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HerpicleOmnicron5 posted:In my experience it's only possible to save the whole convoy if the Chrome lasts at least 7 minutes. One way to overspecialise for this mission is to take as many energy shell guns as possible and knock out shields so the Chrome can kill. I just bought this game and played this mission (thanks herp and steam summer sale!), I lost nothing but the fat lady, and it makes an absolute difference that you tell your ship to take down shields, then target hull. Edit: The resource point system during ship refitting is how much you can change at that time, taking equipment off that was equipped previously does not free up more points, but replacing old equipment with new better equipment does take up points. As for the military, science, and engineering points, as I understand it, Military: weapon accuracy and fire rate Science: data mining (scanning), sensors, recon (figuring out what enemy ships are equipped with, often since weapons like flak sometimes aren't seen until they are used.) Engineering: How much you can change on your ship between missions and how fast your ship repairs it's subsystems. SugarAddict fucked around with this message at 08:50 on Jul 1, 2017 |
# ¿ Jul 1, 2017 06:52 |
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# ¿ May 8, 2024 19:21 |
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Soooo, since I've bought the game, I've been confused about ALOT of things, so I had to look up an FAQ, which explains some things (that the game never tells you), but not everything. Apparently you can unlock new weapons and equipment by scanning things and how well you did in missions, there are alot of secret stuff you have to scan, and a bunch of odd things that the game doesn't tell you but expects you to know and if you don't know you die and lose the mission. I don't want to have to look up an FAQ to know how to NOT die during a mission. SugarAddict fucked around with this message at 01:51 on Jul 3, 2017 |
# ¿ Jul 3, 2017 01:41 |
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Lasers are horrible in 90% of cases, if you want to take out subsystems you need gunships, if the target is unshielded then commandos and regular fighters can do it.
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# ¿ Jul 3, 2017 06:49 |
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If you take out the support gen, it forces them to abandon ship I think? since it's life support. If all the engines are disabled, only support gens can do stuff, but if the engines are destroyed then it forces an abandon ship since the engines are the primary power source. Fun facts: In the first mission you actually use the angelwing, you have time to scan the mechtoid as it's shooting you. And in your last mission, you have time to scan the wormhole and all the ships, if you just shot out all but a single bubble shell weapon on the last surviving ship.
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# ¿ Jul 4, 2017 03:36 |
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OAquinas posted:Not sure if "disabled" counts as "destroyed" though. Probably worth checking. Disabled systems/equipment have a red bar under them and don't work until they are repaired enough to work. Destroyed systems/equipment are darkened and can't be repaired. Ships that have disabled engines just float around, ships that have destroyed engines are abandoned.
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# ¿ Jul 4, 2017 08:28 |
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Fun fact, you can scan a mectoid during that time.
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# ¿ Jul 5, 2017 03:02 |
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radintorov posted:I'm pretty sure the "scan colony" objective is bugged: I also killed the mothership before scanning the colony, but unlike in the video I managed to complete the scan with a larger margin. However it still failed. You have a small amount of time to run over there with the angelwing and scan it.
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# ¿ Jul 9, 2017 00:08 |
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I just finished this game, and I have to say, I've had to repeat the game from the first "getting the angelwing" mission a few times because of improperly equipping my ships and having only so much I can change before a mission is annoying. Also gently caress not being able to tell your ships to stop shooting at the disabled ships because they explode violently and often take mission critical ships with them in the blastwave.
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# ¿ Jul 10, 2017 15:51 |
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Mighty Steed posted:What happens if the Brutus and/or Sparta die in the mission but you still complete your objectives? This is a very short game. SugarAddict fucked around with this message at 16:16 on Jul 11, 2017 |
# ¿ Jul 11, 2017 16:02 |
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Thats the point where I gave up and looked up an FAQ. Go to first radiation point, wait for cloak to cooldown, go to second radiation point, wait for cloak to cooldown, put aux power to engines and hurf durf it straight to the station.
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# ¿ Jul 14, 2017 19:35 |
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Veloxyll posted:The next mission is the worst of the stealth missions. I got stuck on both beginner and Medium there I figured out how to cheese this mission: If you get one gunship and two marines detachments and some savescumming, you can disable the plot device and one other device on the target, also you can launch fighters and stuff while cloaked
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# ¿ Jul 16, 2017 05:35 |
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Highlight of that video right here:
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# ¿ Aug 1, 2017 19:41 |
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For the next mission and some of the future missions just load up the angelwing with highest tier batteries and aux generators you can put on it, and as soon as the mission starts send out Angel on an orbit around the angelwing. She will drain the Angelwing's energy initally but the ship can and will still regen aux energy as long as it's not in combat, and you will want to deploy her as much as possible.
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# ¿ Sep 24, 2017 01:45 |
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You didn't scan the dead ships, I dunno what you get for it, but you can scan them. The next mission, any weapons or devices you destroy will remain destroyed for the mission after that. As far as I know it is impossible to save the station SugarAddict fucked around with this message at 03:51 on Oct 8, 2017 |
# ¿ Oct 8, 2017 03:45 |
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# ¿ May 8, 2024 19:21 |
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For those valdrag ships, I destroyed all their systems but the IP drive and the combat drive and it was fine, I didn't test out killing them all though.
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# ¿ Oct 11, 2017 22:53 |