Definitely the best Metroidvania I played in years, probably competing with Aquaria for my favorite one period. Super glad someone is LPing it, more people should know about this game. e: The awesome thing about the spike bounce is that you'll most likely discover it when falling to your death and trying everything not to. I know I did. The Dark Souls parallels when it comes to a storytelling work... A bit too well in my opinion, but we'll get to that much later. anilEhilated fucked around with this message at 20:26 on Apr 26, 2017 |
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# ¿ Apr 26, 2017 11:07 |
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# ¿ May 12, 2024 06:13 |
Could also be "nails like cut off and discarded tips of human nails". They're bugs, who knows what their weapons are made out of.
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# ¿ Apr 27, 2017 14:45 |
I'm fairly sure that bit about fast traveling to benches is a lie... Or did I miss something really useful and obvious?
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# ¿ May 1, 2017 20:18 |
Samovar posted:So, the bug people are able to make trams, but the fast travel utilises giant beetles.
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# ¿ May 3, 2017 07:04 |
And here's where the game starts putting on the Dark Souls in earnest. Dialogue consisting entirely of cryptic mutterings that give you absolutely nothing to go on and only make sense on a second playthrough because you're guaranteed to have forgotten them by the time you get an explanation. I'm all for foreshadowing but it can't be all there is to the dialogue; this whole scene with Hornet and those three contradictory fellows is just incomprehensible babbling. You can't even play the enigmatic character card because you get four of the fuckers at once and the player won't be intrigued but feeling like they missed something. This is an utterly fantastic game, but in some ways feels like it's ripping off Dark Souls even more than the unashamed ripoff Salt and Sanctuary. And Zote is a dick.
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# ¿ May 8, 2017 19:29 |
SirSamVimes posted:"You're here to do a bad thing, I can't let you do bad thing. Fight me." and an argument over whether seals can/should be broken is hardly incomprehensible though. Hornet in particular makes no sense here given the story. Well, at least to me. IBlameRoadSuess posted:I think they are focusing on porting it to other systems like the switch and ps4 at the moment.
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# ¿ May 9, 2017 09:58 |
Hollow Knight is actually really good about the path/map design: you're railroaded through Crossroads and Greenpath until you get the dash, then the paths you showed and described show up and then it becomes a whole lot more open with powerups usually being more of a convenience than necessity for progression, being mostly required for secrets and treasures. By the way Quirrel is there no matter where you enter from and IIRC his dialogue is the same.
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# ¿ May 22, 2017 18:53 |
I didn't even know you could dash upwards with that charm. I thought it was all down-dash dodge.
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# ¿ May 29, 2017 23:01 |
Deepnest can go eat a dick. I understand why they went with this particular style and design elements (because there are some things you just have to have in a game about bugs) but... Ugh. And we haven't even seen the really creepy parts yet. Probably explains why I had no idea the Moss Prophet existed.
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# ¿ Jun 5, 2017 21:47 |
You totally should show off using the eggs, it's kinda funny.
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# ¿ Jun 13, 2017 11:06 |
Yeah, the story is really similar to Dark Souls, not just in the actual plot but also the themes it deals with. Whether that is a bad thing is up to anyone's judgment, I honestly find it disappointing.
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# ¿ Jun 16, 2017 09:56 |
Glazius posted:It seems like... the Dreamers? It seems like they're aware something is going wrong but they're compelled not to fix it. See unlike the post-Hornet scene, this is actually good cryptobabble: to the point and giving you enough clues to puzzle some meaning out of it. e: bewilderment posted:Crystal Peak -> Ancient Basin (where you fell in at the end there) -> take the other transport method that isn't the stag to go right -> go up, go right. anilEhilated fucked around with this message at 11:56 on Jun 27, 2017 |
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# ¿ Jun 27, 2017 11:51 |
That sidequest is really, really loving dumb. Like, you can remove a lot of the risk beforehand but the place where you have to get to in the end is just... Ugh. I think I gave up on that after failing the last jump three times. e: Oh, neat, I never seen this dialogue with the miner. I always found her in the next stage. anilEhilated fucked around with this message at 08:42 on Jul 4, 2017 |
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# ¿ Jul 4, 2017 08:30 |
What collective unconscious though? We don't really see that, the most that's been showed is that the three Dreamers can communicate telepathically - with us and with each other.
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# ¿ Jul 5, 2017 15:38 |
They also all show something new, this one just has you backtrack under strenuous conditions.
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# ¿ Jul 5, 2017 16:38 |
Lost Kin is actually pretty easy to cheese - using any kind of poison aura pops his summons in one shot and without them he's pretty easy to damage-race. Hell, he's the only one of the refights I beat.
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# ¿ Jul 24, 2017 22:27 |
freshlybaked posted:I was even less equipped than you when I beat Hornet the second time, and I demand everyone goes through that same pain.
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# ¿ Aug 1, 2017 20:40 |
First of the three planned content updates apparently just got released.
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# ¿ Aug 3, 2017 22:10 |
So here's what I hate about Deepnest: I can stomach ambushes, I can stomach stylized cartoony spider, I can stomach not being able to see poo poo until it tries to kill me. What really got me is the goddamn foreground effect where a spider occassionally skitters across your screen. I played this whole section as far away from the screen as possible and I still dread coming back there on subsequent playthroughs.
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# ¿ Aug 15, 2017 13:35 |
Nalesh posted:What is this, an image for bugs?
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# ¿ Aug 21, 2017 00:22 |
Highwang posted:I honestly just made it up. I knew nothing about it.
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# ¿ Sep 5, 2017 16:26 |
You really only need to do one refight to awaken the dreamknife, if you do all the threes and dream spirits. e: Oh drat, is it that time already? Well, good luck playing Super Hollow Meat Knight.
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# ¿ Oct 24, 2017 20:52 |
I've always handwaved the ridiculous sawblades as being wishful thinking on part of the guard whose mind we're invading. Guy was really into his job.
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# ¿ Oct 31, 2017 18:31 |
Yeah, but those aren't a requirement for the true ending, you need them to complete the game period.
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# ¿ Nov 15, 2017 09:11 |
Speaking of the first leak - I always figured the King just grabbed a flawed vessel. You can't see any cracks in his head but chances are there was a really tiny one that grew.
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# ¿ Dec 5, 2017 22:28 |
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# ¿ May 12, 2024 06:13 |
By the time the game started, yeah, but that's some time after they did the sealing. The deal was to seal Radiance inside the Hollow Knight inside the temple. Two barriers, though both turned leaky.
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# ¿ Dec 21, 2017 20:43 |