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GoutPatrol
Oct 17, 2009

*Stupid Babby*

Seems like you may need more creatures, maybe cutting a spell pierce and 1 chart the course for something. Or if all else fails, Insult // Injury can swing so many games when playing UR Drake, I could see it being the same thing here.

In other news, Temur control.

Deck: Temur Control

//Planeswalker
2 Chandra, Torch of Defiance

//Creatures
2 Torrential Gearhulk
4 Servant of the Conduit
3 Rogue Refiner
3 Whirler Virtuoso
2 Glorybringer
3 Bristling Hydra
1 Skysovereign, Consul Flagship
1 Aethersphere Harvester

//Spells
4 Attune with Aether
2 Essence Scatter
1 Pulse of Murasa
3 Glimmer of Genius
4 Harnessed Lightning
2 Abrade
1 Brutal Expulsion

//Lands
4 Aether Hub
1 Island
3 Mountain
4 Forest
4 Spirebluff Canal
2 Lumbering Falls
4 Botanical Sanctum

//Sideboard
1 Aethersphere Harvester
2 Magma Spray
1 Abrade
1 Essence Scatter
1 Sweltering Suns
2 Kozilek's Return
2 Negate
2 Elder Deep-Fiend
1 Chandra's Defeat
1 Struggle // Survive
1 Confiscation Coup

Display deck statistics

I will be playing this at nationals this week, and want to here what people think. Essentially it is a post-sideboard Temur Energy deck, taking out the Cubs for a higher curve and card draw. Looking online I saw most sideboard plans for Zombies and Red are taking out cubs anyway.

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