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I've been DIYing for most of my 24 year life, I'm a pretty decent designer and I know my way around a machine shop decently well, I can weld stick, MIG and TIG, though I wouldn't consider myself a welder as I've welded on mostly flat surfaces and probably wouldn't pass a licensing test at this point. I've got experience in competitive robotics, too. I'm currently studying mechanical engineering but I'm kinda starting to feel the university path isn't for me, and I don't really wanna be desk-bound doing Solidworks and spreadsheets for the rest of my life, I want to be out there with sawzalls and welding torches getting my hands dirty and making incredibly cool and ridiculous things. For a very long time I've been super into the idea of doing practical effects in the film industry, but I kinda put that dream on the back burner in that era in the 2000nds when George Lucas convinced much of the industry that all you need to make a film is a render farm and a green screen, but that seems to be changing as directors realise that actually building and doing poo poo is both far more exciting and provides much better performances. So anyways, with my somewhat limit background, is this something worth doing? Is this an industry you even can get into without sleeping with the director? Where do I go, what do I do? What's the pay like and what can I expect a career in practical effects to actually look like? I have citizenship in both the US and UK, and am not really tied to either so moving around is easy.
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# ¿ Apr 28, 2017 11:34 |
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# ¿ Apr 29, 2024 10:37 |