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Since May 15th, 2012, millions of people have been playing the hack & slash action RPG that has attempted to redefine the genre it created almost 25 years ago. This game has come a long way from launch and there is barely anything left of launch D3 outside of the release character classes and tile sets. NEW & RETURNING PLAYERS ~The talented community pillar WolfCryer has created a series of newbie friendly guides to help explain the myriad game systems present in Diablo 3, these are also perfect for returning players who might be lost with all the new game mechanics. Classes The game is experienced through whichever class you are playing as. Diablo 3 launched with 5 classes and has added two through DLC. Barbarian: Demon Hunter: Monk: Witch Doctor: Wizard: Crusader (Launched with Reaper of Souls expansion on March 25th, 2014): Necromancer (Launched with Rise of the Necromancer Pack on June 27th, 2017): GAME MODES: Softcore vs Hardcore: Softcore is the classical gaming experience catering to all players. Hardcore is a separate gameplay mode that partitions from your softcore account, so things like gold, GR's unlocked and transmogs do not cross over. Hardcore means that your character can only die once. This dramatically changes many playstyles and regardless of your opinion on whether or not all deaths must be 'fair', there is no better way to improve your diablo 3 abilities than to learn the ins and outs of your class in high level GRs. Campaign Mode: LoL Adventure Mode: This is the meat & potatoes of Diablo 3. Diablo 3 consists of 1% leveling to 70 and 99% grinding resources to improve or replace your gear. You'll need a wide assortment of crafting mats to min/max in this game and so you'll need to get to know these different activities.
Game Systems:
USEFUL LINKS: https://maxroll.gg/: a website put together by high level streamers and community leaders, this offers the most content complete Diablo 3 resource online. D3Resource.com: This handy-dandy resource guide for Diablo 3 contains a plethora of valuable checklists and calculators that allow even the most casual of Nephalem to take their characters to the dizzying heights of high-end gameplay Icy Veins: A Blizzard-oriented fan site where many high-end GR grinders post their builds. Diablo Fans: A fan site that acts as a community hub for the game. Most builds are posted here. Kadala Minimum Level Chart: a resource for planning the earliest levels to gamble for key build items. Difficulty Index: this shows you the differences in Exp., Loot, and Monster stats between difficulties Ye Olde Range Chart Major Streamers//Community Leaders: Bluddshed: YouTube\\Twitch Deadset: Youtube Dropaduski:Youtube\\Twitch Rhykker: Youtube\\Twitch Wolfcryer: Youtube\\Twitch sVr: Twitch Bigdaddyden76: Twitch Leviathan: Twitch Discobear: Twitch Wudijo:YouTube//Twitch Bust Rodd fucked around with this message at 10:49 on Aug 27, 2022 |
# ? Jun 28, 2017 01:39 |
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# ? Apr 19, 2024 12:19 |
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Season 27 Start Date : Friday August 26th @ 5PM PDT/CEST/KSTBlizzard posted:Looking to turn the tide of an unremitting war between light and darkness, the Angels of the High Heavens have embedded a token of their righteousness in Sanctuary. Cunning Nephalem seeking an advantage in combat will undergo an angelic trial, crystallizing a symbol of their morality into pure, otherworldly perfection. The specific celestial force imbued within by the divine is unknown—an answer waiting to be sought on the battlefield. Go forth, Nephalem! Haedrig's Gifts
Nintendo Switch Diablo 3 Goons: Bust Rodd posted:SW-5002-8050-9746 Suburban Dad posted:Edit: in for diablo budz though SW-3528-9774-7197 Vic posted:we can be diablo buds SW-0424-0008-8915 Meridian posted:SW-6111-9281-4057 RodShaft posted:Switch me... Russad posted:based on another diablo thread pretty sure my code is 5307-0485-5998 External Organs posted:Super stoked to goon up on switch in a few weeks. Barreft posted:7329-3822-6987 Bust Rodd fucked around with this message at 10:56 on Aug 27, 2022 |
# ? Jun 28, 2017 01:39 |
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I shoulda known
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# ? Jun 28, 2017 01:41 |
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Wow, you actually used my subtitle.
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# ? Jun 28, 2017 01:43 |
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# ? Jun 28, 2017 02:12 |
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Woot ground floor. Got my necro to 70 using cheater gear. Now to wait for the nerds to figure out the fastest clear spec.
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# ? Jun 28, 2017 02:14 |
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Necromancer is fun, but the corpses are ugly and it has like a third of the transmog options of other classes. Dressup is like half of this game.
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# ? Jun 28, 2017 02:21 |
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veedubfreak posted:Woot ground floor. Got my necro to 70 using cheater gear. Now to wait for the nerds at blizzard to make the character functional
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# ? Jun 28, 2017 02:24 |
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I can't wait to skellyman
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# ? Jun 28, 2017 02:26 |
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Blizzard 2017: Lets make a new necro class, but lets take the two most popular playstyles and make them garbage.
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# ? Jun 28, 2017 02:35 |
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Blizzard 2017: we guess the world just isn't ready for a black necromancer yet
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# ? Jun 28, 2017 02:40 |
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Excitedly downloading this new patch at a whopping 2KB/s
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# ? Jun 28, 2017 02:44 |
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Your cool bone daddy finally came back from the cigarette run. Probably because you're finally too old to be on his insurance.
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# ? Jun 28, 2017 02:49 |
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The base game, and expansion are on sale each. Battle chest is . PC version. No idea about consoles.
Bob James fucked around with this message at 02:53 on Jun 28, 2017 |
# ? Jun 28, 2017 02:50 |
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From reading the skill descriptions it seems like an army of skeletons is actually hard to maintain? Not even sure if I want to kill time with this until the XCOM 2 / Forza 7 / Shadow of War quarter of hell.
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# ? Jun 28, 2017 04:12 |
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I'm not sure if the passive that summons the 7 or so skeletons is constantly re-summoning them, or just slowly and steadily draining my essence. Every time I look at it, it's just slightly less than full.
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# ? Jun 28, 2017 04:35 |
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I heard that the female necromancer and the Skeleton King are dating. Good for them.
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# ? Jun 28, 2017 04:59 |
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I can't believe I wasted 15 bucks on this dammit blizz
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# ? Jun 28, 2017 05:25 |
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how I feel right now
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# ? Jun 28, 2017 05:47 |
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Corpse explosion is so underwhelming and I know it's really because the graphics are half-assed. Can they really not just make it so you're actually exploding the actual corpse?
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# ? Jun 28, 2017 05:47 |
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berserker posted:Corpse explosion is so underwhelming and I know it's really because the graphics are half-assed. Can they really not just make it so you're actually exploding the actual corpse? Then again, I really like CE, so /shrug.
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# ? Jun 28, 2017 05:52 |
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Its entirely made up for by the fact that the phylactery hearts pump. Also corpse explosion is awesome and I like easily seeing what I can and can't explode.
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# ? Jun 28, 2017 05:53 |
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I really like the corpse explode system. It's a really fun way to turn an entire screen of enemies into soup.
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# ? Jun 28, 2017 05:54 |
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Those cartoon rib cage corpses that show up on the ground make me laugh
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# ? Jun 28, 2017 05:54 |
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Already working on a lovely build that I'll probably have to entirely redo later. At least I have my Demon Hunter SPEED WEED to make farming less of a pain in the rear end.
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# ? Jun 28, 2017 06:07 |
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First impressions on the necro by somebody who just started playing and hasn't seen endgame content yet, so take w/ grain of salt: It's going to need an awful lot of work to make it fun, unfortunately. The good: - voice acting seems fairly good most of the time (haven't tried the female version yet) - stylistically the necro looks good, i think they nailed the aesthetics - some of the skills feel really satisfying to use (i really like corpse explosion, the bone spirit is fun, the obligatory movement skill is cool etc.) - some of the skills do a ridiculous amount of damage, and successful builds will probably exist centered around them The bad: - summoning skills are kind of a shitshow. Skeletons don't do enough damage to be worth it by themselves, golems seem kind of useless outside of maybe some weird builds, and... - ... why the hell are all my passives so poo poo? I kind of expected at least some of the "make summoned poo poo better" passives like the WD has. The only one is "summoned units last 25% longer", which does gently caress-all when your skeleton mages only last 6 seconds by default - skeleton mages and revives last only a few seconds, so minion playstyle gets spammy as poo poo - here's a big one! you ready? We have an entire tree dedicated to curses, and none of them is Amplify Damage lmao. I thought there would be runes that do that, in order to buff up the pet builds, but nope! - Generators do gently caress-all for damage as well, compared to the other classes - skills are all over the place. it feels like design by committee, like four different teams had four different playstyles each in mind and tried to give you skills to enable all of them. the result is that none of the playstyles is especially well supported. The ugly: Skeletons and corpses look bad imo, especially the corpses I'm going to keep playing this for a while and see if maybe I'm just missing something vital, but right now it feels like the class might become fun a couple patches down the road.
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# ? Jun 28, 2017 11:09 |
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Corpse Explosion is cool, I guess that's what I'll use once the new season starts. I just looked at my old non-season stash loaded with gear from 2 years ago and I now have an anxiety disorder. Is there any reason to keep playing before Season 11 starts?
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# ? Jun 28, 2017 12:00 |
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Corpse Explosion is very cool.
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# ? Jun 28, 2017 12:05 |
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botany posted:
I don't know, mine were really tearing it up in Catacombs, and they made short work of Andariel. They seam to lose steam in Act II, especially the Maggot Lai.......oh wait a minute.....
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# ? Jun 28, 2017 12:09 |
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ground floor in a massive thread for a game i barely play
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# ? Jun 28, 2017 12:39 |
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Serious question because I haven't played since RoS first came out: Are the highest levels of play still only accessible to a very particular set of gear and skill loadout for each class? I hadn't played around with the cube, but I thought that was suppose to open up a lot more options. I tend to enjoy the non-cookie cutter loadouts and hate being forced into something. For example: I rocked a Summoner Druid in Diablo II and was poo poo on incessantly for not being able to clear Hell as quickly. But then I could just leave Boris (the bear) on the waypoint when a level 94 Amazon came to PK all of us. The Amazon would get one-shot - I would get a bunch of gold and an ear and everyone would laugh and praise my bear. This was the most memorable moment of my high school years.
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# ? Jun 28, 2017 12:45 |
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I find corpse lance extremely fun, especially during land of the dead. There's just something about jamming its button and watching spines go flying.
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# ? Jun 28, 2017 12:46 |
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Tinfoil Papercut posted:Serious question because I haven't played since RoS first came out: If you're absolutely pushing to be the very best on the leader boards (with no rewards) then yes. If you're just trying to get 90% of the way there you get a fair bit of freedom. If you just want to stomp in demon's faces for 20-40 hours every season then pick a class at random and go wild and you'll hit at least GR70 (unlocks "Primal" items that come with maximum rolls on all stats).
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# ? Jun 28, 2017 12:56 |
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Tinfoil Papercut posted:Serious question because I haven't played since RoS first came out: Short answer yes but long answer is that it depends what you consider the "highest levels of play". The only area of the game that is uncapped in difficulty are greater rifts, and if you want to compete on the leaderboards you will be using a cookie-cutter build. But aside from GRs, torment 13 is the highest difficulty and offers a lot of flexibility in how you want to set up your character. Many people will take one of the GR clearing builds and replace a few pieces for a "speed" build, there are many speed builds are completely different than GR builds, you can ignore all that and just play what you want.
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# ? Jun 28, 2017 12:59 |
Sir Lucius posted:I find corpse lance extremely fun, especially during land of the dead. There's just something about jamming its button and watching spines go flying. Yeah, I'm not likely to remove Corpse Lance from my skill bar any time soon. It looks amazing, and is so far very satisfying. Kill monsters, use bones of those monsters to kill other monsters. Metal. Land of the Dead is also an early favorite. But I'm only up to, like, level 35 on my lady Necromancer, because I didn't have a ton of time to play last night. So far, I love her. I agree that I wish there were more pets. But the ones that are there are great. Having 7 Skellys up that I can send after one target for increased damage is surprisingly effective so far. Spamming the Mages isn't particularly fun, as you have to basically always be doing it while you have the essense. I've been sticking with Bone Spikes so far as my primary to keep myself out of the poo poo, but Scythe looks awesome, and I may switch to it as I build her up to be able to take a hit. Basically, half way to max level, I'm having fun.
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# ? Jun 28, 2017 13:06 |
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mewse posted:Short answer yes but long answer is that it depends what you consider the "highest levels of play". The only area of the game that is uncapped in difficulty are greater rifts, and if you want to compete on the leaderboards you will be using a cookie-cutter build. I have no interest for the leaderboards with no rewards - I just want to curbstomp demons for a while and find shiny objects. I also like the Campaign mode. This is probably wrong of me.
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# ? Jun 28, 2017 13:17 |
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It's too early to really judge the necromancer right now in my opinion, but i'm seeing players in non-season getting into the 95+ greater rift range already. Granted they have a crazy amount of paragon levels and it'll be interesting to see how the necro holds up in a new season. But the potential is very promising.
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# ? Jun 28, 2017 13:33 |
as someone whose necromancer experience so far is clearing one act's worth of bounties, my opinion is that there could stand to be another couple models of corpse tied to enemy size it's kind of silly when you kill a swarm of cockroaches and a bunch of full-sized human torsos pop out
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# ? Jun 28, 2017 13:39 |
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I said come in! posted:It's too early to really judge the necromancer right now in my opinion, but i'm seeing players in non-season getting into the 95+ greater rift range already. Granted they have a crazy amount of paragon levels and it'll be interesting to see how the necro holds up in a new season. But the potential is very promising. You almost can't judge how these classes are going to perform based on non-season with 10+ seasons of paragon combined. When someone has 3000 paragon they can nearly literally waltz into 80+ with any set and crush it. That much makes such a huge difference you might as well be playing two characters at once.
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# ? Jun 28, 2017 13:50 |
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# ? Apr 19, 2024 12:19 |
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I think CE has some good potential with Inarius and that poison scythe thing but I haven't farmed up all the necessary pieces to make it all fit just yet.
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# ? Jun 28, 2017 14:04 |