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I've had this game since it came out and haven't gotten past the seventh mission ever. I just feel like I have no control of my ships - if I try to attack smaller stuff it just maneuvers out of my firing arcs and I can't do anything about it directly. Hopefully this LP will help me be not terrible, I really love tactical space combat.
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# ¿ Jun 26, 2017 17:20 |
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# ¿ May 3, 2024 07:38 |
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DatonKallandor posted:I just ran mostly-laser loadouts. I don't need to burst down your hull or your shield if I can just snipe your generators with lasers and gunships. Lasers beat everything. I'd love to do that but it seems like (spoilers for a few missions ahead) the Angelwing is too slow maneuvering to use lasers effectively. It mostly just spins around trying to both orient it's turrets and get line of sight on the target devices. Am I just supposed to resign myself to brute force until I get more ships?
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# ¿ Jun 28, 2017 13:30 |
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HerpicleOmnicron5 posted:I don't This is really useful information. I didn't think about the ship rolling and how that would effect time on target.
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# ¿ Jul 1, 2017 17:37 |
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What counts as destroyed anyway? I'm going heavy lasers and so leaving ships as engine and generator devoid husks is the name of the game, but some missions want me to destroy all ships. Is there a specific set of modules to take out to fulfill this or do I just need to bring some hull destroying weapons.
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# ¿ Jul 3, 2017 02:35 |