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whats timg
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# ¿ May 26, 2017 05:13 |
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# ¿ May 16, 2024 21:30 |
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Clive and Mathilda's supports are 5/6 Clive: you killing people gives me a boner Mathilda: i know babe so any ending that doesn't let Mathilda get her murder on dooms their marriage, I fear
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# ¿ May 26, 2017 07:21 |
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As much as I'd have sex with any man I guess there doesn't seem to be anything particularly undesirable about him and I could see why Mathilda likes him
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# ¿ May 26, 2017 07:32 |
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I like how the whitewings' endings are just "play FE12, nerd"
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# ¿ May 26, 2017 11:02 |
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Can someone spoil the details of the awakening connection in Thabes? It sounds pretty unfun to do it myself
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# ¿ May 26, 2017 19:03 |
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TheOneAndOnlyT posted:The final boss is Grima. There's really no more details than that? That's pretty lame tbh e: Apparently the credits song is called "Heritors of Arcadia" so I wonder if they're planning to shoe-horn in a connection like that when they remake FE6 The most sensible single-timeline theories put the Elibe games before the Archanea games so it's not wildly implausible Mila and Duma came from Arcadia, I guess
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# ¿ May 26, 2017 20:48 |
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The Big Whoop posted:Honestly Alm is probably my least useful (most average) unit and his only saving grace is he can crit well and often. Once you get Alm's unique weapon, make sure to use him enough to unlock its second art. It makes him incredibly powerful even with mediocre stats.
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# ¿ May 26, 2017 23:48 |
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The Big Whoop posted:The royal sword? yes
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# ¿ May 26, 2017 23:59 |
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The Big Whoop posted:Yeah poo poo I just stick the ones that make sense with 'em. Celica has her signature weapon (I assume) as well. Celica doesn't really have a signature weapon the same way Alm does. She does have an exclusive weapon but it's not just handed to you the same way the royal sword is, and there's plenty of argument for giving her a mage ring instead over it anyways
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# ¿ May 27, 2017 00:05 |
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your friend has the hair of a bad unit it's pretty good hair though
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# ¿ May 27, 2017 02:50 |
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I find that the usual reason Ninos are bad is because of the opportunity cost of deploying them and because you have to go out of your way to set up kills In a game where you deploy everyone and nobody ORKOs Est and Delthea are fine, even good
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# ¿ May 27, 2017 10:05 |
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Endorph posted:Delthea still has her uses, like auraing guys, but in a ltc run (which is the only point where a tier list even matters) she's insanely unlikely to even get seraphim, much less promote or get ragnarok. Especially since mages have low move and Alm's maps are filled with archers and his dungeosn are filled with gargoyles. Actually, you definitely aren't bringing her into dungeons. I mean the conversation was about general usefulness, not LTC or tier lists but okay e: I guess I can grant she isn't good in dungeons before she gets going and won't get going without being brought to dungeons, but since dungeons are easy enough even with bad characters I always brought my crappiest folks
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# ¿ May 27, 2017 10:11 |
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SyntheticPolygon posted:I never noticed because he was never close enough to the front lines for them to get buffs. someone's never played thracia
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# ¿ May 27, 2017 10:17 |
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Tae posted:I'm starting to think anti-flier doesn't actually exist in normal mode. I've seen it once on a boss and that's about it. anti-flier is a property of bows other than the basic "bow"
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# ¿ May 28, 2017 04:06 |
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When I saw that picture on reddit they said it was an old picture from well before echoes, which is it
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# ¿ May 30, 2017 07:21 |
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The game heavily rewards you in general for going to all the optional places first. There's no actual time pressure at any point
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# ¿ May 30, 2017 09:41 |
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In the original gaiden every few steps alm took in the final dungeon you'd get a popup saying something like "Catria took 2 damage!" and then in the final fight Celica's army would be a bit beaten up. It didn't make a huge difference because Tatiana could just fortify it away trivially but it added a lot of atmosphere and I was sad to see it gone.
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# ¿ May 30, 2017 19:53 |
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DoctorStrangelove posted:Make him an archer. 1 archer is not enough. archers suck make him a merc
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# ¿ May 31, 2017 04:04 |
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pegasus knights and mages can do anything archers can do except without sucking rear end
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# ¿ May 31, 2017 04:25 |
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Heaven Spacey posted:Anyone with range 5 and a +30 hit attack by definition does not suck rear end I was pretty impressed how much they managed to suck despite their 5 range
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# ¿ May 31, 2017 04:31 |
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Tae posted:Like I seriously don't know how you deal with the eyeballs destroying peg knights outside of heavy grinding. Arts and attacking with multiple units before they split too much, same as you'd do with archers
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# ¿ May 31, 2017 05:02 |
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I used tactical pegasus strikes to eliminate the enemies before they could harass me. This may not work on hard though
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# ¿ Jun 1, 2017 01:07 |
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Let's take a moment to appreciate the fact that Celica's army would have been doomed if Valentians had ever invented the roof
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# ¿ Jun 1, 2017 20:08 |
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upheaval is really easy to deal with, actually
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# ¿ Jun 2, 2017 00:38 |
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I triangle attacked him to death
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# ¿ Jun 2, 2017 00:42 |
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ungulateman posted:no, mae and leon get loving murdered by a swarm of dread fighters and infinite gargoyles if they try and do that, i'd rather just not play the game you do realize that the hallway is one wide so you only actually have to heal one dude to tank the dreadknights right also you have expel, an archer, and three pegasi to kill the gargoyles
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# ¿ Jun 2, 2017 00:42 |
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Tae posted:I would like Triangle Attack if it was a guaranteed crit instead of just being an expensive killer strike that is very situational to pull off. It looks sweet af though
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# ¿ Jun 2, 2017 00:47 |
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This is my triangle attack story: https://www.youtube.com/watch?v=5-uknVS7kJE&t=3857s
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# ¿ Jun 2, 2017 00:49 |
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Avalerion posted:Does the advice to promote ASAP also apply to class changing your villagers? yes to promote them into a different class chain
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# ¿ Jun 2, 2017 08:48 |
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Pyro Jack posted:I'm just curious but is it a good idea to promote characters around Level 10 or promote them on later levels? Promote literally as soon as possible. This game is an exception to the usual rule
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# ¿ Jun 6, 2017 09:02 |
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If you don't like anime I've got some bad news for you This game is anime
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# ¿ Jun 10, 2017 00:43 |
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Theta Zero posted:I like this game, I felt more invested in it than Fates and Awakening and unlike both of those games I never had a moment where I felt like the game became a chore or looked at a map and just groaned at all the work I had to do. This game is better than Fates and arguably better than Awakening but you can't tell me you didn't groan at Celica's act 3 and 4 maps
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# ¿ Jun 10, 2017 22:40 |
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cheetah7071 posted:So like, if Cipher has original characters, are they from any of the normal FE worlds? Are they just sort of there, in this FE card game, not being FE characters, or are they inserted retroactively into old stories as original character do not steals? The Hidari art for them looks like it belongs in Fire Emblem, so I am eating crow on this 50-page-old post
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# ¿ Jun 19, 2017 20:22 |
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cheetah7071 posted:The Hidari art for them looks like it belongs in Fire Emblem, so I am eating crow on this 50-page-old post Speaking of which, since I don't think it was posted:
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# ¿ Jun 19, 2017 21:02 |
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Unless I'm forgetting something pretty major, I think that it was this game which established that dragons going mad over time is an inevitability, rather than just a possibility. The closest I can think of is FE3 establishing that dragons who stay in their dragon form too long go feral.
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# ¿ Jun 21, 2017 08:15 |
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Seth is in the running for best Fire Emblem character (relative to enemy strength) in the series. Only FE9 Titania and Robin really give him a run for his money.
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# ¿ Jun 26, 2017 20:41 |
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# ¿ May 16, 2024 21:30 |
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Endorph posted:dagda. it helps that he's actually in a hard game. I will concede that Dagda owns the enemies just as hard, though due to lower movement, (slightly) lower availability, and general map design making it harder to solo, he definitely carries less hard than Seth does.
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# ¿ Jun 27, 2017 03:50 |