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Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
No bad death puns? Boo. :mad:

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Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.

Erpy posted:

Don't worry, there's an example of bullshit logic coming up later that makes the gnome puzzle from the last game feel sensible and even made the writer of the semi-official King's Quest companion guidebook/novelisation throw his hands up and say "screw this"!

There was a what?

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.

The Lone Badger posted:

What happens if you steal the key and don't give the trident back? More items means more points, right?

Sounds like you automatically give it to Neptune after you take the key.

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
:psyduck: What the hell is the logic behind that puzzle? That's just straight up bullshit!

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
I'll be honest, that timer mechanic really seems interesting. This being a Sierra game though, I highly expect some bullshit to come out of that.

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
:psyduck: That's just complete and utter bullshit. Did they actually want players to win back then, or were they just trying to see how much they could frustrate players?

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
He was intended to be a helper character. He does not accomplish that at all.

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Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.

hyphz posted:

I just love the fairytale ending of the rhyme here when you solve it.

Oh, and you can magic map out of there in any of the 15 second blocks, so there’s no DMW here either.

It’s so good I’ll forgive how the gnomes, just based on having heard “a man” from one of their buddies, suddenly become capable of finding and grabbing Alex’s arms and legs..

On the other hand HOLY poo poo the new portrait for Grovenor is terrifying.

I'm surprised at how friendly this game is compared to what the last game was with all the nonsensical solutions and DMW scenarios that plagued it. I'm honestly tempted to play this myself.

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