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Ready for another fiesta season! I probably won't use the fiesta mod this time. That being the case, I might go back to the SNES version of the game. Is there any compelling reason to stick with the GBA version?
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# ¿ May 22, 2017 05:55 |
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# ¿ May 2, 2024 20:06 |
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I've done about 15 fiesta runs before and have long since passed the point of paying much attention to the text.
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# ¿ May 22, 2017 06:16 |
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The job fair might be changed. It seems a little silly to limit it by crystal given the existence of chaos and purechaos.
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# ¿ May 23, 2017 06:28 |
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theshim posted:Let's see if I get something besides Water Crystal jobs this year! Your wish is granted: four geomancers!
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# ¿ May 24, 2017 07:05 |
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GOTTA STAY FAI posted:There's no getting around the fact that when you boot up a ROM, you're violating the law. Welp, guess I'd better do this year's fiesta on the one legitimate copy of FFV I own - the PSX version. Okay not really. I'd do it for a donation incentive or something, but otherwise I gotta have my emulator fast forward button.
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# ¿ May 26, 2017 15:28 |
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Chalk me up as another one who would like a #regunpopular. I get bored with runs with the really good classes since they're too easy. The #krile command for a fifth job could be an interesting way to shake up a team, especially on a chaos or random run.
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# ¿ May 31, 2017 17:04 |
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How about a non-mage at wind crystal and a Time Mage at the water crystal so they might actually have to use !Gaia for offense sometimes but can still use the Geomancer as a secondary mage. My suggestion is Knight/Time Mage/Geomancer/Dancer. Let's see some Swords Dances with actual swords. My only problem with this party is it might make it too hard for them beat Omega without quickleaking.
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# ¿ Jun 1, 2017 14:10 |
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InfernoBlade posted:Water crystal is Berserker. That's the only thing I'm putting all $5000 towards. I figure if we're spreading the love around enough to make #GUARANTEEDBERSERKER happen, the run needs one too. Give 'em White Mage at wind maybe? That would make it very close to my very first fiesta party which was White/Berserker/Beastmaster/Samurai. That was a really good and fun party once it got going.
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# ¿ Jun 1, 2017 14:18 |
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Let's do this. Pure chaos with fifth job and RISK. I'm ready.
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# ¿ Jun 1, 2017 15:45 |
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Vil posted:Speaking of, has there been a declaration of whether you lose the earth job's abilities in the Krile variant, or just the job itself (keeping any pre-learned abilities but no longer having the option of hopping on the job)? The official rules page didn't deign to clarify the point. My understanding is you're not supposed to use anything from the previous earth job. That might make things awkward if you get Freelancer on a purechaos run, though.
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# ¿ Jun 6, 2017 03:36 |
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Define worst. I had a team of Geomancer/Geomancer/Red Mage/Time Mage last year. It was a completely horrid team saved only by the Time Mage. I quickleaked both Omega and Shinryu, but I wasn't proud of it.
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# ¿ Jun 7, 2017 06:22 |
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That's the more amusing way to defeat Byblos, but Beastmasters can also just paralyze him with their whips.
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# ¿ Jun 10, 2017 06:03 |
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Why would you add noses, you monster.
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# ¿ Jun 11, 2017 00:59 |
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Novasol posted:Rethinking my decision to use the Fiesta mod. !Gaia is reasonably useful up to Karnak. Just hope you get something that can deal damage at the water crystal since !Gaia is completely useless in the steam-powered ship. I've got a Red Mage and three Berserkers. Not sure if that's better or worse than last year's Dragoon and three Berserkers. At least this team gets an empowered Rune Axe and can heal without items.
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# ¿ Jun 18, 2017 07:02 |
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Fhqwhgads posted:Just hit the Fire crystal and Gilgabot has given me Knight/Mystic Knight/Ninja/? so far. What's better for a Mystic Knight? Two Handing or Dual Wielding? Also, is this setup decent so far? Kind of worried about not having mages yet (Normal Run). I would suggest dual-wield usually. Maybe two-hand if you get a good sword upgrade and don't have a duplicate, like the Ancient Sword. A good rule of thumb for what can be used for spellblade is if Mystic Knight can equip it naturally then it will work, otherwise not. That includes most knives and swords, but excludes the Ninja-only knives and swords. I don't remember if the Knight-only swords work or not. Don't worry about lack of magic. Mystic Knight can deal with almost anything that would normally require magic. That's quite a strong party anyway. If I signed up for a no750 run I could hardly expect better.
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# ¿ Jun 19, 2017 05:38 |
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Berserker isn't so bad when you have decent passive abilities to stick on them. Having three of them really sucks if only because if my one controllable character gets killed or incapacitated I'm in a lot of trouble.
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# ¿ Jun 19, 2017 15:31 |
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Got another Basch victory for the pile. It was Red Mage and Tri-Zerkers for most of the game. #Fifthjob replaced a Berserker with a Geomancer, which sadly was an improvement.
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# ¿ Jun 20, 2017 04:18 |
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UberJew posted:on my first fiesta and I am presently stonewalled with Monk at Garula, it is not a great fight The strategy for Garula with a physical party like that is to only have one character in the front row attacking while the other three stay in the back row either defending or healing with potions as necessary.
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# ¿ Jun 20, 2017 06:24 |
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Fhqwhgads posted:I'm closing on on completing my first Fiesta run! I'm in World 3 and am not sure what I'll need to do/skip and where the best level grinding spots are for this party. Skip the third tablet in the trench, but do the Istory waterfall dungeon even if you have no need of the tablet. You can get an Aegis shield there, as well as an Enhancer the best weapon a Mystic Knight can use naturally (there's a second Enhancer in the Void if you're dual-wielding). Equip Swords would give more useful stats to the Ninja and Dragoon than Spellblade unless you're still using the Ninja's !Throw. Level grind in the Void, in the Ronkan Ruin area near where you can enter frozen Mirage village for easy access to the heal pot there.
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# ¿ Jun 20, 2017 15:28 |
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Fhqwhgads posted:Don't I need to do Fork Tower in order to get access to the sub so I can do most of these extra areas? How do I do a mage tower with only phys jobs? You've got Mystic Knight and can shut down the magic boss with Silence spellblade.
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# ¿ Jun 20, 2017 18:26 |
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Rebelle Winter posted:I drew Beastmaster with my last crystal so I can hold down Omega, but my other jobs are Samurai, Dancer, and Thief so I'm not sure if I actually have a way to kill him. Chicken Knife Sword Dance is your best bet.
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# ¿ Jun 26, 2017 01:24 |
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ultrafilter posted:What the hell, I'll make a pledge too. The general consensus is that the most overpowered jobs are Blue Mage/Mystic Knight/Bard/Chemist, so let's see what y'all can do without them. I'll throw in $10 for every goon who triple crowns with none of those jobs. No upper limit, but that's every goon, not every run. If you're still doing this, I've got one. Though using the GBA version Beastmaster on Omega is kind of cheating.
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# ¿ Jul 15, 2017 14:11 |
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Rune Chime would probably work to at least do damage.
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# ¿ Jul 21, 2017 15:31 |
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Cool, I was thinking about doing a randomized fiesta run anyway. If I'm reading this right, you're requesting that we not do it as an official Fiesta run though?
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# ¿ Aug 1, 2017 14:34 |
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I'm interested but skeptical. Chrono Trigger doesn't exactly have the variety of character builds as FFV. Simply having an excuse to replay CT would be nice, I'll admit.
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# ¿ Dec 18, 2017 02:53 |
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Natural 20 posted:I mean it would be interesting if you had a Romhack that granted the characters randomised abilities on levelup. A Chrono Trigger hack in the style of FF6 Beyond Chaos would be cool.
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# ¿ Dec 18, 2017 16:58 |
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# ¿ May 2, 2024 20:06 |
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Got a party without Crono. Am I correct in thinking he can't be removed from the party except when the plot removes him? Been a while since I played CT.
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# ¿ Dec 21, 2017 19:22 |