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I really like this game although the combat difficulty can be brutal at times. I suggest Konrad the Assassin.
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# ¿ May 22, 2017 01:23 |
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# ¿ May 3, 2024 23:51 |
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Scare him.
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# ¿ May 25, 2017 01:18 |
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C If I'm remembering that fight correctly Bill Nye's build is nowhere near where it needs to be to wreck those bandits. I think I'm going to revisit this game. I've never played it the whole way through, always starting new playthroughs since the early game and difference between starting situations is so interesting. I'd really recommend this to anyone who can tolerate the graphics. The other game with this engine, Dungeon Rats, I don't care for as much. It has none of the strengths that this game has but all of its weaknesses. It's combat difficulty is much more reasonable but it has way too much combat and not enough intrigue.
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# ¿ May 27, 2017 19:12 |
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PurpleXVI posted:poo poo, at a glance I'm hugely tempted to go grab this game and try it out myself. Anything to be aware of before I make that decision? This game in a nutshell: Pros ++ Interesting and novel setting, world building ++ Interesting and novel character creation and skill system + Surprisingly varied early game, and one of the more engaging "tutorial cities" in any game + Good and not overly-long dialogue + Competent art design + Competent crafting system + Variety of viable combat builds Cons - Difficult and RNG dependent combat system necessitates save scumming some fights, even with an optimized combat build (to the game's credit, there are a number of different and viable ways to optimize a combat build. No way to guarantee you will survive a given fight, though) - Skill checks can be bullshit at times, and trying to pass some skillchecks are completely impractical (may have been changed since 2015) -- Extremely dated graphics. The graphics would have been good c. 2003/2004 EDIT: I personally would recommend it to just about anyone at the 7.99 or whatever sale price it was just on sale for, I think I payed about $20 for it during its early access and I consider it one of my better video game purchases. Cathode Raymond fucked around with this message at 16:30 on May 28, 2017 |
# ¿ May 28, 2017 16:24 |
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PurpleXVI posted:Well, I don't care about the graphics, but... There are not really any save-or-die effects, and there is probably less save-scumming overall than Infinity Engine games just because there is less combat and the combat tends to be more decisive. Combat is rarely mandatory and usually takes the form of you vs a tough handful of enemies and is often decided in a few turns. However combat often comes down to whether you roll a crucial dodge or land an especially important knockdown hammer strike, and that's where the RNG really shows. The skill checks are generally ok but there are some skill checks that are completely unworkable. To give one example that comes to mind, solving a certain situation early on requires either a very high impersonate check, a series of much more reasonable but much more varied skill checks and a single difficult combat, or ~3 difficult combat encounters in a row. In that example the impersonate check is basically impossible, the series of skill checks probably requires some foreknowledge, and the full-combat option requires a combat-heavy build and probably some save scumming. It's not hugely dickish and not indicative of all sequences but those types of situations do show up from time to time and can be frustrating.
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# ¿ May 28, 2017 18:39 |