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Sum Gai
Mar 23, 2013
You missed the bus, man.

Seriously, there's a bus in front of the school you can enter. It's got a save point and some items.

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Sum Gai
Mar 23, 2013
It's a horror game. Not making a whole lot of sense is just being true to the genre, although we've been given a fair number of hints about what's going on. Also, melee weapons are really effective in this game, so the monster hoards aren't quite as bad as they look. Slaughtering everything is a legitimate strategy.

Sum Gai
Mar 23, 2013

Psychepath posted:

The music when the god emerges is maybe the grungiest, most awful cacophony in all of gaming. I love it. It's also kind of charming that it's literally just Baphomet.

In the hallway ghost scene, Dahlia mentions Alessa having powers even before she was sacrificed and burned. Was that ever delved into or was she just destined for that role?

Why Alessa has magic powers is never explained that I know of, but the "Monster Lurks" memo from back in the school is clearly talking about her and what she's doing to the town. So it's possible she's some psychic in a world where psychics exist but are usually much lower key, with the town/the cult and their weirdness possibly amplifying her powers from the get-go.

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