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NextTime000
Feb 3, 2011

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Hi if anybody still needs a javascript unity programmer hit me up; otherwise I kinda struggle on the solo scene.

I can also handle c# for unity but I'm a bit rusty.

I'm usually online in the #sagamedev channel on synirc, and I'm also in the awful jams discord somewhere

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NextTime000
Feb 3, 2011

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I think I am still looking for a group? Javascript programmer for Unity maybe c# too, more comfortable with Javascript but I can work with c#

NextTime000
Feb 3, 2011

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Alrighty, I can adapt to a different syntax easily enough. but I'd still could use some people to tell me what to do.

if it's also worth mentioning, I would enjoy anything User-Expierence-y since I do love making things easier for others to use or understand

NextTime000
Feb 3, 2011

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back in the market for finding a group; if I dont find a partner or two soon I guess I'll just have to figure out something on my own :shepface:

NextTime000
Feb 3, 2011

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oh right I'm starting up my solo effort too now

NextTime000
Feb 3, 2011

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I got the game working decently early on, then I decided to do all of the art and sound in the last 8 hours :shepface:

http://www.awfuljams.com/awful-summer-jam-2017/games/smash-em-randal

NextTime000
Feb 3, 2011

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Tann posted:

Smash-em Randal by TeamTime000
Well done for finishing a game alone in the time limit. I dig the idea of the multiple characters traversing the level in different ways depending on your abilities. Unfortunately I gave up getting the final ending because the platforming was extremely frustrating. I've seen people go through a similar thing with trying wrangle a 2d physics engine into doing what you want it to in a platformer. Come hangout in irc or post in the thread if you need help or get stuck!

Highlight:: That's crate!
Thanks, and yeah I should have adjusted the camera to follow the character a bit more tightly. Aside from that; the wall-jumping controls still a felt a bit wonky to me at the end, but I had to shift focus in order to meet the deadline.

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NextTime000
Feb 3, 2011

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Just took a look at what was said about my game, Smash-em Randal, on the gong show; yeah that's about the reaction I was expecting to hear. Still, I am encouraged to get better in both skill and work habits so I can really knock it out of the park in the next jam!

I'll get around to playing the other games and write up a postmortem of my own in a few days, just a tad bit busy with a couple other things at the moment.

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