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Oh, here's the thread for it. Game owns, I've had a lot of fun since the last two betas. Hopefully it has sold well and they're working on the extra content: The Aussies. Get some L1A1s (FN FAL) and F1 or Owen SMGs and maybe a browing for a pistol or even a bren for a machinegun variant.
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# ¿ Jun 11, 2017 21:05 |
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# ¿ May 21, 2024 17:05 |
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Hotfix is out. Fixes a few crash issues and lets the game properly use ram if you have over 6gb. Should fix any stuttering you have ingame.
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# ¿ Jun 27, 2017 17:27 |
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Someone has remade Ia Drang http://imgur.com/a/kLcYb Looks good.
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# ¿ Jun 28, 2017 06:55 |
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The game does own. I've been dabbling in map creation, the SDK likes to crash because the game is running on UDK3 not 4 and it has some other issues but it isn't too difficult thanks to some tutorials around the place. I've got a plan and design but I'm still laying out the terrain and getting the sizing of things correct. Initially the map was way too large, like 2km long but it is now 1km from end to end with a playing area about 800m long, which is about the length of CuChi, although mine will have helicopters. Also doing something different in that it is the Southern (US) team defending against the North. Although if they do add in Aussies it'll be thematically appropriate given it is loosely based off a real engagement and location.
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# ¿ Jul 5, 2017 08:15 |
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Some servers have it set to the custom map downloads via the steam workshop, which is a great idea considering the maps are already there and when there is an updated version of the map you'll download it when steam starts anyway. I think the devs might be pushing that as the default option in a patch. Frees up all the server bandwidth on mapchange. I've alt-tabbed while joining a custom map and saw steam grabbing it, seemed a lot quicker than joining a custom map server last week. The problem is a lot of maps are huge in size, I think CuChi is nearly 1gb in map files, so custom maps are between 250-700 depending how big and detailed they are, so the workshop download is required really.
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# ¿ Jul 5, 2017 16:55 |
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Yeah white phosphorous nades are great in trenches and doorways, people try to run and they just catch on fire while you shotgun the survivors. Edit: A hotfix just came out quote:We are expecting to push a required update for clients and servers tomorrow. It will contain the following: Next patch will have more QoL improvements and apparently they'll beta the other gamemode versions of some of the maps soon via the workshop while they're being worked on before release in the next proper patch. drunkill fucked around with this message at 15:27 on Jul 6, 2017 |
# ¿ Jul 6, 2017 13:54 |
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Yeah I think one or two maps hosed things up and set temp to 60c instead of 20-30c. Saw it mentioned somewhere and they will fix it soon.
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# ¿ Jul 8, 2017 19:41 |
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Its more that how the game works cooldown is half a degree (celcius) every second, but because on one or two maps the temprature is set at ~60c the gun never returns fully to its cold state or if it does it takes even longer to cool below the map temperature. But yeah, overheating is a bit silly sure.
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# ¿ Jul 8, 2017 19:55 |
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Someone has made the M113 APC drivable with a usable .50cal for fan maps. Someone else is working on an interior model for it so it can become a transport. Only problem is no animated treads unless the devs (re)enable a feature ingame for them to work. Someone is also working on modelling a river patrol boat. Should be some fun custom maps in 2-3 months. Both of those could fulfill the role of Hueys for ground and river maps.
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# ¿ Jul 12, 2017 07:01 |
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SU-HueCity, TE-SongBe & TE-AnLaoValley have been released in the new ~1gb update. Looks like Hue might be set in the evening as it is a bit darker and SongBe in the early morning. 1.02 is being worked on and includes: Weapon Changes
Quality of Life
9 pages of patchnotes for 1.02 apprently, patch should be out in a few weeks.
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# ¿ Jul 29, 2017 06:32 |
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The game is a lot better with competent squad leaders. Half the time people are automagically assigned as SL and dont do their job. I suggest grabbing squad leader whenever possible, especially as VC/NVA so you can place a tunnel. US leaders should hang back, dont rush in to fights, grab the M14 and be a spawn point for your squad ~20m back from the frontline and snipe. Always be marking objectives to lead your squad, press B and look at an objective and left click to give it an attack/defend marker or right click for a call-in marker for your commander, which you should always have one, but talk to your commander if it needs to move or if it should stay until a cooldown on a callin is over. Also, double xp this weekend because of the new patch.
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# ¿ Aug 11, 2017 07:51 |
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They also get a pellet grenade loadout aka a huge shotgun.
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# ¿ Aug 11, 2017 14:11 |
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Just played Tay Nihn Province map, the last point is a long way over rice fields, as the attacking americans the commander organised a bayonette charge under the cover of smoke just as the enemy tickets ran out. Was pretty fun, managed to pistolwhip one person.
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# ¿ Aug 13, 2017 12:09 |
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Two new pistols being teased by AMG (the devs) in the discord chat for the game. M-1917 revolver and a Makarov, presumably both for Northern factions. I wonder what other weapons will be added to the game. For the ANZACs they only really need to make the SLR (FAL/L1A1) as the main weapon, either an Owen or F1 submachinegun (or even a Sterling) and a Browning Hi-Power pistol. The SAS used an M-14 with a scope for a sniper rifle. You'd basically have the faction covered for weapons then without much work; a few more could be added in to round it out. Hopefully that update comes out before Christmas otherwise the game might be dead by then. https://en.wikipedia.org/wiki/Historical_weaponry_of_the_Australian_Army#Vietnam_War_1962.E2.80.9372 Edit: Silenced MX21 sniper was added to the trello board, so that is a third 'new' weapon too. https://trello.com/b/pTmp5jlk/rising-storm-2-vietnam-roadmap drunkill fucked around with this message at 19:01 on Aug 18, 2017 |
# ¿ Aug 18, 2017 18:03 |
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Revolver good. Quite a delay between clicking and it shooting though so you have to have good aim. Without looking at the stats it seems very powerful in the 0-10m range. I got the one bullet 2 kills achivement using it while attacking E on cuchi.
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# ¿ Aug 31, 2017 18:26 |
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The Aussies are coming ANZAC content update teaser: https://www.youtube.com/watch?v=0mX74m-xsOM Battle of Long Tan map from the looks of it: raining and in a rubber plantation. Bushranger huey too, noice. FAL & Owen gun spotted. Obligatory 'Redgum - I was only 19' video: https://youtu.be/Urtiyp-G6jY drunkill fucked around with this message at 17:26 on Sep 2, 2017 |
# ¿ Sep 2, 2017 17:10 |
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Vahakyla posted:Why are videos and articles of the Anzac patch disappearing? https://www.youtube.com/watch?v=0mX74m-xsOM New Guns: L1A1 SLR L2A1 AR Owen SMG F1 SMG Browning Hi-Power Pistol New Helicopter: UH-1H 'Bushranger' gunship - Huey armed with twin-fixed forward-firing miniguns, x2 7-round rocket pods New Maps: Long Tan Rung Sac ANZAC Commander Support: English Electric Canberra Bomber strike http://www.pcgamer.com/rising-storm-2-anzac-update-will-add-new-guns-new-maps-and-a-new-chopper/ quote:ANZAC adds a new faction, the Australia and New Zealand Army Corps (hence the update's temporary name), and with it a pile of new weapons, three new maps, and one new chopper. Edit: PAX panel slides drunkill fucked around with this message at 07:12 on Sep 3, 2017 |
# ¿ Sep 3, 2017 06:45 |
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The owen is two bits of metal bolted together with a spring or two inside. It was the AK47 of SMGs (despite being older) and was ultra reliable, outperforming basically every other SMG the Allies had. Excellent at jungle warfare (doesn't jam) the Americans ordered like 10,000 of them and was considering replacing the Thompson once it was made in the same caliber. The war ended that though. It only cost $30 in manufacturing and parts. A gang in Australia made a few silenced replicas a decade ago because it was so simple to make and they were super reliable. I mean, the 24 year old creator designed and built it in his shed. https://en.m.wikipedia.org/wiki/Owen_Gun drunkill fucked around with this message at 08:59 on Sep 4, 2017 |
# ¿ Sep 4, 2017 08:57 |
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# ¿ May 21, 2024 17:05 |
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Yeah the voices sound like they just let some fans do the lines. Anyway the update is out sometime today Trailer: https://youtu.be/kg7ZkKilkE0 3 new maps, bunch of new weapons, new character customisations. Changelog: http://steamcommunity.com/games/418460/announcements/detail/1470852079248555581
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# ¿ Nov 28, 2017 16:38 |