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Rebonack7
Aug 27, 2015





During the '90s and early 2000s, I was embroiled in a bitter war with the badger-people in the center of the earth. Now that I have returned victorious and the Dread Badger Lord's head rests above my fireplace, what is this "Give Yourself Goosebumps" thing you speak of?

Once upon a time, a man named R.L. Stine decided to write a series of horror books marketed at children. This series, which he named Goosebumps, quickly became a fixture of elementary school libraries due to its combination of bizarre humor and as much horror as he could sneak past Scholastic's censors. It spawned a TV adaptation, several spin-offs, and most recently, a surprisingly good live-action movie starring the magnificent Jack Black himself. One of these spin-offs was a series of CYOA books called Give Yourself Goosebumps, which stands out among gamebooks for taking the trademark insanity of Stine's books, ramping it up to 11, and mixing in the user-friendliness of a Sierra adventure game. Pretty much any choice, no matter how minor, has a chance to kill you off in a way that ranges from silly (tickled to death by poltergeists) to downright nightmarish (reduced to a still-aware collection of body parts and hung up on strings).

I'm not sure whether that sounds more frustrating or amusing.

Most people aren't. Reading the GYGB series is like playing an E-rated version of Illbleed - it's rather poorly designed and downright tedious at times, but it's so ridiculous you find yourself sticking with it, if only to guide your unfortunate avatar into as many deathtraps as possible.

Wait, I just checked Wikipeda, and it says there's 42 of these books in total. Are you really going to do all of them?

First of all, you're wrong: in addition to the 42 regular GYGB books, there are 8 "Special Edition" books, so there's actually 50 books in total. And secondly: yes, I am. Due to some questionable eBay purchases, I am the proud owner of the entire Give Yourself Goosebumps collection, and I intend to subject the unfortunate readers of this thread to every last one of them.

Okay, so how are you planning to run this thing?

For the most part, this will be a typical gamebook LP. After each post, the thread gets to vote on the next decision, and I'll update based on that decision a couple of hours later. However, due to the... unique traits of the series, death will be handled a bit differently. When we die (and believe me, we will die), I'll post a list of the branches we haven't taken yet, and the thread will vote on which one to jump to. If you've ever played a Zero Escape game, you know what I'm talking about here.

Speaking of timeline-jumping, GYGB has another feature not commonly seen in gamebooks: multiple plotlines. With few exceptions, the first choice of the book determines which of two separate storylines the player will embark on. For example, in the first book, we'll get to choose whether to check out the carnival rides or go to the midway. Aside from a few choices that allow you to switch paths mid-book, these two storylines are generally mutually exclusive, with each having its own set of endings. To make sure we explore each book to the fullest, I'll be setting one "Goal Ending" per storyline at the start of each book. Once we've reached all Goal Endings, the book will be considered complete, and we'll move on to the next one.

Finally, like most gamebook LPs, I'll be posting a character sheet at the end of each update. Since there aren't really any stats in Give Yourself Goosebumps, though, it'll look a little something like this:

Sample Character Sheet posted:

Inventory
Any items we've picked up on our quest. Some books have an inventory system, some don't.

Goal Endings: 0/2
Pretty self-explanatory.

Bad Endings
A list of all the ways we've gotten ourselves murdered by monsters so far.

Achievements
A list of any achievements I've awarded the thread for arbitrary reasons. This has no effect on anything, it's just for fun.

To see the Table of Contents, go to POST 2.

To see the Bad Ending List, go to POST 3.

To see the Achievement List, go to POST 4.

To begin our first adventure, go to POST 5.

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Rebonack7
Aug 27, 2015



Table of Contents

#01: Escape from the Carnival of Horrors

#02: Tick Tock, You're Dead!

#03: Trapped in Bat Wing Hall

#04: The Deadly Experiments of Dr. Eeek

#05: Night in Werewolf Woods

#06: Beware of the Purple Peanut Butter

#07: Under the Magician's Spell

#08: The Curse of the Creeping Coffin

#09: The Knight in Screaming Armor

#10: Diary of a Mad Mummy

#11: Deep in the Jungle of Doom

#12: Welcome to the Wicked Wax Museum

#13: Scream of the Evil Genie

#14: The Creepy Creations of Professor Shock

#15: Please Don't Feed the Vampire!

#16: Secret Agent Grandma

#17: Little Comic Shop of Horrors

#18: Attack of the Beastly Baby-Sitter

#19: Escape from Camp Run-For-Your-Life

#20: Toy Terror: Batteries Included

#21: The Twisted Tale of Tiki Island

#22: Return to the Carnival of Horrors

#23: Zapped in Space

#24: Lost in Stinkeye Swamp

Rebonack7 fucked around with this message at 23:15 on Mar 18, 2020

Rebonack7
Aug 27, 2015



BAD ENDINGS

#01: Escape from the Carnival of Horrors (TOTAL: 11)
  • Lost the Final Challenge and wound up in the freak show.
  • Got chucked through a concrete wall by a giant.
  • Launched into space in a malfunctioning rocket.
  • Went back in time to the start of the book.
  • Accidentally discovered the incantation for the "Turn Self Into Chicken" spell.
  • Got hopelessly lost in the mirror maze.
  • Mistook a monster for a robot and got our head ripped off.
  • Had our heads chopped off by murderous elves.
  • Went over a waterfall on the Log Flume and drowned.
  • Dodged a ghost and immediately collided with another ghost.
  • Fired ourselves out of a cannon and achieved escape velocity.

#02: Tick Tock, You're Dead! (TOTAL: 10)
  • Knocked face-first into a pit of quicksand by a belching dinosaur.
  • Got distracted watching a prehistoric chicken hatch.
  • Got locked up and used as a zoo exhibit.
  • Answered the teacher's question wrong and got frammilized.
  • Wrapped up by space plant tentacles.
  • Forced to watch Washington cross the Delaware forever.
  • Jumped into a moat and got eaten by crocodiles.
  • Lost a game of baseball with a knight and got chucked into the moat.
  • Accidentally brought two Dennys back to the present.
  • Run over by a truck while beating up Denny. Totally worth it.

#03: Trapped in Bat Wing Hall (TOTAL: 6)
  • Locked into the Bat House at the zoo.
  • Dragged underground by the spirits of the vengeful dead.
  • Permanently turned into a bat, along with all our friends.
  • Lifted the curse on ourselves, but accidentally cursed two of our friends.
  • Turned to stone by the house for no discernible reason.
  • Sent on an endless broom ride by a pissed-off witch.

#04: The Deadly Experiments of Dr. Eeek (TOTAL: 9)
  • Asphyxiated by off-brand Monster Blood.
  • Trapped in an airtight box by a power outage.
  • Mistaken for an alien and presumably vivisected at Area 51.
  • Sedated after falling off a rolling chair.
  • Torn limb from limb by the dreaded Vamporilla.
  • Eaten by a virtual Komodo dragon.
  • Captured for study by scientist chimpanzees.
  • Transformed into a clone of Dr. Eeek and arrested in his place.
  • Turned into a half-dog, half-kid, half-basketball.

#05: Night in Werewolf Woods (TOTAL: 12)
  • Dropped Todd down a bottomless pit.
  • Gave the book the chance to pull some "all just a dream" bullshit on us.
  • Turned into a paper lantern because we failed a literature quiz.
  • Pressed a button that stopped the entire story, because of course it loving did.
  • Gyzacck!
  • Ambushed by a werewolf masquerading as a doctor.
  • Got another loving "all just a dream" ending.
  • Ate the wrong magic cereal and turned into a fish.
  • Wasted our super-smarts on catching a dog.
  • Woke up from another goddamn dream, except Todd's a werewolf now.
  • Knocked ourselves and Todd out and woke up as werewolves.
  • Eaten by the Deep Woods Lake monster.

#06: Beware of the Purple Peanut Butter (TOTAL: 13)
  • Returned to normal size just in time to get beaten up by Barney.
  • Returned to normal size while surrounded by tigers.
  • Drank a potion that turned us into a life-size gingerbread cookie.
  • Captured by the government for study.
  • Got stuck cleaning up animal poop at the circus.
  • Suffocated to death inside a refrigerator.
  • Forcibly adopted by a motherly mouse.
  • Got stuck in a mouse hole and wound up being mauled.
  • Drowned in the sewers.
  • Crushed to death in a car compactor.
  • Flattened under a fainting janitor.
  • Overdosed on magic herbs and became too high to live.
  • Crushed by thousands of pounds of scrap metal.

#07: Under the Magician's Spell (TOTAL: 18)
  • Drank drugged milk and had our knees used as cooking ingredients.
  • Eaten by an elderly werewolf.
  • Argued with Sid for the entire one-hour time limit.
  • Had our throat torn out by a giant rat.
  • Accidentally turned into a dog by an extremely literal spell.
  • Horrifically devoured by a worm-tentacle-woman-thing.
  • Killed offscreen by a giant scorpion.
  • Eaten by piranha accidentally summoned by Joanie.
  • Turned into a ventriloquist dummy.
  • Drowned in a flood of giant tears.
  • Shanghaied into playing baseball with a group of undead children.
  • Couldn't find a way to escape the Magician's room.
  • Enslaved by an evil genie.
  • Cursed with a permanent aura of fear.
  • Sawn in half and put back together backwards.
  • Spent the rest of our time limit polishing a rhinestone suit.
  • Spent the rest of our time limit playing Five Hundred Card Draw.
  • Eaten by a transformed Mr. Knowledge.

#08: The Curse of the Creeping Coffin (TOTAL: 15)
  • Wound up stuck dealing with both a ghost and a Lanx.
  • Killed in a particularly gory fashion by the MHG.
  • Dragged into a malfunctioning ghost-hunting device.
  • Became a ghost rider.
  • Suffocated by a worm-faced ghost.
  • Clubbed by a ghost-neanderthal.
  • Stabbed by the ghost of a Civil War soldier.
  • Died, came back as a ghost, and accidentally destroyed our own universe.
  • Devoured by vampire chickens.
  • Suffocated after being buried alive.
  • Forced to take the blame for a kleptomaniac ghost.
  • Took a fatal fall down a laundry chute.
  • Double-crossed by a ghost and forced to eat a plate of worms.
  • Turned into a stone statue.
  • Stabbed the wrong grave, allowing the curse to be completed.

#09: The Knight in Screaming Armor (TOTAL: 13)
  • Turned into one of the Evil Knight's servants.
  • Trapped in a wall of mud by the Mud Slingers.
  • Thrown off a mountain and turned to stone.
  • Turned into a flower by a three-headed man.
  • Fused with Kip and Abbey into a three-headed monster.
  • Forcibly inducted into an order of ghost-monks.
  • Subjected to the least plausible "dream" ending yet.
  • Crushed to death while contemplating the nature of time.
  • Turned into a cuckoo and trapped inside a clock.
  • Switched heads with the Evil Knight.
  • Starved to death while lost in a hedge maze.
  • Trapped ourselves in stopped time.
  • De-aged ourselves into a baby.

#10: Diary of a Mad Mummy (TOTAL: 11)
  • Interrupted a ritual and dried up into dust.
  • Thrown into the ocean and eaten by sharks.
  • Forced to remain in the mummy's body as a museum exhibit.
  • Got the attention of a crocodile with a sweet tooth.
  • Devoured by a hungry crocodile.
  • Got the diary defaced by an inattentive actor.
  • Discovered our ancient Egyptian artifact was just a restaurant guide.
  • Flubbed an elaborate FBI recruitment test at the last minute.
  • Lost the diary after drinking drugged lemonade.
  • Swindled out of the diary and left stranded in the desert.
  • Ambushed by the mummy right before escaping his tomb.

#11: Deep in the Jungle of Doom (TOTAL: 14)
  • Incinerated by a dragon's lava breath.
  • Broke our leg and died of starvation in a tiger pit.
  • Stuck singing to tiger skeletons forever.
  • Captured by the Muglani and had our head shrunken.
  • Sucked into a boiling tar pit.
  • Hypnotized by a leprechaun cave troll.
  • Accidentally pissed off a giant bat with hearing problems.
  • Inexplicably betrayed and lured into the mouth of a giant monster.
  • Hid inside a giant carnivorous plant and got eaten.
  • Eaten by Cronby after answering his quiz question wrong.
  • Licked to death by a giant stone cat.
  • Crushed underfoot by a giant ant.
  • Trapped beneath the closed-in ceiling of a treasure room.
  • Devoured by a giant burrowing tarantula.

#12: Welcome to the Wicked Wax Museum (TOTAL: 15)
  • Accidentally phoned up the guy who kidnapped us.
  • Driven off the side of a cliff.
  • Trapped in a steaming tube and shrunken into a speck.
  • Absorbed by a slime monster under a bed.
  • Derailed the plot by not making suicidally bad choices.
  • Scooped into the back of a trash truck and presumably compacted.
  • Forced to run in a giant hamster wheel until we lost the will to live.
  • Turned into a candle by a tornado because we knew how to find our lifeline.
  • Dunked into hot wax after being cut free from a rope.
  • Paralyzed by an ambiguously-labeled lever and loaded into a skin-scraping machine.
  • Strangled to death by the Strangler.
  • Frozen solid and used as part of the Executioner exhibit.
  • Trapped in a room listening to a recording of your teacher's voice.
  • Dismembered into a collection of self-aware facial features.
  • Had our entire skeleton surgically removed.

#13: Scream of the Evil Genie (TOTAL: 9)
  • Accidentally wasted all our wishes within two minutes of getting them.
  • Transported a few centuries into the past with no way of getting home.
  • Failed to get our mom back and got saddled with 100 clones of us.
  • Got chopped into ribbons by the final boss of Mortal Revenge.
  • Arrested for accidentally breaking into a hot dog stand at the food court.
  • Stayed in the ocean too long and got a terminal case of sunburn.
  • Transformed into a beautiful painting.
  • Swapped places with our butler after he got his hands on Jenna's can.
  • Shamed out of the book for not following the obvious plot hook.

#14: The Creepy Creations of Professor Shock (TOTAL: 15)
  • Deformed hideously by traveling through a fun house mirror.
  • Trapped in an endless maze of mirrors.
  • Forced into service as the Queen's personal flatterer.
  • Stuck working off our debt to Professor Shock as a human remote control.
  • Transformed into one of the Queen's carvings.
  • Stuck chasing our reflections through an infinite series of mirrored ice cream shops.
  • Crushed to death by a giant from the other side of a mirror.
  • Devoured by flying sharks.
  • Trapped in a room full of mirrors with the only hint about how to escape removed.
  • Gored by a multiplying bull.
  • Learned too late that we accidentally activated a doomsday weapon.
  • Flattened by a pinball inside a giant pinball machine.
  • Crushed by a rapidly-expanding Walkman.
  • Forced to switch places with our reflection.
  • Discovered everyone else were secretly cyborgs and we accidentally helped neutralize the only guy who can stop them.

#15: Please Don't Feed the Vampire! (TOTAL: 10)
  • Trapped under a dead body and buried alive.
  • Arrested and sealed away in solitary confinement forever.
  • Drained of our remaining blood by Mr. Reuterly.
  • Cremated after falling into a hunger coma.
  • Transformed into a bat without knowing how to change back.
  • Forced to hibernate in a coffin for a hundred years.
  • Shamed out of the book for licking spilled blood off a vampire lady.
  • Kicked out of the book for being too cowardly to ring a doorbell ourselves.
  • Bitten by Fifi and turned into a bloodthirsty vampire.
  • Drained dry by a mob of vampiric animals.

#16: Secret Agent Grandma (TOTAL: 9)
  • Ran face-first into the back of a garbage truck.
  • Eaten by a giant carnivorous rose.
  • Blown to bits by a bioengineered alien land mine.
  • Accidentally ate the alien eggs with implied disastrous results.
  • Caught spying and cocooned in acidic webbing.
  • Got mocked out of the book for not wanting to go on an alien spy mission.
  • Shot with a brainwashing laser and forced to help hatch alien eggs.
  • Ensnared by alien roses and transformed into one ourselves.
  • Fell to our deaths jumping off a train to escape a costume party.

#17: Little Comic Shop of Horrors (TOTAL: 16)
  • Hunted down and devoured by a pair of cannibalistic children.
  • Yanked into a pool of black goo by a lizard-monster's tongue.
  • Absorbed by Milo's Glob transformation.
  • Transformed into King Jellyjam and forced to perform in Milo's show.
  • Eaten by Milo's King Jellyjam transformation after failing to kill him.
  • Ran into a dead end and got our head twisted off by Frankenstein.
  • Eaten by a hybrid monster while trying to save our rescuer.
  • Trapped in a world of insect people with no way home.
  • Drained to a husk by millions of tiny gray bugs.
  • Eaten in one bite by a snake woman.
  • Smeared into an inkblot along with Wally after he used the magic words too many times.
  • Lost control of our flight powers and splattered ourself across the surface of the moon.
  • Accidentally set the comic book we're trapped in on fire with magma-vision.
  • Teleported to the center of the star Vega.
  • Disintegrated by an unconfrabulator accident.
  • Died of super-anaphylactic shock from a radioactive bug bite.

#18: Attack of the Beastly Baby-Sitter (TOTAL: 15)
  • Forcibly turned into a rat-person and enlisted into their army.
  • Dodged off a rope bridge and into a bottomless pit.
  • Eaten by a Beast after failing a quiz question.
  • Coated in plastic and turned into a ball pit ball.
  • Shredded to death by the Kid Grater.
  • Left dangling from a parachute in an empty, bottomless void.
  • Fell off the Edge of Nowhere into a bottomless pit.
  • Drowned in quicksand after rolling an odd number.
  • Left as an ice statue by our fed-up younger brother.
  • Buried alive in a flood of angry rats.
  • Picked the green ball and got turned into a frog.
  • Picked the red ball and got turned into a vampire.
  • Reduced to a disembodied head by a poorly-worded agreement.
  • Had a mental breakdown after learning we'd be stuck with Dare for another week.
  • Failed the most dangerous game and had to restart the games from the beginning.

#19: Escape from Camp Run-For-Your-Life (TOTAL: 8)
  • Beamed into the sun by a malfunctioning transporter.
  • Bludgeoned to death with baseball bats by an angry mob of brainwashed campers.
  • Betrayed by Uncle Ed and recaptured by the Xentronians.
  • Accidentally provoked an interplanetary war between Earth and Xentron.
  • Landed in the flamethrower pit while trying to fake an injury on the high bar.
  • Won the "grand prize" of a lifetime of slavery on Xentron.
  • Jumped out of a boat and went over a waterfall.
  • Got zombified after Uncle Ed screwed up the plan to steal the water gun.

#20: Toy Terror: Batteries Included (TOTAL: 11)
  • Shot with a freeze ray while our chatterbox friend tied up the phone line.
  • Ran home to get a camcorder and missed the entire tour.
  • Got caught by Bobaloo and thrown out of an airplane.
  • Failed a secret commercial audition and got booted from the factory.
  • Distracted Bobaloo while being kidnapped and steered the car we were in straight off a cliff.
  • Stuck on battery-charging duty for a secret army of toys.
  • Kicked out of the book for being too trusting.
  • Arrested by toy policemen and forced into a tiny toy police car.
  • Tripped onto some army men and impaled ourselves on hundreds of tiny bayonets.
  • Turned into a living doll and used as a demonstration dummy for toy abuse seminars.
  • Turned into a living doll and forced to work as a guest star on a Barney knock-off show.

#21: The Twisted Tale of Tiki Island (TOTAL: 8)
  • Mistook the mouth of a giant man-eating sea monster for a tunnel and ran inside.
  • Buried alive by an avalanche of pink diamonds.
  • Transformed into a skeleton pirate by the light of the pink crystals.
  • Skeletonized by a school of piranha in the brig.
  • Transformed into an octopus after biting one.
  • Forced to kick people by a cursed rock stuck to our foot.
  • Drowned/burned to death in an eruption of molten lava.
  • Killed by an army of ghostly Tiki warriors controlled by Dr. Oates.

#22: Return to the Carnival of Horrors (TOTAL: 13)
  • Overwhelmed and strangled by an army of baby squid.
  • Sent back in time by the Dino-Ride and eaten by a T-rex.
  • Blown up by a robot after Floyd triggered its self-destruct function.
  • Repeatedly struck by lightning after failing the Hand-Eye Challenge.
  • Rode the Slug Subway and got melted by slug slime.
  • Eaten alive by hundreds of living, carnivorous hot dogs.
  • Sucked into the Letter-Go game and buried in a pile of letters.
  • Consumed by a purple tornado after losing the racing game.
  • Drowned on the Log Zoom ride thanks to a fake life preserver.
  • Fell back into the squid wrestling arena and got dragged underwater by a giant squid.
  • Skeletonized after losing a rigged carnival game.
  • Failed the Guess Your Weight game and got crushed flat in a field of amplified gravity.
  • Went through a magic door that warped us to the edge of the solar system.

#23: Zapped in Space (TOTAL: 19)
  • Stuck with a massive repair bill after digging our way through the VR machine.
  • Fed to a litter of Abominable Ice Puppies.
  • Escaped the virtual world, but swapped bodies with Andy in the process.
  • Accidentally caused a cave-in with a magnifying glass and a compass.
  • Forced to serve snowballs for an ice-tennis game for a hundred years.
  • Squashed under the falling corpse of a ten-ton pelican.
  • Stranded in a virtual igloo with a year's supply of blubber-based foodstuffs.
  • Crashed a snowmobile into the side of a glacier.
  • De-rezzed into a cloud of pixels after cheating our way through the Ice Maze.
  • Had our head bitten off by a lizard-man after attacking him with a sword.
  • Stuck on a three thousand-year flight to Earth after watching our friends gruesomely dissolve into blob monsters.
  • Knocked out by a bottle and transformed into a blob monster.
  • Crawled into an egg hole and got eaten by freshly-hatched giant ant larvae.
  • Enslaved by the Arcturans and forced to polish their scalps.
  • Cooked to death by intense sunlight amplified by alien magnifying-glass leaves.
  • Forced to work in the spice mines after failing the Arcturans' quiz.
  • Sent back to Earth as a disembodied head after failing the Arcturans' final question.
  • Kidnapped by space roaches and forced to host a garbage-centric cooking show.
  • Pressed an ambiguously-labeled button and depressurized our escape pod.

#24: Lost in Stinkeye Swamp
  • Drowned in an underground river after pulling a tree down on our heads.

CURRENT TOTAL: 281

Rebonack7 fucked around with this message at 23:14 on Mar 18, 2020

Rebonack7
Aug 27, 2015



ACHIEVEMENTS
Lightning Round: Got the best result on the Wheel of Chance on your first spin, then left without spinning again.
Freak Out: Rescued the freaks from the freak show before escaping the carnival.
Many More to Come: Encountered a total of 10 bad endings.
Knight in Shining Armor: Rescued a princess from a dragon.
The Boss of You: Gave Denny his much-deserved comeuppance.
Batkin Robbins: Invented a new ice cream flavor.
Old Haunt: Inducted a new member into the Horror Club.
You Have Chosen Poorly: Encountered a total of 25 bad endings.
Who Names Their Kid That?: Discovered Dr. Eeek's embarrassing real name.
Two Worlds: Had an inexplicable run-in with Tarzan.
No Monkeying Around: Returned home safely without having to deal with any mad scientists.
Thirty Seconds Or Less: Escaped certain death thanks to Dr. Eeek's pizza addiction.
Dick Move, Bro: Deliberately let Todd fall into the bottomless pit, just to be a jerk.
Gyzacck: Gyzacck? Gyzacck.
Gainax Ending: Received a grave warning from intelligent fire ants who can communicate in ASL because they ate magic cereal.
Gobstopper: Defeated an army of werewolves with a handful of candy.
gently caress This Book: Found every possible "dream" ending Werewolf Woods had to offer.
Your Problem Now: Solved our problems by making someone else deal with the magic cereal troll.
Fails from the Crypt: Encountered a total of 50 bad endings.
It Went Thadda-Way: Randomly returned to normal size just in time to escape the military.
Walk the Dinosaur: Returned to normal size with a very large new pet as a bonus.
Ungrateful Bastard: Thanked Dr. Abbott for saving our life by stealing his body and sentencing him to three months of bullying.
Master of Magnet: Returned to normal size and gained magnetic superpowers.
Nice: Encountered a total of 69 bad endings.
But I Refuse: Turned down the ghost-boy's offer both times.
Selling Souls: Offloaded the haunted house onto someone else.
Grave Reminder: Broke our deal with the ghost-boy.
Everyone's a Critic: Got taken to the afterlife just so a ghost could tell us our piano playing sucks.
Cover to Cover: Explored every possible path of a Give Yourself Goosebumps book.
Rage from a Page: Wasted time on the most pointless fourth-wall reference ever.
I Meant To Do That: Encountered a total of 100 bad endings.
All Times Low: Gave the Keeper of All Times a taste of her own medicine.
Night at the Museum: Faced down a decidedly non-supernatural mummy.
Punk'd: Fell for the old "fake mummy with a psychic diary" routine.
A Pharaoh in Frisco: Let the mummy revive himself.
Sekhmet Switcharoo: Convinced your family of your identity while still in the mummy's body.
Only Skin Deep: Helped the mummy improve his complexion.
Paging Mr. Tsoukalos: Discovered proof of ancient Egyptian superscience.
Beginner's Luck: Reached a goal ending on our first try.
Riddle Me This: Won all three gold pieces by playing trivia with Cronby.
What Goes Around: Got time-looped by a magical transparent piranha.
On the Chopping Block: Killed the Executioner with his own axe.
Can't Believe That Worked: Made Jenna give us unlimited wishes.
Meet the New Mom: Survived the adventure, but failed to bring our mom back.
It's the Dark Souls of Horror Books: Encountered a total of 150 bad endings.
Genies Are Overrated, Anyway: Freed Jenna from the cola can and returned to our normal life.
Years of Therapy: Decapitated a Barney knock-off in front of several dozen preschoolers.
Sideshow Survivor: Saw the Loreo and lived to tell the tale.
Jumping the Sharks: Escaped the school in the mirror world.
Still Better Than Twilight: Got a happy ending despite being a murderous vampire.
Steak in the Heart: Found a way to live as a vampire without killing people.
Shaggy Dog Story: Prevented a vampire pandemic, but failed to save our dog.
False Start: Got a bad ending on our first choice of the book.
Phantom Menace: Fell asleep listening to an extraterrestrial parliamentary debate.
Oodles of Octogenarians: Somehow got involved in a Grandma-cloning experiment.
Easy One, Doesn't Count: Got a goal ending on our first try for the second time.
Trial and Error... and Error... and Error...: Encountered a total of 200 bad endings.
Cold Storage: Escaped the monster maze by getting caught in a poorly-designed trap.
Blotted Out: Saw Wally push his luck one too many times.
Calling a Mulligan: Failed one of Dare's games so badly he decided to reset time and let us try again.
Best Two Out of Three: Lost one of Dare's games, but got to keep playing anyway for unclear reasons.
Get Your Head in the Game: Clocked ourselves with a shrunken head right before Dare's last game and got booted back to the start.
Don't Need to Outrun the Zombie...: Escaped from Camp Running Leaf by leaving Kim to be eaten by zombies.
Better Sooner Than Annihi-later: Got rid of the Annihilator 3000 at the earliest possible opportunity.
Rock You Like a Hurricane: Let Mother Nature dispose of the Annihilator 3000 for us.
Planned Obsolescence: Watched the Annihilator 3000 get destroyed by an upgraded model.
Nice Shootin', Tex!: Destroyed the Annihilator 3000 by causing more collateral damage than it could manage in its wildest dreams.
Hard Light: Learned that the toys in the warehouse were just harmless holograms. Definitely just holograms. Don't question it.
This is the End, Friend: Escaped the Hasley Toy Factory, but killed off the helpful toys in the process.
Sneaky Tiki: Found the secret back entrance to Hooahtoo's lair.
Gonna Need Samoa Room: Earned the undying loyalty of an army of ghostly Tiki warriors.
Squid Wrestling Lightweight Champion: Defeated 225 pounds' worth of baby squid.
Dying is Easy, Consistency is Hard: Encountered a total of 250 bad endings.
Squid Wrestling Heavyweight Champion: Defeated a 225-pound giant squid.
Our Lucky Day: "Lost" the Lucky Day game and got thrown out of the Carnival of Horrors.
Midway Completionist: Played every single game on the midway at least once.
A Touch of Frostbite: Escaped the virtual world and gained the power to freeze anything we touch.
Bonus Level: Survived an optional detour through the Pit of Horrors.
Vapor for Brains: Deliberately answered all of the Arcturans' questions incorrectly, presumably out of pity.
Going for the Platinum: Completed every possible path of two different Give Yourself Goosebumps books.

Rebonack7 fucked around with this message at 03:49 on Mar 12, 2020

Rebonack7
Aug 27, 2015



GIVE YOURSELF GOOSEBUMPS #01: ESCAPE FROM THE CARNIVAL OF HORRORS



Humble beginnings posted:

"What do you want to do?"

"I don't know, Patty. What do you want to do?"
"Not fair, Brad. I asked you first."

Patty and Brad. Your two best friends. Arguing. As usual.

It's the last week of August. And Patty and Brad haven't stopped fighting since your summer vacation started.

Patty likes being bossy. You don't mind, though. It's no big deal.

It's hard to win a fight with her anyway. You don't know why Brad even tries. You guess it's because he doesn't want to look like a wimp in front of a girl.

"There's nothing to do. I guess I'll just go home," Brad says. He shoves his hands in his pockets. Then his shoulders slump and he sort of shrivels up. You guess Brad is kind of a wimp - even if he is your best friend.

"You're so boring, Brad," Patty complains. Whenever Patty complains, her freckles really pop out. Now there are about a million of them spread across her face.

"Hey! I know what we should do!" Patty suddenly bursts out.

Only good things can come of this posted:

"Let's bike over to Bennet's Field and watch them set up the carnival!"

"I don't know," you answer. "It's getting dark and Mom said I have to be in by nine."

"It's only a quick bike ride," Brad says. "Are you some kind of wimp?"

Brad calling you a wimp? You can't believe it!

"Okay. Okay," you agree. "But if it's as bad as last year, there won't be much to see. Don't you remember the main attraction?" you remind them. "The ride they called Terror Track? It turned out to be a baby choo-choo train that circled around and around and around."

It doesn't matter what you say. Patty's made up her mind. You're going to ride over to the carnival.

A hot, humid breeze blows in your face as you pedal along. Patty's in the lead. No surprise. And Brad's puffing behind you.

It's dark by the time you reach Bennet's Field.

You and your friends drop your bikes in the grass and race across the moonlit field, toward the huge wooden fence that surrounds the carnival.

Trespassing is such a harsh word posted:

As you reach the carnival entrance, you hear music coming from inside. Not the usual corny organ stuff they always play. But some really strange music. It sounds familiar and totally new at the same time.

Brad stretches his neck to try to peer over the fence. But no luck. The fence is way too high.

Patty jiggles the padlock on the door. It's sealed shut.

"I guess we'll have to wait until tomorrow night when the carnival opens," Brad says.

"No way," Patty says. "Let's climb the fence. Now!"

"Are you crazy?" Brad says. "We'll get caught!"

"Come on. There's probably no one in there," Patty replies.

Your friends turn to you to cast the deciding vote. You glance at your watch. It's almost 9:00 P.M. If you're going to get home in time, you should start back now.

What are you going to do?

If you decide to go home, turn to PAGE 10.

If you climb the fence to get inside, turn to PAGE 6.


Character Sheet posted:

Inventory
Empty

Goal Endings: 0/2

Bad Endings
None yet

Achievements
None yet

Rebonack7 fucked around with this message at 15:47 on Jun 3, 2017

Junpei
Oct 4, 2015
Probation
Can't post for 11 years!
Oh, hey! I remember reading these when I was 9-10. Some scared the crap out of me, though.

For now, let's use common goddamn sense and go home.

King Cohort
Mar 14, 2010

Screw this, we're going home!

Doopliss
Nov 3, 2012
Yes, Patty. There's almost certainly nobody at the carnival the night before opening. Especially when music is playing from inside.
Let's go home. Get the boring-but-sane "you didn't have an adventure" ending out of the way early.

Glass Punkbull 141
Jan 9, 2008

This is the face of a winner. This is what winning looks like.
Go home and play some Zelda

CountryMatters
Apr 8, 2009

IT KEEPS HAPPENING
Oh dang I definitely had a couple of these as a kid. Got a nostalgia craving for them and then discovered the only way to read them was moldy ebay books and gave up. Like I gave up then, let's give up now and go home

Rebonack7
Aug 27, 2015



Don't be a pussy posted:

You've decided not to sneak into the carnival? You're going home instead? Well, it's a good thing Patty usually makes all the decisions. Otherwise, you'd never have any fun! And this book would be over before it began!

Go ahead. Take a deep breath. Then go climb the fence. You're not scared - are you?

Up and over posted:

"Let's do it!" you say to your friends. "Let's climb the fence!"

Patty is halfway up before you finish speaking. You let Brad go next. You're last.

It's a hard climb up. There's really no place on the fence to get a good grip. But you make it to the top, swing your legs over, and tumble down. You land on the grass. You're inside!

You and your friends gaze around. It's pretty dark - the only light comes from torches. At first the carnival looks the same as it always does. Dinky rides. Hot dog wagons. Then the lights start to flicker on in every corner of the field - the rides start to move. It's as if the whole place is magically coming to life.

"Hey! Look at that giant roller coaster!" you exclaim, pointing up ahead. "They never had a roller coaster before!"

"Yeah," Brad agrees. "And the whole place is a lot bigger than last year!"

"This is awesome!" Patty says as she sprints towards the rides.

Welcome to the Carnival posted:

You and Brad take off after Patty. You all stop in front of the roller coaster.

"Wow!" Patty says as she gazes up at it. "It's like a rocket to outer space!"

Beyond the roller coaster, you spy a castle surrounded by a moat. And a spooky-looking haunted house sitting high atop a hill.

"These are the coolest rides I've ever seen!" you say. "They still have that dumb choo-choo train over there," you point out, "but we could ride this stuff all night and never go near it!"

Patty grabs your arm and tugs you over to the other side of the carnival - to the midway. Brad races after you.

"Hey! Where are all those dinky wooden booths from last year?" you ask as you gawk at the amazing games of chance.

They're gone. And in their place are giant video games and huge spinning wheels studded with hundreds of blinking colored lights!

"Get a load of that!" Brad suddenly cries out.

You and Patty spin around.

You can't believe what you see!

Meet Big Al posted:

You're staring at a sign that reads: WORLD'S FREAKIEST FREAK SHOW! The three of you gape at the pictures.

There's the Three-Headed Man with the ugliest collection of faces you've ever seen. And the Snake Lady - a young blond girl with a beautiful face and the body of a slithering snake.

"This is, uh - uh -" you start to say. But you don't finish. Because a large hand has come down on your shoulder. Hard.

You slowly turn and gaze up at a huge man with shoulders as wide as a refrigerator. He has coal-black eyes with a thick mustache to match. He looks strong enough - and mean enough - to pitch you over the fence with one hand.

"What are you doing?" his deep voice booms. "You're not allowed in here," he says, pointing directly at you.

"We're sorry," you say, hoping you appear sorry and not just scared. "We wanted to look around. That's all. But we'll leave. Right now."

His eyes stare into yours. He clamps both hands down on your shoulders and says, "You're not going anywhere!"

An actual decision posted:

"Wh-what do you mean?" Brad asks, trembling all over.

"I just had an idea. A great idea," the man replies. "I want you kids to stay and try out the rides before the grand opening tomorrow."

Patty's eyes open wide. "Cool!" she says.

"Are you sure it's all right with the owner?" you ask.

"I'm Big Al, the manager. And what I say around here goes."

Big Al digs around in his checkered jacket and pulls out three maps. He hands one to each of you.

"Study them carefully," he says. "If you have any questions, ask them now."

Your eyes fall upon the map. You have a question. But when you gaze up, Big Al is gone. He's vanished!

"A whole carnival to ourselves!" Patty exclaims. "Where should we start?"

You stare down at your map once again. You notice that the carnival is split in half. On one side are the rides. Tons of them. On the other side is the midway, packed with games of chance and the Freak Show.

What will you try first?

To go on the rides, turn to PAGE 34.

To check out the midway, turn to PAGE 77.


Character Sheet posted:

Inventory
:siren:Carnival Map:siren:

Goal Endings: 0/2

Bad Endings
None yet

Achievements
None yet

Junpei
Oct 4, 2015
Probation
Can't post for 11 years!
My CYOA skills detect a massive branch into two separate plots. Let's go with the midway. I've always had a bit of luck when it came to carnival games, maybe it'll transfer here?

Arrhythmia
Jul 22, 2011
Let's peep some snake titties

AnAnonymousIdiot
Sep 14, 2013

Let's go Midway.

GirlCalledBob
Jul 17, 2013
I remember having a bumper book of I think three of these when I was a kid. It had a skull on the front which lit up and played a spoooooky soundclip when you pressed a button. Coolest book I owned. The only one of the stories I remember involved an Egyptian mummy, so I look forwards to when we get to that one.

Rebonack7
Aug 27, 2015



I CAN SEE THE FUTURE posted:

"Let's head for the midway and play some games!" you say.

You, Patty, and Brad jog down a wide avenue. Tents of every color line the street. Carnival music blares from loudspeakers.

You spot a neon-green sign flashing above a yellow-striped tent. The sign reads: MADAME ZENO - FORTUNE TELLER.

"Excellent!" you exclaim. "I'm going in!"

You tell your friends you'll catch up with them in a minute.

You lift the tent flap. Inside, one small candle flickers in the dark. You hear a low voice call out, "Enter my chamber."

There is Madame Zeno, sitting in the shadows. She wears a long red dress dotted with brightly colored gems. They shimmer in the candlelight. Her black hair tumbles to her shoulders as she bends over a large crystal ball.

"Welcome," she whispers. Then she reaches out and gently lifts your hand. "Let me tell you your future."

Pick a card, any card posted:

Madame Zeno studies your hand closely. She traces the lines in your hand with her soft fingers.

"I see horror in your future. In your immediate future," she warns.

"Wh-what kind of horror?" you stammer. "What do you mean?

Madame Zeno releases your hand. She picks up a strange deck of cards. She spreads them out on the table. You notice the cards have pictures - a headless man, a bloody sword, a large, evil eye.

She gathers up all the cards and flips the deck over. Then she deals out a red card and a blue card.

"Turn one over," she commands. "Learn your fate."

Pick red? Go to PAGE 14.

Pick blue? Go to PAGE 59.


Character Sheet posted:

Inventory
Carnival Map

Goal Endings: 0/2

Bad Endings
None yet

Achievements
None yet

Doopliss
Nov 3, 2012
Blue. Never cut the red wire

Drowning Rabbit
Oct 28, 2003

YAAAAAAAAAAAAAAAY!
Take the Red pill Neo, let's see how deep the rabbit hole goes!

AnAnonymousIdiot
Sep 14, 2013

Red

Rebonack7
Aug 27, 2015



Here's blood in your eye posted:

You reach out slowly and touch the red card.

To your amazement a 3-D heart magically rises from the flat surface. Then it starts to beat! Tha-dump, tha-dump. It must be some fancy optical illusion. You lean closer to figure out the trick.

"Yowwwww!" you screech and jerk back to avoid the warm red liquid that nearly squirts in your eye. Is it blood? It looks like blood. "Wow! Cool effect," you say. "How did you do it?"

"Turn over the card," Madame Zeno orders. "Do it now!"

Madame Zeno really gets into her act. Doesn't she know this is just a game? you think. But you do as you're told.

Big deal. No weird pictures. No hidden fortunes. All you see are the numbers 1, 3, 2 shimmering in gold script against a midnight background. "What does it mean?" you ask.

"You will know when the time is right," the fortune-teller whispers. Her voice is so low, you can barely hear her. "It could save your life!"

132 is a magic number posted:

"What do you mean the magic number could save my life?" you ask Madame Zeno. But the fortune-teller doesn't answer. She stares off into space. She seems to have fallen into a deep trance.

You don't really believe her - these fortune-tellers are all fakes, but you memorize the number anyway. 1-3-2, 1-3-2. I picked red instead of blue, you chant to help you remember.

Madame Zeno puts the card back in the deck. She closes her eyes and waves you away with her jeweled hand.

You guess the fortune-telling is over, so you leave the tent to search for Patty and Brad.

You squint under the bright lights of the midway, scanning all the game booths. But you can't find them.

You're trying to figure out which way to go when you spot Big Al coming toward you. He's not alone. He's leading a large group of people. As they come closer, you hear that they are chanting something. What is it?

"Play or pay. Play or pay."

What does that mean?

PLAY OR PAY posted:

"Hi!" you say to Big Al. "Who are all those people?"

He doesn't really answer your question.

"Welcome to the Carnival of Horrors," he says. "You must play or pay. We have many games on our midway. You must play two." He practically spits the word must out. "If you succeed, you can win prizes. But if you lose, you pay with your life!"

Boy, he's really laying it on thick, you think. But it's a pretty cool gimmick. "Okay, I'll play a game. Then I've got to go home."

"No one goes home," Big Al says, "until they play. You must play two games. And survive."

"Okay, okay," you mutter to yourself.

You glance around the midway at the two closest games. Guess Your Weight on Mars and the Wheel of Chance. You have to pick one to start, or you'll never get out of here.

For Guess Your Weight on Mars, go to PAGE 72.

To play Wheel of Chance, go to PAGE 8.


Character Sheet posted:

Inventory
Carnival Map
:siren:Number from Red Card (132):siren:

Goal Endings: 0/2

Bad Endings
None yet

Achievements
None yet

Arrhythmia
Jul 22, 2011
Hmm, the game where we need top guess a number that we already know, or blind luck. Gosh this is a tough one.

(Guess your weight ON MARS)

Quincytbb
Oct 8, 2014

:laugh:
Let's take The Wheel of Chance for a spin.

FluxFaun
Apr 7, 2010


Let's leave the fates to decide- Wheel of Chance!

Rebonack7
Aug 27, 2015



Spin to win posted:

You wander over to the Wheel of Chance and immediately notice two strange things.

First, you read the sign on the booth. It says Wheel of No Chance. Then you hear the barker's voice calling, "Step right up!" But there's no one there.

No one but a green-and-yellow parrot.

"Excuse me," you say, hoping someone will answer. "Is this game open?"

"No, I'm standing by this wheel for my health," the parrot cracks. "Now do you want to spin or what?"

The parrot is obviously annoyed. "Mammals," he mutters. "Can't live with them, can't live without them."

You steal a glance around. Maybe you should skip this game. But Big Al sneaks up behind you.

"Spin," he says. "You must earn enough points to win."

"But how will I know if I have enough points?" you ask.

"Spin!" It's his final word.

Round and round it goes posted:

Here's how to spin:

Close your eyes and twirl your finger over the wheel on this page. Then let your finger land somewhere on the wheel. Look at the number you've landed on. Go to that page next.



Character Sheet posted:

Inventory
Carnival Map
Number from Red Card (132)

Goal Endings: 0/2

Bad Endings
None yet

Achievements
None yet

FluxFaun
Apr 7, 2010


38

Added Space
Jul 13, 2012

Free Markets
Free People

Curse you Hayard-Gunnes!
I got 49

Leraika
Jun 14, 2015

Luckily, I *did* save your old avatar. Fucked around and found out indeed.
19

What a good use of book space.

GirlCalledBob
Jul 17, 2013
38 over here.

Doopliss
Nov 3, 2012
I promise I got 49 and I didn't cheat. Cheating is wrong. Even if you've been half-kidnapped and your life is in danger.

AnAnonymousIdiot
Sep 14, 2013

SPIN AGAIN!!

VivaLa Eeveelution
Apr 3, 2011

38 over here too.

Rebonack7
Aug 27, 2015



Fun to play with, not to eat posted:

"Got a winner, got a winner," the parrot squawks. "You've won twenty-five points, plus anything you want in the prize room. Step this way."

Eagerly you follow the bird into a storeroom behind the booth. It's packed with the weirdest assortment of junk you've ever seen. Dusty old catalogs, stuffed rats, a collection of axes, and portraits of headless people holding their own heads!

"So pick something. It's getting late," the parrot says.

Not this garbage, you think. Then you spot a shelf of small cans with bright labels: PLAY AND GLOW, CLAY SLIME, and MONSTER BLOOD. Monster Blood? Hey, isn't that the magic stuff you read about in GOOSEBUMPS?

"I'll take the Monster Blood," you decide.

"Excellent choice," the parrot remarks.

As you quickly leave the room with your prize, you wonder, is twenty-five points enough? What do you do next?

If you want to spin again for more points, go to PAGE 9.

If you haven't played Guess Your Weight on Mars yet, go to PAGE 72.

If you have played Guess Your Weight on Mars, go to PAGE 17.


Character Sheet posted:

Inventory
Carnival Map
Number from Red Card (132)
:siren:Monster Blood:siren:

Goal Endings: 0/2

Bad Endings
None yet

Achievements
None yet

GOOSEBUMPS LORE

Monster Blood is a recurring plot element in the main Goosebumps series, with three whole books* devoted to the stuff. Despite the name, Monster Blood started out as a completely ordinary children's toy similar to Nickelodeon Gak. Unfortunately, its brand name was slightly tarnished when a witch named Sarabeth cursed a tin of Monster Blood in an effort to kill the kid who owned it. The curse brought the Monster Blood to life, and it began growing and attempting to eat anything near it. In addition, a side-effect of the curse causes anything that consumes Monster Blood to begin growing rapidly.

In the end, Sarabeth went the way of so many mad scientists and evil magicians before her: she was knocked into the very blob monster she created and swallowed whole. However, even with the witch dead, the Monster Blood lived on, and that cursed tin somehow keeps showing up time and time again...


*Okay, there are technically four Monster Blood books, but Monster Blood IV was actually about some experimental government bioweapon that they stored in an empty Monster Blood can for some reason, and actual Monster Blood never appeared in the book. Suffice to say, everyone likes to pretend that one doesn't exist.

AnAnonymousIdiot
Sep 14, 2013

Let's guess our weight on Mars!

FluxFaun
Apr 7, 2010


Mars!

Arrhythmia
Jul 22, 2011
SPIN AGAIN

Rebonack7
Aug 27, 2015



Fancy setup for a boring game posted:

You step up to the Guess Your Weight on Mars booth. A woman in a space suit motions you inside a gate. You pass through and find yourself in the middle of a courtyard that looks just like a miniature launching site - complete with its own rocket!

"Security check," the lady says as she presses your hand into a fake scanner.

"So how does this game work?" you ask.

"I'll guess how much you weigh on Mars," she explains. "Then you'll enter the planet simulation chamber and stand on the scale. If I'm stumped by more than one pound up or down, you win a giant candy bar."

"What if you guess right?"

The space lady doesn't say anything at first. She just smiles. A nasty smile. Then she answers.

"You lose," is all she says.

No intelligent life here posted:

The space lady slowly circles you as she eyes you up from head to toe. "Hmmmm, I think you weigh thirty-eight pounds."

"Thirty-eight pounds! Boy, are you wrong!"

"I'm never wrong," she says, smirking. She snaps her fingers and two enormous guards appear. They each take one of your arms and drag you out of the courtyard.

"I don't weigh thirty-eight pounds!" you yell. But then you remember. It isn't your weight on Earth that matters. It's your weight on Mars.

Do you weigh thirty-eight pounds on Mars? You'd better find out quickly, because something tells you that what Big Al said about having to survive might be true.

If I wanted math in my horror, I'd play Zero Escape posted:

You've got to figure out what you weigh on Mars. Fast. But how?

You're about to give up when you notice a flashing sign. It reads: THE GRAVITY ON MARS IS ALMOST 40 PERCENT OF WHAT IT IS ON EARTH. Okay, now you can figure it out.

Multiply your real Earth weight by four. Now drop off the last digit. For example, if you weigh 90 pounds, 90 X 4 = 360. Dropping off the last digit, you get 36 for your weight on Mars.

If you don't want to do the math, you can leave it up to luck. Just guess.

If you think your Mars weight is 37 to 39, go to PAGE 53.

If you think your Mars weight is less than 37 or more than 39, go to PAGE 22


Character Sheet posted:

Inventory
Carnival Map
Number from Red Card (132)
Monster Blood

Goal Endings: 0/2

Bad Endings
None yet

Achievements
:siren:Lightning Round: Get the best result on the Wheel of Chance on your first spin, then leave without spinning again.:siren:

AnAnonymousIdiot
Sep 14, 2013

We're just about that weight.

Added Space
Jul 13, 2012

Free Markets
Free People

Curse you Hayard-Gunnes!
Ha ha the book thinks we weigh 95 lbs ha NO

Arrhythmia
Jul 22, 2011
We are massive

also OP could you please do the goosebumps needful and post some COVER ARTS

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VivaLa Eeveelution
Apr 3, 2011

lbr what goon wouldn't be over 39?

Edit: But...y'know, stick a finger in this page just in case. I think the only reason I have any measure of dexterity whatsoever is because of using my fingers as checkpoint bookmarks in these things.

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