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I know a lot of people have bounced off MM17 draft, either voluntarily or not, but I'm curious what BR is supposed to do as a color group. The theme seems to be sacrifice, but the payoffs just don't seem good. The only token enabler I remember is Dragon Fodder, the payoff is Mortician Beetle, and the sac outlets don't seem to affect the board like even a simple Penumbra Spider. I've only drafted it 3 times, but I have never seen anyone force it successfully, even when it seems open.
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# ¿ Apr 19, 2017 17:52 |
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# ¿ May 4, 2024 03:57 |
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Protean Hulk was 4 bucks yesterday and 25 today lol. At least I got to snag 4 Tops for my EDH decks for 40 shipped!
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# ¿ Apr 25, 2017 20:52 |
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Veyrall posted:There's a new magic story out from a day or so ago. I really appreciate you posting recaps : I'm curious if the "three dark rents in the fabric of the sky" and the two suns are related. Maybe there are 5 more gods?
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# ¿ Apr 27, 2017 19:23 |
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Really dumb question that I've always had: is there priority at the end of either main phase? For instance, I know that you can do things at the end of an opponent's draw step. Can I do things at the end of the opponent's precombat main phase?
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# ¿ May 9, 2017 17:18 |
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Which Jace is the one that makes passionate love to Sorin by the fireplace
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# ¿ May 16, 2017 21:27 |
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Man I just do not understand limited. For draft, I tried to rock a Nest of Scarabs deck. I ended up getting two of them, a Decimator Beetle, 4 Stingscorch whatever 4 drops, and random Approach of the Second Sun. I thought I had decent support for the -1/-1 counters archetype, but I didn't take a single game. I felt like other decks either had a flier or two that I couldn't deal with, went wider than me, or was quicker than I could get a Nest plus anything else out. Trying to build around enchantments seems really bad when you can be swinging for 8 or something on turn 4. For the sealed league, I opened two Cascading Cataracts (one promo), Drake Haven, the white token doubler, the blue Sphinx than scrys when you cycle, Approach of the Second Suns, and something else that I don't remember. I tried to use the Approach, Sphinx, and Drake Haven, but I only had like 4 cycling cards in those colors. Ended up losing the match 2-1 because the guy was playing creatures while I'm digging for my enchantment, and his cycling pay off (Demon who puts -1/-1 counters everywhere) seemed much better than what I was doing. I know that with practice comes skill or whatever, but It also feels really bad to pay 13 to practice. It's also hard to gauge how good combat tricks are. In my head, they're garbage because they are usually garbage in the formats I play (EDH and formerly Standard in Zend/Mirrodin era). Like obviously combat tricks are blow outs, but when I get to draft like once every 2 weeks or whatever, it's difficult to rewire my brain to evaluate things in a more realistic manner.
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# ¿ May 25, 2017 16:31 |
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Dehtraen posted:Post your draft & sealed league decks / pools I'll try to remember the draft deck, and I'll post the sealed deck when I get a chance Friday. 2x Fan Bearer 2x Cartouche of Ambition 1x Those Who Serve 1x Approach of the Second Sun 1x Mighty Leap 1x Festering Mummy 4x Soulstinger 2x Nest of Scarabs 1x Final Reward 1x Doomed Dissenter 1x Dune Beetle 1x Stir the Sands 1x Splendid Agony 17 land I can't remember the other 4 cards.
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# ¿ May 25, 2017 17:02 |
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Alright, I appreciate the feedback. I do have a question about the deck specifically: how many enablers do I need for a Nest of Scarabs deck to function? I'm never going to draft it again, but is 8 not enough? 4 Soulstingers, 1 Decimator Beetle, 2 Cartouches, 1 Splendid Agony, and I partially count the Festering Zombie? I could have picked up a BR Minotaur and 1-2 more festering zombies, but I snatched pretty much every other -1/-1 card that I saw. If that isn't enough enablers, what does the archetype realistically look like in draft?
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# ¿ May 25, 2017 17:59 |
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As someone who doesn't play Standard, I look forward to seeing Bolas Marvel decks and the fallout from them.
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# ¿ Jun 1, 2017 15:21 |
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ThePeavstenator posted:Big Effortpost About Metagame Project Incoming: This is a really cool project. Just to restate it in my terms (kind of), is the initial matrix your step 0 Markov Chain, and your final vector the marginal probability of said Markov Chain after x steps?
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# ¿ Jun 2, 2017 20:12 |
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I wonder, would it help or hurt sales of a core set if there were functional reprints of staples. Everyone has a million Llanowar Elves, but what about if everything was similar to Elvish Mystic? I really like the idea of a LCG small box of answers that you rotate per year/'season'. You can still tweak the format and sell different boxes if you want players to play Shock over Lightning Bolt or Tormod's Crypt over Relic of Progenitus one year, and you entice the players to buy boxes after their first instead of letting them languish on your shelves.
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# ¿ Jun 9, 2017 20:19 |
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I feel like part of the point of the Masterpieces were missed. The reason the Amonket Invocations failed was because they were A. Ugly as Sin and B. Largely not valuable. Players aren't playing the Invocation lottery; they are playing the Force of Will lottery.
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# ¿ Jun 12, 2017 16:07 |
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I'll actually be a contrarian here for the sake of discussion. Core Sets, in my eyes, had a few issues. 1. There wasn't a lot of time to 'absorb' the set. There was maybe like 2 months between Core Sets and the next Big Sets. It felt like it was just jammed into the summer space for the sake of printing a product there. 2. Related to the first point, the set wasn't opened. I suspect this was partially because there were a large number of reprints and bland cards, since few new mechanics were used. Who wants to open Llanowar Elves for the 20th time? We want to play with them in Standard, but do we actually want to pay for them again? 3. Because the set wasn't opened a lot, the new, powerful cards that were printed were much higher than they should have been. I wasn't playing at the time, but I remember hearing rumblings of Stoke the Flames, which was a $5 uncommon. Jace VP was $70-$80. Goblin Rabblemaster was $15-$20. I'm not saying that these cards shouldn't cost more if they are played a lot, but if the 3 were printed in say RTR (size/popularity wise not the actual environment), I doubt we would see those prices. I think that you can get away without Core Sets if you commit to printing functional reprints of cheap answers that aren't tied to story or mechanics, but you lose the ability to 'forecast' decks a la Maro's Goblin Lord example. With the Modern/Eternal Masters sets, we likely won't see the reprints we want such as Noble Hierarch. This is going to be a place where you dump your Shocks, Elvish Visionaries, Disenchants, Murders, and idk Unsummons. In a few years, Wizards will realize that the Core Sets aren't selling again, and we will have an interesting situation since we know the consequences of not having answers.
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# ¿ Jun 12, 2017 17:49 |
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I really want to make a Spellslinger EDH The Locust God deck that copies a lot of spells with that 7 mana enchantment.
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# ¿ Jun 20, 2017 18:26 |
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I was thinking about this, but Magic was originally designed/thought of as something closer to a LCG than a CCG. How did you old timers get the lands to play your spells? I get that if you wanted to play with a Grey Ogre or a Black Lotus you had to crack it, but how did you get 20 or whatever basic lands? The game was in its infancy, so I'm assuming the creators didn't think far enough ahead to send land packs or whatever to the stores that carried Magic.Surely you didn't crack enough packs to get the right number of the lands you needed either.
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# ¿ Jun 20, 2017 21:40 |
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Ehhh, I don't think that's foreshadowing, nor do I think that the Scorpion God will be the one to kill all 5 gods, if all 5 are even killed. I can see how you read that into it, but I think it's a way to say that scorpions hurt.
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# ¿ Jun 21, 2017 22:19 |
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Todd Stevens is playing a sweet looking Mono Red Eldrazi deck submitted by one of his viewers right now. 4 Aether Hub 2 Crumbling Vestige 4 Hanweir Battlements 15 Mountain 2 Magma Spray 4 Incendiary Flow 4 Harnessed Lightning 1 Collective Defiance 1 Sweltering Suns 4 Matter Reshaper 4 Hanweir Garrison 4 TKS 4 Chandra Torch of Defiance 4 Glotybringer 3 Reality Smasher Sideboard: 2 Magma Spray 2 Dragonmaster Outcast 3 Hope of Ghirapur 1 Warping Wail 1 Eldrazi Obligator 1 Mirrorwing Dragon 2 By Force 1 Sweltering Suns 1 Chandra, Flamecaller 1 Skysovereign, Consul Flagship It looks cool to me, someone with no interest or ability to play standard. Also, the Eldrazi package is absurdly powerful and WOTC is dumb for making the package powerful enough to be played in every format.
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# ¿ Jun 22, 2017 05:23 |
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80s James Hetfield posted:May throw this into XMage to try tonight. I really liked Conley Woods Mono Bluedrazi from a few days ago. Todd Stevens 5-0'd with it, playing against 3 Mardu Vehicles, 1 GB Energy, and I have no clue what the other match was. After the league, he suggested making a Mountain (it should have been a Westvale Abbey, but I misread the screen) a Sea Gate Wreckage for Control, and maybe swap out the Dragonmaster Outcasts (I can't believe this junk Mythic from the first Zendikar is actually seeing play) and Mirrorwing Dragon for some other cards. Hasty Hanweir Garrisons are really good, btw. You generally have enough removal to clear the way, and he makes clocks tick really fast.
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# ¿ Jun 22, 2017 15:19 |
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If there is a UBx control deck in standard, I think this guy is a decent finisher. As far as I can tell, there isn't a lot in the format that can kill him outright, and he grinds you out of the game with a bunch of 4/4s. I don't know if the support for that type of control deck exists because I don't play the format, but if a theoretical deck that is filled with spot removal, ways to refill your hand, and this guy I think would do well.
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# ¿ Jun 22, 2017 15:53 |
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So uh, how did Bolas get so powerful, anyway?
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# ¿ Jun 23, 2017 17:56 |
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Thanks for the answers about Nicol Bolas. I have a passing interest in the overall Magic Story, but not enough to actually trudge through the individual pieces'makul. Unrelated question: are there any green creatures that can repeatedly freely sac things? Creature can also be green/black. I'm trying to such a solid sac outlet with Green Suns' Zenith.
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# ¿ Jun 23, 2017 20:07 |
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I saw this question posed to Gaby Spartz in a stream, and thought it could lead to an interesting discussion. If an opponent assembles an infinite combo (Cat Lady or Splinter Twin while they were legal for example) on MODO, do you scoop or make them play it out? Same question, but they assemble the combo with less than a minute on their clock. Why/why not? I'll withhold my answer for a few posts.
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# ¿ Jun 24, 2017 18:37 |
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What spells are worth copying in Standard? U/R Part the Waterveil?
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# ¿ Jun 26, 2017 17:52 |
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That is allowed. You can also exile and choose not to replace it in the mind slaver.
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# ¿ Jul 5, 2017 23:12 |
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If Disposable Income wasn't an inherent tournament advantage, Magic would be an LCG rather than a CCG. I would enjoy Magic more if it weren't a CCG, but a player plays what a player's dealt.
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# ¿ Jul 14, 2017 21:05 |
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Jenx posted:"The implication is that the player community as a whole will attend more FNMs if the promos are better. Except it's not true." I agree that Friday nights aren't ideal for nerd things because they conflict with not nerd things, but your options are kind of limited when running a single tournament of any type takes 3+ hours.
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# ¿ Jul 17, 2017 22:10 |
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Yeah, Magic is a bad multiplayer game because it rewards king making/chip taking. The guy probably wasn't bullying you so much as you were an easy enough target due to board state. Just don't play EDH competitively unless you're okay with being a target.
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# ¿ Jul 26, 2017 17:33 |
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I like the idea of Unsets but playing a CCG with cards that aren't worth anything and can't play anywhere else feels bad. Love the non green factions he described though.
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# ¿ Jul 26, 2017 22:24 |
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The issue with Magic as a spectator sport is that so much information is obscured. In any given game, you are unable to see the player's hands, any deck manipulation, and unless you are already experienced, any cards on the table. You have to take the announcer's word for what cards are on the table and what they do. They don't even have reliable information as they are frequently wrong about cards that players drew. Compare this to League of Legends where you can see where every player and ward is located along with the items in said inventory. Dota has an interface where you can literally follow your favorite player around in the client itself. You can see what is happening to the player and adapt it to your own play in terms of tactics and item builds. You have no clue how to apply what you see on a Magic stream to your play because so much information is hidden from you. I think that feature matches should be played online tbh. VSL takes a lot of good steps toward being a spectator sport; I just don't care about Vintage. If online isn't an option, give me like, Yugioh Duel Discs to upload all of the information real time. Put ships in the cards so that they can be read by special sensors. I don't know, but just give me information.
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# ¿ Aug 3, 2017 15:58 |
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You mean the most played and probably watched games in the world/esports community?
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# ¿ Aug 3, 2017 17:16 |
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TheDemon posted:This MTGO 5-0 list change really is awful for tracking changes in the metagame. SaffronOlive played a Sultai reanimator list on stream two nights ago. Check out past broadcasts by MTGGoldfish and you should be able to find it. It was in the last hour of the stream. I don't play standard, so I may get the card names and definitely the card counts wrong, but it looked something like: Liliana Death's Majesty Ever After Rak-whatever the tutor demon is Ishkanah Strategic Planning Champion of Wits Greenwarden of Murasa Pulse of Murasa Yahneni's Expertise Noxious Gearhulk Angel of Salvation (sideboard tech I think) The perfect end game is basically using the demon to tutor for Ever After every turn. It looked pretty cool.
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# ¿ Aug 3, 2017 19:32 |
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TheDemon posted:Ahah. It also had Traverse the Ulvenwald. I would say going fast is the way to deal with it. I does have Expertise on turn 5 and Noxious Gearhulk on turn 6 which gives aggro headaches. Crook of Condemnation isn't even the best option because the deck eventually starts just hardcasting the threats. I would start by dealing with the Demon, as he enables a lot of dumb stuff. Beyond that, idk. Maybe Lost Legacy for the Gearhulks? They do A LOT of work as well.
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# ¿ Aug 3, 2017 20:31 |
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I've complained about limited/my skill deficiency in limited before. I was encouraged to post decklists. Well, I'm starting an HOU sealed league tomorrow with a pretty sick initial pool, and would like input on where you would go with this pool: http://tappedout.net/mtg-decks/hou-sealed-league-1/ I was originally Grixis, but a short convo in the Discord convinced me to just go UB and splash for the two gods. I liked the high end of my green, but the intermediate stuff in both it and white felt weak. In the end, I wanted to play around my two bombs instead of Rhonas. What would you do?
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# ¿ Aug 4, 2017 03:17 |
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I guess that confirms that the Dragon spoilers months ago were legit. The dragon deck, especially Ramos, will probably be busted if it doesn't lose to its own mana.
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# ¿ Aug 8, 2017 15:38 |
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I hate curses so much in multiplayer products. The white curse is especially bad.
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# ¿ Aug 9, 2017 16:03 |
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Count Bleck posted:This curse cycle clearly favors the two colors that really, really don't need it. My problem with curses isn't that the effects are usually bad, it's that they are very bad for any format with more than 2 players. I don't want to give my opponents cards, tokens, or mana. I have only seen one explicitly political card (Cruel Entertainment, the Vows, Curses, etc) played, and it was played in a politically themed deck. Those slots could be used for interesting new cards, reprints, or even mana rocks, sweepers, or decent card advantage.
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# ¿ Aug 9, 2017 16:17 |
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Wizard commander looks like the best one by far.
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# ¿ Aug 9, 2017 22:11 |
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Count Bleck posted:Of the ones with Eminence or in general? I'll say in general, though I meant Eminence. Mathas doesn't strike me as great. 3/3 with Menace that provides some political action. What good is the bounty if the creature isn't going to be killed anyway? Even if you are the one who killed it, you trade a card for a card...while going down in card advantage at a 4 person table. I'd rather play Queen Marchesa.
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# ¿ Aug 9, 2017 22:20 |
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Sickening posted:Its a solid deck for sure. Decks like this are also a solid reason for getting a cavern of souls reprint or a new one without the uncountable clause. Pet tribal decks in modern should get more land/spell support. Isn't Ancient Ziggurat the neutered Cavern of Souls? Only big downside is that it's useless for casting Coco.
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# ¿ Aug 10, 2017 17:12 |
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# ¿ May 4, 2024 03:57 |
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Spiderdrake posted:I wonder if there's a clear winner that will sell out and be hard to find in this set. Feels really balanced, unlike most of the commander runs. In addition to being Dragons, it also has Ramos. I think Ramos is the most powerful new commander by far, so keep an eye on it. Otherwise, I would very much like it if we didn't run into another Atraxa situation.
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# ¿ Aug 14, 2017 15:43 |