|
No bad death puns? Boo.
|
# ¿ Jun 27, 2017 12:47 |
|
|
# ¿ May 2, 2024 10:44 |
|
Erpy posted:Don't worry, there's an example of bullshit logic coming up later that makes the gnome puzzle from the last game feel sensible and even made the writer of the semi-official King's Quest companion guidebook/novelisation throw his hands up and say "screw this"! There was a what?
|
# ¿ Jun 29, 2017 12:59 |
|
The Lone Badger posted:What happens if you steal the key and don't give the trident back? More items means more points, right? Sounds like you automatically give it to Neptune after you take the key.
|
# ¿ Jul 2, 2017 10:29 |
|
What the hell is the logic behind that puzzle? That's just straight up bullshit!
|
# ¿ Jul 3, 2017 22:02 |
|
I'll be honest, that timer mechanic really seems interesting. This being a Sierra game though, I highly expect some bullshit to come out of that.
|
# ¿ Jul 18, 2017 02:35 |
|
That's just complete and utter bullshit. Did they actually want players to win back then, or were they just trying to see how much they could frustrate players?
|
# ¿ Aug 29, 2017 06:34 |
|
He was intended to be a helper character. He does not accomplish that at all.
|
# ¿ Sep 9, 2017 09:28 |
|
|
# ¿ May 2, 2024 10:44 |
|
hyphz posted:I just love the fairytale ending of the rhyme here when you solve it. I'm surprised at how friendly this game is compared to what the last game was with all the nonsensical solutions and DMW scenarios that plagued it. I'm honestly tempted to play this myself.
|
# ¿ Nov 14, 2017 23:34 |