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Question, I'm slowly breaking into thousand sons (Have 3 squads of rubrics, scarab terminators, ahriman and magnus) and looking at where to go from here. If I decided I wanted a helbrute, do you think I could get away with using a space marine dreadnought? I'm not wild about the helbrute because I feel like the whole skin fused to machine thing doesn't jive with Thousand Sons. But a space marine dreadnought in thousand sons, minus some of the imperium iconography like purity seals basically looks like a sarcophagus on a robot and I think could work. Would this be allowed or would most give me poo poo over it?
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# ¿ Jun 18, 2017 04:48 |
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# ¿ May 1, 2024 18:55 |
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Mortanis posted:I've got about 3000 points worth of Blood Angels and a few 8th Ed games under my belt now, and I'm looking to start another army for the first time ever. I'm looking at Necrons. Does anyone have any links outlining what sucks/doesn't suck in 8th Ed for Necrons - units, strategies, strengths and weaknesses? I always liked 1d4chan's tactics pages when looking at a new list. https://1d4chan.org/wiki/Warhammer_40,000/Tactics/Necrons(8E) Given 8th is new it's pretty short but seems like a good shorthand of "What does X do?"
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# ¿ Jun 18, 2017 05:20 |
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I really am glad rather than try and play their stupid game and counter with more rules lawyering they just said "gently caress off you know what we meant".
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# ¿ Jun 18, 2017 14:28 |
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Seriously it's a net benefit all around. Without access points you can just put your guys 3" in front of the transport, then move 6" (or whatever) THEN charge. That's a pretty impressive distance.
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# ¿ Jun 19, 2017 01:32 |
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Corrode posted:I'm glad that 8th makes Proper Chaos an easy thing to have again. Honestly in general the keyword system is so much easier. Particularly toward the end, 7th got big on the imperium allied detachments and that was a messy and cumbersome way to manage like a dozen factions. Then you ended up with stuff like the 1st and 3rd triumverate which let you put them in any imperial army detachment further mucking it up. Now the keywords really delineate it and let you just throw in what you want. As an eldar player i feel similarly about harlequins because they were always more of a pain to ally that they should have been (no HQs so no allied detachment for them)
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# ¿ Jun 20, 2017 11:59 |
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muggins posted:Does this mean gsc can be put in a Tyranid detachment? Yep.
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# ¿ Jun 20, 2017 13:11 |
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Could I get the rules for the wraithseer?
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# ¿ Jun 23, 2017 14:45 |
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Black_Nexus posted:
I wanna give him a hug so bad.
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# ¿ Jun 25, 2017 06:01 |
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Space marines want imperium index 1, tyranids want xenos index 2. That's really all you need to get started.
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# ¿ Jun 26, 2017 04:06 |
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muggins posted:
Page back but when people say rules feel "gamey" Its trying to label their dislike of simplified rules. And I kinda get that, but its from a sort of...cognitive distortion? I'm a new ham player, started in 7th, like 6 months ago. As a brand new player the rules were daunting and had a sense of wonder and complexity to them. Then you swap to 8th, with a very simplified ruleset, and everything just kinda clicks mechanically. Everything works together like cogs in a machine and your brain thinks "this lacks the wonder and depth of the rules before". That sort of magic of the daunting and incomprehensible ruleset is gone and the curtain has been pulled back. But that isn't really the way to look at it because ultimately simple rules make for a better game in the long run. The mystery and wonder will wear off, good game balance stays. RagnarokAngel fucked around with this message at 03:48 on Jun 27, 2017 |
# ¿ Jun 27, 2017 03:46 |
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Rule of thumb for a typical battleforged army is 1 hq and 2 of any 2 roles that are the same (so 2 fast attacks, 2 heavy support, etc.) Because thats how most of the detachments are structured.
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# ¿ Jun 27, 2017 15:55 |
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Im wondering if guilloman rewriting the dumb parts of the codex will come up. He has to be able to see where its not working.
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# ¿ Jun 29, 2017 22:59 |
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evilmiera posted:Once again looking at FW rules and I am not entirely sure why you'd bother getting a bunch of these units. Forgeworld always kinda sucked at rules (Either units underpowered or undercosted) and it's pretty obvious the 8th ed rules were made in a vacuum with barely any contact with the main team.
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# ¿ Jul 1, 2017 12:52 |
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PantsOptional posted:One thing that I omitted from my pseudo-batrep: I can't tell if this is some echo chamber effect or not, but it really did seem like people were more excited for 8th and 40k in general than I've seen in 6th or 7th. There were two other games going on at the same time at the store, one of which was someone who hadn't played 40k in a while and seemed really jazzed about trying out the new version. Before, you might have seen one game of 40k and the rest would be Malifaux or Dark Age (or, in prior years, Warmahordes), but yesterday everyone was playing, watching, or talking about 40k. 8th edition was the first of New Games Workshop TM. I sound sarcastic but im not, unlike previous editions they actually engaged customers and discussed rule changes leading up to it, rather than handling it behind closed doors then dumping it on our laps.
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# ¿ Jul 2, 2017 19:31 |
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LingcodKilla posted:I'm more irritated that GW is trying to down play this than just come out and say the new range is replacing the old range deal with it and enjoy better models. . It's already the most popular range with so many sub-ranges. Yes, they needed an update and yes the models are great. This whole parallel development is so dishonest.
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# ¿ Jul 2, 2017 19:46 |
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Giving GW money is cool and good now homie.
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# ¿ Jul 3, 2017 09:51 |
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Magnus owns, death to the corpse emperor.
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# ¿ Jul 4, 2017 04:58 |
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I also assume the generic units that are faction compatible will be in their respective codex.
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# ¿ Jul 5, 2017 17:52 |
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LingcodKilla posted:If space corgis get rules before sisters i won't be surprised. Considering how the imperium index is laid out sisters seem to perpetually remain trapped in the imperial agents codex.
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# ¿ Jul 5, 2017 18:08 |
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The rules for forests also changed to reflect the "get cover if 50% obscured by it" instead of needing to physically be inside it. I think they realized the books explanation was insane.
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# ¿ Jul 5, 2017 21:41 |
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Enentol posted:Paging SRM. Its so beautiful.
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# ¿ Jul 6, 2017 03:18 |
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Can Smite hit characters even if theyre not the closest model? I understood the restriction to be limited to the shooting phase but i wanted to verify. I play psyker as gently caress armies so its a game changer.
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# ¿ Jul 10, 2017 22:35 |
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Pendent posted:Isn't smite itself limited to the closest enemy unit? Master Twig posted:Smite can ONLY hit the closest unit. You don't get a choice of what smite hits. Shows me how to read thank you.
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# ¿ Jul 10, 2017 23:28 |
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I always used this one for my Eldar: https://www.youtube.com/watch?v=1-M-aN1cFdo But generally any sort of melancholy instrumental theme fits. RagnarokAngel fucked around with this message at 20:20 on Jul 12, 2017 |
# ¿ Jul 12, 2017 20:18 |
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You are reading it wrong. The rules just only apply to the approriate models and cant be passed around.
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# ¿ Jul 13, 2017 20:05 |
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Right now there's no downside to cross pollinating your lists outside of auras generally not applying outside their own chapter/warband/craftworld etc. You lose nothing. Codexes will probably start doing bonuses for having detachments of all one type though.
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# ¿ Jul 13, 2017 20:12 |
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Der Waffle Mous posted:Space Marines don't lose anything if thy're cross-pollinated into other imperium armies. I do not play imperium so i stand corrected, my apologies.
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# ¿ Jul 13, 2017 20:34 |
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I kinda feel a gold with a fair amount of black wash would pop nicely for the chest eagle.
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# ¿ Jul 14, 2017 01:10 |
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Cainer posted:Index says they only lose canticles if there are any non-Admec in the same detachment, but he's using two detachments. One full of Admec and the other with marines so pretty sure he still gets canticles. Hes not though. He said hes building a battalion detachment, using both armies to fill all the slots.
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# ¿ Jul 14, 2017 02:04 |
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Special army rules have always literally been about ignoring the usual rules. Harlequins get to fall back and shoot AND charge, at no penalty, for one thing.
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# ¿ Jul 15, 2017 16:05 |
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goose willis posted:Yes but at the penalty that they will forever look really loving stupid Fight me, bitch
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# ¿ Jul 15, 2017 16:10 |
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TKIY posted:All FW FAQs released and updated... Lol it says "Forces of the Astra Militarum" at the bottom of the xenos errata. The Kingfish posted:The ultramarine tactics are concerning. They are super good and it's easy to imagine GW loving the whole game up again with dogshit faction rules. They should have released chaos or deldar faction rules first to show they aren't planning on throwing those factions in the trash again this edition. The space marine codex is first so logically it'll be the worst this edition. Edit: goose willis posted:This is fun, to you? I'm a solitaire haver though
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# ¿ Jul 15, 2017 16:28 |
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Genghis Cohen posted:So I play eldar; I own mostly craft world and corsair models, with a few dark eldar and harlequins. I think the Ynarri rules are dumb as gently caress. I don't know if they're exactly too good. They're almost certainly better than battle focus, rising crescendo is key for harlequin units but strength from death has a similar effect by allowing you to get more hits in (as someone already stated). Hot take: it's really not that bad.
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# ¿ Jul 15, 2017 20:17 |
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TwingeCrag posted:Peep the cool gravis guys with dual plasma things in the back of the main pic One of the things i found interesting is this: quote:These have been changed a little from what you may be used to, and for the better – we’ve been able to make the Chapter Tactics very powerful and very flexible, but your army will need to be battle-forged to use them. Previous Chapter Tactics generally focused around specific units and weapons like Salamanders with flamers or Imperial Fists with bolter-armed Tactical Squads, but this time around, they’ll be benefitting every unit and every army build; the strength of the Space Marines is diversity, after all.
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# ¿ Jul 16, 2017 11:16 |
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GreenMarine posted:What's up with Necrons? Almost every kit is sold out online. GW is reboxing everything for 8th so once the stock depletes they put up sold out online then throw it back up a few days later in a new box. Keeps happening to the eldar.
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# ¿ Jul 17, 2017 00:18 |
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Beer4TheBeerGod posted:Primaris Murderfart Butttrain Please dont doxx me and my erotic fan fiction
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# ¿ Jul 17, 2017 00:56 |
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Id make a new one if only because it might get easy to lose posts when a new codex hits or something and people post up a storm.
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# ¿ Jul 17, 2017 04:21 |
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theironjef posted:Never have I been sadder to be all in on Eldar/Deldar/Ynnari than when I rolled up Gore Hippos or Psi Bees. Those could totally be new aspect warrior shrines.
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# ¿ Jul 17, 2017 05:33 |
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theironjef posted:Also Mega Man X villains. But yeah, if warlocks were just an aspect instead of whatever they currently are they'd make great Psi Bees. And drat but if eldar ever get little suits of elf-friendly Terminator armor they should completely be the Gore Hippos aspect, with the aspect champion having like a power bite. In the books and stuff even within a given aspect, there are multiple shrines per craftworld, each with a different exarch reaching their version of the aspect. Like a dojo, basically.
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# ¿ Jul 17, 2017 07:25 |
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# ¿ May 1, 2024 18:55 |
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You basically just have to house rule that poo poo before the game because yeah ugh its bad.
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# ¿ Jul 17, 2017 12:01 |