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The original MOO was before I started playing video games. Interesting to see how the space 4X genre got started.
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# ¿ Apr 22, 2017 16:12 |
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# ¿ May 10, 2024 02:02 |
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PurpleXVI posted:It looks like the techs he's skipping over are staying on until he gets around to them. Which is distinctly unlike MoO2 where every tech gained from a given branch moves you up a step and permanently locks you out of those you skipped, unless you steal or trade for them later. Unless you're playing the Psilons, of course, who have a ridiculous advantage in being able to research a full tier of each branch at once, the cheating bastards. I'm not a fan of psilons in this series in general. The lifeblood of just about every 4X game is science, and I've never seen a 4X race/faction whose hat is being much better at science than everyone not being the best race in the game or very close to it barring weird overpowered special factions.
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# ¿ May 6, 2017 20:10 |
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Bloodly posted:A little(Moreso thanks to a recent hospital visit). I have never had a successful military encounter in Master 2. Not one. Because I do not understand the shipbuilding, and nothing seems effective. Ships die, spaceports die, planets are invaded wholesale. I don't even know what I'm missing. I can build up my colonies, but I can't, apparently, protect them. I'm in the camp that dislikes the omnipresence of ship designers in space 4X games for this reason. Just give me a preset list of ships and a clear explanation of what each ship does, thank you.
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# ¿ Jun 5, 2017 13:24 |
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Achernar posted:Just posting to note that the Platonic Ideal of 4x games (and it's sequel) are on sale at GOG right now for a buck-fifty. Eh. For all the good MOO did for the genre, it also introduced something I hate: ship designers, and it's nigh impossible to find a space 4X that doesn't have one.
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# ¿ Jun 7, 2017 16:33 |
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Mzbundifund posted:I know. This is the second Master of Orion-related thread I've seen you complain about it in this week. You must have hated Mr. Potato head as a child. To the contrary, I think unit customization and even unit creators can be done well and intuitively - Sid Meier's Alpha Centauri is one I'll always hold up as easy to understand and use. My issues might have more to do with the complexity of the underlying mechanics than with the unit designer, admittedly, but they're gameplay elements that feed into each other. The more combat mechanics are present, the more options any unit designer by necessity fields, and the complexity can quickly skyrocket. I get that that kind of thing appeals to some people, but it's persistently an enormous turn-off for me in games that I'd otherwise find appealing and interesting, and MOO/2 were genre defining games that made that mechanic a staple of the genre. Forgive me for being irritated that a genre I otherwise enjoy has such a hard time escaping from a mechanic I hate.
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# ¿ Jun 7, 2017 16:51 |
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An out of nowhere diplomatic win is still a win. Well done!
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# ¿ Oct 6, 2017 04:09 |
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PurpleXVI posted:It's always so weird swapping away from Silicoids and suddenly having to pay attention to planetary environments again. One reason I barely played anything but Harmony in Endless Space. Being able to colonize anything you drat well feel like from the beginning of the game (with some caveats about what's worth colonizing) is such a nice advantage.
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# ¿ Oct 11, 2017 13:48 |
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A convincingly easy win. The RNG taketh away, and the RNG giveth.
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# ¿ Jan 19, 2018 14:30 |
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You are far, far better at 4X games than me. I'd have given up on this round a long time ago.
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# ¿ Apr 6, 2018 03:41 |
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I say go Darloks next.
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# ¿ Apr 13, 2018 23:57 |
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# ¿ Apr 21, 2018 18:02 |
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General Revil posted:That just about sums up my thoughts. Alternative summary: https://i.imgur.com/XFF781t.mp4
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# ¿ Apr 22, 2018 02:07 |
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Bulrathi: Emperor Banjo of planet Spiral.
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# ¿ May 28, 2018 17:22 |
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The latest advance in Mrrshan ground combat tech: A rare shot of the Mrrshan construction research division in action. https://i.imgur.com/ibJCAz5.mp4 Cythereal fucked around with this message at 17:32 on May 29, 2018 |
# ¿ May 29, 2018 17:28 |
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CommissarMega posted:I love how the tiger (Is it wild? It looks wild) reacts to the box just like my own cats do They really aren't that far removed, are they? I think I read that somewhere, that domestic cats aren't really all that far removed from their wilder cousins, whereas dogs are humanity's great attempt at LEGO genetics. Indeed they're not (though that particular tiger is in a zoo), though domestic cats belong to a different family from the big cats - notably cheetahs are in the same family of wildcats as domestic cats. How can you tell? Cheetahs meow like house cats, they can't roar. And yes, where humanity sought out and domesticated and bred wolves into dogs, cats... just kinda domesticated themselves. I'm completely serious, humanity had no active part in turning the African Wildcat into domestic cats beyond our settlements providing shelter, attracting food (in the form of vermin eating our crops), and scaring away big predators. The wildcats completely on their own self-selected for docility, ability to live in close quarters with numerous other cats and humans (wildcats on their own are very solitary and territorial), and general willingness to get along with humans. And they will revert right back, a feral cat is for all intents and purposes a wildcat but feral cats will form cooperative colonies when food is plentiful the same way the original wildcats domesticated themselves to take advantage of humanity. Humans sought out and tamed wolves and turned them into dogs over the course of hundreds, maybe even thousands of years. Cats just showed up one day and moved in with us. Mrrshan testing of first shield generator prototype caught on camera. https://i.imgur.com/LLAd7zJ.mp4 Cythereal fucked around with this message at 21:55 on May 29, 2018 |
# ¿ May 29, 2018 21:45 |
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The Mrrshan computers research division is hard at work with the artifacts. The ground combat research division continues to experiment, with some relics showing more promise than others. Cythereal fucked around with this message at 04:30 on Jun 1, 2018 |
# ¿ Jun 1, 2018 03:04 |
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The Mrrshan army investigates a possible new ground transport. https://i.imgur.com/FT22P3z.mp4
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# ¿ Jun 1, 2018 21:24 |
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Thotimx posted:Yes it is; and one of the best ones you can get too. Governor of Arietis colony, how are you feeling about this? Excellent. Carry on.
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# ¿ Jun 2, 2018 00:51 |
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https://i.imgur.com/Ssp9Ffl.mp4 Evidence suggests the Mrrshan are happy with the way things are going.
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# ¿ Jun 3, 2018 04:51 |
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Decoy Badger posted:Is there any potential advantage in beating up on the birdbrains while they're still isolated? Is the military buildup necessary just not worth it? https://i.imgur.com/LxjdwLd.mp4
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# ¿ Jun 5, 2018 18:08 |
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Personal armor research division, any progress to report? Good. How about you, ambassador to the Alkari? https://i.imgur.com/QoE8lbp.mp4 Excellent. And the construction research group?
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# ¿ Jun 13, 2018 18:23 |
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Management was very surprised by how the research division chose to interpret the idea of power-assisted mechanization for combat purposes. https://i.imgur.com/J9oB2Ow.mp4
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# ¿ Jun 13, 2018 20:07 |
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In light of many human citizens finding it difficult to take Mrrshan diplomats seriously in the wake of supporting Nermal's bid to lead the galaxy, human entertainment put together pro-Mrrshan propaganda. https://i.imgur.com/GBX1gGy.mp4
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# ¿ Jun 13, 2018 23:36 |
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Empress Nermal, how do you feel about the current state of the galaxy? You heard it here first, folks, the galaxy will soon be a safe place for kittens everywhere. Please, citizens-to-be. Think of the kittens. https://i.imgur.com/wmBuqEf.mp4
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# ¿ Jun 20, 2018 19:44 |
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Empress Nermal, could you demonstrate how you rose to victory over the galaxy? https://i.imgur.com/YM2snlz.mp4 Uh... okay. Hey, supreme admiral? https://i.imgur.com/LABtukm.mp4 Uh... chief scientist and minister of state? https://i.imgur.com/2Q9Nl9C.gifv Interpretive dance appears to be the order of the day.
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# ¿ Jun 23, 2018 17:39 |
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CommissarMega posted:I know this is supposed to be cute (and it is), but seeing kittens scratch and bite without fur to protect them has got me all Kittens (and cats) don't scratch or bite that hard - and when they do, the other cat basically calls them an rear end in a top hat and gets them to back off. Humans tend to get scratched and bitten by cats because we ignore a cat that emphatically doesn't want to be bothered right now, don't teach them in a way a cat would understand how rough is too rough when playing, or both.
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# ¿ Jun 24, 2018 05:04 |
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ManxomeBromide posted:I could believe it for the Bulrathis or the Mrrshan, really. Or for the Darloks: "Our bad. That was an unauthorized assassination attempt."
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# ¿ Sep 21, 2018 16:01 |
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# ¿ May 10, 2024 02:02 |
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Mine in order of preference, for obscure strategy games. The latter two are borderline too new, though. Star Trek: Starfleet Command (1 or 2) Act of War: Direct Action Rise of Legends Cythereal fucked around with this message at 06:22 on Oct 7, 2018 |
# ¿ Oct 7, 2018 06:03 |