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I'm currently using a 29-byte buffer because the data I'm handling has a fixed 3-byte preamble and then goes into a register that's 32 bytes wide. Feels pretty good op
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# ¿ Jul 2, 2017 00:15 |
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# ¿ May 16, 2024 01:55 |
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quote:When I worked at Planet Moon, we made an educational game for the Gameboy DS called BrainQuest. The DS only has 4MB of RAM, and toward the end of the project, we were running right up against that limit. When the final assets came in and were added to the package, we were just over the 4MB limit. One of the engineers grinned and walked over to his computer. He opened up main.cpp and commented out the following line:
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# ¿ Jul 2, 2017 00:46 |
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COACHS SPORT BAR posted:use whatever size you want just be polite about it lol @ that weakass tip. real ballas tip like this: code:
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# ¿ Jul 10, 2017 23:13 |