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GirlCalledBob
Jul 17, 2013
You were musing in the second part about the small bits of health you regen - I'm 99% sure the orange floaty stuff that gets left behind by enemies and absorbed by our skeletal friend is what's doing that. It's subtle, but it looks like that's what's giving you those little bits of healing. I would say you could keep that in mind and just shoot guys to regain health, but the amount of health it gives you doesn't really seem to be worth it.

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GirlCalledBob
Jul 17, 2013
Could you possibly make a short video showing the consquences when a theif dies? Unless it is just the most boring thing ever, I'm curious to see how the dying and switching to a new thief plays out.

GirlCalledBob
Jul 17, 2013
Thanks for showing it off. Looks like you can get some pretty spiffy looking miscreants, I get the feeling if I ended up with someone I liked the look of dying would be even more awful.

GirlCalledBob
Jul 17, 2013
You picked up an item early in the run that had the effect to 'cheat death violently', so I think that's what happened when you got that big burst of orblings in the last fight.

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