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Panadol posted:I'm glad nearly 30 years on, we're still excited for Wolfenstein and Doom Doom had a low point or two but Wolfenstein def was lucky to a few good developers that understood how fun the gameplay of "WW2....but with mystical elements" FPS could be. That and giving time between games instead of just cranking out sequels non-stop.
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# ¿ Jun 13, 2017 00:16 |
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# ¿ May 22, 2024 00:25 |
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Fulchrum posted:So, does anyone know why there was a cat headed monkey watching trailers in the new trailer? Like, was that an element I missed in the last game, one of Death Heads experiments? It was something to push it beyond just another WW2 game. Having side stories/mission on the weird mystical poo poo of the Nazi regime opened up the possibility of new and different enemies instead of just difference human soldiers. The new Era of Wolfenstein is all about combining that with mad scientist high tech.
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# ¿ Jun 13, 2017 00:28 |
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Samopsa posted:I think the later levels suffered from cuts at the end of development, you see this in a lot of AAA/AA-games. Considering the research that shows just how little people actually finish games I don't blame a company putting a ton of effort into the front half of a game and then kind of dwindling towards the end.
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# ¿ Aug 12, 2017 13:40 |
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CAPT. Rainbowbeard posted:If BJ died at the end of the last game, I can see them experimenting on his body to bring him back. Probably trying to bring him back as a evil clone to hunt down the Americans Resistance.
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# ¿ Aug 16, 2017 01:31 |