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Seems like you may need more creatures, maybe cutting a spell pierce and 1 chart the course for something. Or if all else fails, Insult // Injury can swing so many games when playing UR Drake, I could see it being the same thing here. In other news, Temur control. Deck: Temur Control //Planeswalker 2 Chandra, Torch of Defiance //Creatures 2 Torrential Gearhulk 4 Servant of the Conduit 3 Rogue Refiner 3 Whirler Virtuoso 2 Glorybringer 3 Bristling Hydra 1 Skysovereign, Consul Flagship 1 Aethersphere Harvester //Spells 4 Attune with Aether 2 Essence Scatter 1 Pulse of Murasa 3 Glimmer of Genius 4 Harnessed Lightning 2 Abrade 1 Brutal Expulsion //Lands 4 Aether Hub 1 Island 3 Mountain 4 Forest 4 Spirebluff Canal 2 Lumbering Falls 4 Botanical Sanctum //Sideboard 1 Aethersphere Harvester 2 Magma Spray 1 Abrade 1 Essence Scatter 1 Sweltering Suns 2 Kozilek's Return 2 Negate 2 Elder Deep-Fiend 1 Chandra's Defeat 1 Struggle // Survive 1 Confiscation Coup Display deck statistics I will be playing this at nationals this week, and want to here what people think. Essentially it is a post-sideboard Temur Energy deck, taking out the Cubs for a higher curve and card draw. Looking online I saw most sideboard plans for Zombies and Red are taking out cubs anyway.
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# ¿ Sep 11, 2017 07:36 |
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# ¿ May 9, 2024 08:08 |