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RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Got Superhot, YDKJ Vol. 1 (nostalgia!), Catlateral Damage for the fiance, and Crosscells. Still waiting on Subnautica and a few others to leave EA because gently caress that. That saves fifteen bucks in my wallet for XCOM 2!

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RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Junior Jr. posted:

Just paid for all of my wonderful expensive games IN BITCOIN! Now I can have fun with Prey, RE7, MGSV, Talos, and Dead Rising without killing my wallet!

Cryptocurrency IS THE FUTURE, all you goons were WRONG! HA HA HA! YOSPOS BITCH!

lol

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Bobby The Rookie posted:

I'm not sure what people mean when they call Hollow Knight "floaty," there's no wind-up or slow-down momentum when you move or finish jumping, you have perfect air control when you jump, and you even have varying height levels to your jump based on how long you hold the button down. The timing and arc seems pretty normal to me? I've also not had problems with inputs while using a controller, it's 1:1 as far as I can tell.

Using a controller it almost feels like my dude keeps going just a bit more than I want him to, but I've realized I'm comparing the game to Rogue Legacy because it feels almost identical so far and it was tighter than it. Whatever it is it's making platforming annoying.

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