Midnight Voyager posted:So why did we try to make sure Lucatiel stayed alive? Does her dying in a boss fight keep you from being able to use her later or something? advancing an NPC arc generally requires to share a win together, yeah
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# ¿ Apr 22, 2017 05:31 |
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# ¿ May 10, 2024 16:46 |
e: well, there it is
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# ¿ Apr 22, 2017 05:52 |
Crystalgate posted:I find it amazing how this game both manages to greatly improve upon Dark Souls and at the same time mess up a lot of what made it great. ah, yes, the act of expanding a complex system that you can't identify all the moving parts in with mainly what you think is rad, including the "it's hard!!!!" meme kaizopathic romhackism
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# ¿ Apr 22, 2017 07:52 |
huh. I knew that the shieldboy says hi and goodbye with a big ol' war cry, but I somehow never noticed that he punctuates a Lost Sinner win with that furious fist pump of joy
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# ¿ Apr 24, 2017 06:44 |
my favorite friendly weirdo is Ray, we've had an opportunity or two to summon him already
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# ¿ Apr 24, 2017 23:25 |
my only contribution to the poise conversation is that I basically never ever took my stone ring off ever coulda sworn it tipped me and my clubs and hammers over the stagger threshold for a good bunch of dudes who wouldn't have flinched otherwise
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# ¿ May 1, 2017 04:21 |
I can't shake the feeling that the word they were going for had more to do with ascension than asceticism, but somewhere down the line something a flub went through the filters
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# ¿ May 2, 2017 18:36 |
OutofSight posted:Drat. Now geop will never let go of his mighty mace. you take that sentiment back right now geop went and +9:ed some Claws in DS1 on a whim and proceeded to learn us all how even a garbage joke weapon of ninjas sold by a japanese cold steel hoarder can be good, fun and useful
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# ¿ May 4, 2017 19:57 |
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# ¿ May 10, 2024 16:46 |
flamebergét
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# ¿ Jul 23, 2017 04:26 |