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https://www.youtube.com/watch?v=R1ybg6OT3DI Sick. That's dope
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# ¿ Oct 18, 2018 16:13 |
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# ¿ May 15, 2024 04:36 |
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Nilfgaard is always up to some bull poo poo. Be careful out there folks
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# ¿ Oct 22, 2018 20:53 |
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The store page on GOG says it has controller support, I'd presume it's the same as what consoles will get considering it comes out for consoles in december
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# ¿ Oct 22, 2018 20:57 |
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Trip report: Thronebreaker is sick. It's dope
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# ¿ Oct 23, 2018 16:59 |
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I couldn't find one of the chests in chapter 2 despite scouring the map so there might be one that can be locked out by your decisions there too. Oh well, I'm going to replay it anyway. My only other real complaint mid-chapter 3 is that I wish there was a difficulty above hard; some of your bronze units are just too OP for even comically OP AI decks to deal with, letting you ignore the gimmicks on a lot of fights and just steamroll through. Also, when your base army is that strong, some of the big decisions related to people joining/leaving the party don't have the mechanical sting they should. It's a really great game though.
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# ¿ Oct 24, 2018 16:58 |
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I really like the autosave thing, I did the same and I 100% would have savescummed to get that dude if the game had let me. Instead I had to live with it and face full life consequences
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# ¿ Oct 24, 2018 17:21 |
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Most of the factions have a staple of cards they use regularly that you can learn to expect seeing, but they also spice it up constantly with one-off cards. My advice to anyone struggling/new would be to put 5 of the lyrian scouts in your deck ASAP, I believe they unlock in chapter 2. That's the single most degenerate craftable card I've seen up to chapter 4, by a large margin
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# ¿ Oct 26, 2018 16:48 |
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4 point dude with a 4 turn timer that draws you a card when the timer is up. Basically an old gwent card advantage spy, but +4 points though you have to protect him through the timer. If you can get even a few to go off you will almost always have laughably crushing amounts of card advantage
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# ¿ Oct 26, 2018 16:59 |
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The AI is not very good at targeting it, so it doesn't need that much babysitting. When you start combining it with drummers and stuff the only limit on your OP-ness is hitting the max unit count on the board. Broke: Winning 2-0 Woke: Winning 2-0 4 cards up
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# ¿ Oct 26, 2018 17:07 |
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Thronebreaker could definitely use a difficulty that's tuned more like the hard mode in the hearthstone adventures, where you're expected to try and fail a few times, learn about the enemy deck, and ultimately make your own specific counter deck. But ultimately I don't know how well it would work considering the Thronebreaker card pool isn't that large and there are a gently caress ton of battles that would have to be retuned. CDPR has a pretty good history of post-launch support though so I hope they consider it.
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# ¿ Oct 26, 2018 20:25 |
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I'm not too much of a new gwent expert but I think of mainstream decks only discard skellige can thin at or close to zero like old gwent decks did. A lot of thinning cards were redesigned and the remaining ones often have prohibitive points/provision costs
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# ¿ Feb 7, 2019 01:39 |
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# ¿ May 15, 2024 04:36 |
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GoldenPrice posted:Have they done anything to fix the card advantage problem where 99% of the time both players go to round 3 with a full hand? Almost every game of homecoming I've seen has had a round 2 drypass into a long round 3, so no. But people don't seem to mind it that much compared to old gwent's drypass and red/blue coin issues for whatever reason
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# ¿ Feb 7, 2019 02:04 |