaknesses moved around - skipping them should be allowed.

Qrr
Aug 14, 2015


Lord_Magmar posted:

Akechi knows his plan is insane and monstrous, he also doesn’t think there’s any other way at this point. If he’d met Joker earlier in his life before he went so far he probably feels like his life wouldn’t have been as awful as it was for him to get to this point.

I mean, he could have caused Shido to have a mental shutdown years ago. He just came up with this ridiculous plan to do everything Shido wanted instead so that he could pull the rug out from under him just as he reached victory.

It's pretty silly, really.

Qrr
Aug 14, 2015


kw0134 posted:

I think I've made my peace with how lackadaisical the writing is, it's time to surrender to the spectacle and get swept along.

Probably a good idea, the writing is not gonna get better.

The music also won’t get better but that’s because there’s nowhere to go but down after Rivers in the Desert.

Qrr
Aug 14, 2015


fluffyDeathbringer posted:

So after all this thread reading, I think my feelings on Persona 5 can be summed up as "I love Persona 5! Shame about all the Persona 5 in it, though."

I played through Persona 5 and really enjoy it and when I look back there are so many parts of it that have issues. The thread has mostly focused on story issues, but the balance of all of the parts of the game is also pretty bad.

Like, for gaining social stats, there are so many things you can do - some stuff has minigames, some takes multiple days, some has limited use, etc, but really if you want stats the best options are trivial and repeatable. Diner on a rainy day is just better. And as we’ve seen at the end of the game you just... run out of things to do. Cap all social stats and confidants and the rest of your days are gonna be trophy hunting or the gym.

And then there’s sp adhesive 3 breaking the game, and the fact that the game would clearly be more fun if you did social stuff between palace visits but instead the game incentivizes you to binge the whole palace in one go and then do social stuff until the next palace unlocks (and Mementos is also roughly a once per new palace thing, since that’s when new missions unlock in it and it’s otherwise pointless).

Confidant benefits are also just... all over the place. Chihiya offers some of the best benefits and some of the worst. Ohya does nothing (and could be actively bad if you wanted to farm treasure demons in palaces, but why bother?). Rank 10 strength straight up breaks the game - I went into the endgame with multiple level 90ish personas. The cost is really goofy, it’s a ton for a persona 1 level over you and not actually that much more for a persona 40 levels over you.

Basically Persona 5 is a bunch of poorly thought out parts that somehow form an entertaining whole. It’s beautifully stylized and has some awesome music and somehow despite itself it’s fun.

Speaking of music, Last surprise is a really great track but over the course of the game you’ll hear the first 10 seconds of it, I dunno, hundreds of times. Normal enemy fights could have used some music variety.

Qrr fucked around with this message at 20:19 on Dec 7, 2018

Qrr
Aug 14, 2015


I don’t remember having that much trouble with the non-random games (though I did cheat on all of them), but they certainly were tedious. And not even a good source of social stats.

Also, I think you have two screenshots reversed - for the 4/8/12 gambling game you show an 8 on the dice and say you failed and later show a 10 on the dice and say you succeeded.

Qrr
Aug 14, 2015


kw0134 posted:

We're also skipping school, so what is Maaku doing during the day? Sleeping?

This is a problem both with summer and time off dead - it's actively detrimental in the game. Sundays too.

You don't get to read on the train, you don't get to goof off or pay attention in class. There is a single advantage to having the whole day free: you start in Leblanc so you can do a Leblanc activity in the afternoon - normally you can't.

And they even kind of screw up that single advantage, because as I recall if you leave Leblanc in the afternoon you can't come back in - it brings up the prompt to just skip ahead to night if you try.

Qrr
Aug 14, 2015


Ah, inconsistency. "No one believes the phantom thieves ever existed" plus "hey they're probably gonna come arrest all of us for being phantom thieves soon". Pick one.

Qrr
Aug 14, 2015


Alex0080 posted:

This is the one time Ryuji could save everyone by yelling "We're the Phantom Thieves!" and he does nothing.

It wouldn't have worked because people don't believe the phantom thieves exist. And people don't believe the phantom thieves exist because <footage missing>.

Qrr
Aug 14, 2015


MarquiseMindfang posted:

because the phantom thieves attempted to stab the personification of the collective desires of humanity in front of the subconscious minds of everyone, who responded by forcefully rejecting them, which when the world combined with Mementos, meant literally disbelieving them out of existence because this poo poo works on M:tA consensus reality rules now.

It's a slight conflation of the two meanings of "believing in" someone.

No, people stopped believing the phantom thieves existed before they attacked the grail.

It really does seem like a chicken and egg sort of thing where the grail made people stop believing in the phantom thieves and the grail is based on what people are believing.

Qrr
Aug 14, 2015


Arist posted:




Well, that’s… strange. Whatever the hell your plan is, it’s incredibly elaborate!

No… It may be more accurate to say that I am a god who responds to desire and holds dominion over man.

I'm still so confused about whether the God of Control/Holy Grail/Igor?/whatever is controlled by the people or controls them.

Like, he seems to be declaring that Maaku lost the game because the people gave into apathy. But it's obviously not a natural apathy.

I guess the simplest answer is that Igor? lied from the start, the people don't actually have any control of this, and it's all just a supernatural being setting up a game and then forcing the result they want. But that's a really unsatisfying answer. Like, they could totally have set it up so that people had a believable kind of apathy - bystander syndrome is very much a thing. Have a lot of people talk about what an issue it is and how something must be done and not actually do anything, or whatever. Having blatantly magical apathy kind of undermines the conceit of the game.

Qrr
Aug 14, 2015


The VA thing is really clever, and apparently his initial greeting for the Velvet Room was different. What other things are there in the game where you can look back and say "oh, this makes more sense now"?

I don't know anything about the other games in the series so I wasn't really able to see much. Is there more stuff that's inconsistent with Igor's previous behavior?

Qrr
Aug 14, 2015


Oxxidation posted:

the only foreshadowing you need is "this is a Persona game"

As someone who hadn’t played any other Persona games, I did not have that foreshadowing so this just kind of sucked. It would have been so much better if this had been something Shido had set up that was just a little too slow so his heart got changed first. He could have used Wakaba’s research. Remember, that important plot point whose only actual effect was “I dunno, try a suicide pill”?

Shido was already the incarnation of “people just want someone to be in charge”. There didn’t need to be some weird robogod.

Qrr
Aug 14, 2015


DeafNote posted:

I dont know what people are talking about.
The final boss being the ultimate treasure/the metaverse itself/the lazyness of Tokyo, is the best final boss I could have imagined. Shido was just another aspect of it.
Sure the Holy Grail acts like a god out of nowhere, but I wouldnt compare him to Nyx (and he had a better excuse for existing than Izanami)

But it’s not the laziness of Tokyo. Ignore the part where it straight up says what it is and try and figure it out. Look at its design or it’s actions or whatever. There’s no relation. Why is laziness a big cup? Why does it pretend to be Igor? When did it start existing and why that particular time? Why does it set up a competition between Akechi and Maaku? It wasn’t even really a competition because Akechi wasn’t working to increase apathy, he just wanted revenge in the stupidest way possible. And for a rigged competition where it planned to ignore the result anyway it sure did help out Maaku a lot.

Basically as a concept fighting the metaphorical lack of caring of a city or country could be really cool. As an execution it’s not, at all.

Qrr
Aug 14, 2015


Madmarker posted:

He's still an annoying twat-nozzle, and easily...at least in my opinion...the worst thing about Persona 5.

Wow. That’s a pretty dramatic reaction to a mildly annoying character.

Qrr
Aug 14, 2015


TheDavies posted:

Given that I think Sae is coded as being lesbian, I would find that more of a violation of her established character than I do Ohya's romance.

She is? How so?

Qrr
Aug 14, 2015


Arist posted:




Even here we can’t escape the vagaries of poor localization.

Is this comment meant to be somewhere else? This doesn't really seem like poor localization. It's a pretty dramatic way to put it, but that's appropriate.

Qrr
Aug 14, 2015


Futaba isn't your sister.

She is, however, someone who is socially inexperienced, extremely dependent on you in some ways, and also I believe several years younger. Plus you kind of went into her brain and edited it, so, uh, yeah. Lots of good reasons not to date her that have nothing to do with family.

Qrr
Aug 14, 2015


AradoBalanga posted:

I think the aquarium might be a new location for dates/hanging out with Confidants to learn more about them, since Makoto is talking about her father in the clip. Maybe we'll learn more about what her father was like and/or how much she looked up to him?

This raises the obvious question, will they change the game so that hanging out with confidants is no longer a waste of half a day if you're not ranking them up?

Because they put in all of these locations you can take people and it's wasted because the rank up events are all in fixed places.

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Qrr
Aug 14, 2015


Blueberry Pancakes posted:

Also, Sojiro covering for you even if you're cheating on Futaba!

Also, Sojiro apparently spun this deep web of lies instead of just saying you were hanging out with Ryuji. Which your character also can't mention.

The only logical conclusion we can draw from this is that it actually was a date with Ryuji and the main character wanted to keep it a secret. Way to be supportive, fake dad!

Or that the writers were kind of lazy about writing the scene, but what are the odds of that?

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