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I'm serioujsly confused by the incremental upgrade thing consoles are doing now. god bless nintendo
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# ¿ Jun 13, 2017 14:55 |
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# ¿ May 3, 2024 21:24 |
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HolePisser1982 posted:Miyazaki-san handed the sketch back to me. "Can't you instead try to convey the deep sorrow of a magnificent beast doomed to a slow and possibly endless descent into ruin?" This is how we designed Wario.
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# ¿ Jun 13, 2017 15:31 |
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guess I'm buying a Switch ASAP. Nintendo did it again boys
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# ¿ Jun 13, 2017 17:13 |
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Kurtofan posted:Presented without comment Incredibly distressed by this
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# ¿ Jun 15, 2017 19:50 |
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In Training posted:I don't think this metro trailer contained a single second of actual gameplay but if they manage to actually make something like a stalker game it would be cool. but those last games I didnt actually like at all.
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# ¿ Jun 19, 2017 19:21 |
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Nintendo do well at keeping b-studios in check. I don't like the art but I'm sure the game will be blessed with the Ninty magic.
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# ¿ Jun 20, 2017 15:51 |
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I played a couple of hours of eternal darkness and was bored to tears
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# ¿ Jun 23, 2017 18:47 |
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Yeah I was gonna says if you want a freespace kind of thing you want House of the Rising Sun
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# ¿ Jun 26, 2017 13:51 |
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In Training posted:Numbers flying out of the monsters feels wrong
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# ¿ Jun 26, 2017 14:20 |
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mysterious loyall X posted:its a good way to tell if a game is absolute poo poo, like that western sprite art indie run n gun game that was billing itself as contra/metal slug styled but had number flying off the head Coincidentally it also copied the shittiest parts of monster Hunter (grinding a level over and over for rare drops) for no reason and Made them worse
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# ¿ Jun 27, 2017 19:33 |
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# ¿ May 3, 2024 21:24 |
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net cafe scandal posted:I prefer seeing small numbers. 2, 3, and the like. It really bothers me when you start a jrpg and your basic attacks do 300 damage and you have 2000 hp. What do these numbers mean. Why are they so high
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# ¿ Jun 29, 2017 10:15 |