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In Training
Jun 28, 2008

Return to the world of Two World II with an all new expansion to 2011's RPG of the Year!

- Amazing graphical improvement with the new engine upgrade.
- Several hours of thrilling gameplay await you in the main campaign, in addition to numerous missions and side-quests, all set in the Two Worlds universe.
- Brand new, highly stylized armor and weapons await you regardless of your offensive focus. Choose from a wide variety of axes, maces, daggers, swords and spears, in addition to ranged weapons like magical staves, bows and arrows, rifles and crossbows.
- A wide array of new weapon and armor enhancing crystals are scattered across the land, waiting for an intrepid explorer to discover them, granting your weapons new abilities and attributes.
- Revamped and enhanced alchemy system with new ingredients and techniques for brewing all new tonics and potions, granting the player new options for offensive, defensive and restorative potions.
- Explore the archipelago like never before; investigate new locations, from haunting crypts and swamps crawling with the walking dead to sprawling villages and abandoned towns.
- Introducing a brand new race, a horrifying cross between rat and human called The Chosen, with motivations and aspirations known only to them. You must learn who among them is friend and who is foe before Antaloor is overrun.
- Ferocious new bosses, each requiring fast hands and quick thinking as you discover and exploit their carefully guarded weaknesses.
- New enemy tactics and strategies will keep you guessing, forcing you to master your attacks and keep your guard up.
- An original, thrilling new story addition in the Two Worlds universe with friends and foes both new and old.
An epic soundtrack featuring an hour of all new music, plus a bevy of new sound effects and thematic music.

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In Training
Jun 28, 2008

I nearly choked on my lunch when I was scrolling through news and saw that a Two Worlds II expansion pack was announced today

In Training
Jun 28, 2008

sector_corrector posted:

the speedrun for the first one abuses a glitch where any time the end boss entity dies in the game it triggers the end cutscene. you can meet the end boss within a minute of gameplay, aggro him, and then get the invincible townsfolk to kill him off.

https://www.youtube.com/watch?v=5NeR-bT3uv0

Lmfao

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