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ModernMajorGeneral
Jun 25, 2010

sparkmaster posted:

Nanomechanics
Planetary Unification
Field Modulation


Concentrate on building Orbital Mines.

Early investment in mineral production is going to pay off in the long run.

As the thread appears to be going for minmaxing this is my vote (I like Stellaris but it's pretty sad that it has basically one optimal way to play the early game)

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ModernMajorGeneral
Jun 25, 2010

raifield posted:

I started playing Stellaris a few days ago, my game is a constant starvation of minerals. Waiting to hit 360 minerals to build some mines...and finally! Back to zero minerals for +4 mineral production and the wait continues. Fleets, buildings, upgrades, can't afford any of it.

It makes for a boring game. I wish there was some marketplace function that let you trade energy for minerals. I have something like 4000 energy stored and practically no use for it at all.

There is though? Most AIs are happy to trade resources and you can always trade with merchant guild stations if you have found any.

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