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Is 4 hours really necessary for Smash4? I thought reducing matches to 2 stocks made it much faster?
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# ¿ Jul 13, 2017 09:46 |
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# ¿ May 21, 2024 15:39 |
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C. Everett Koop posted:Reminder that this year's EVO is already an unmitigated failure and the whole event can only be saved by dumping the Capcom games and making Sunday Melee Top 16 only. They only have about a 15 hour block on Sunday--not nearly enough time for Melee Top 16.
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# ¿ Jul 14, 2017 07:11 |
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KOF Top 8 for those who missed it: https://www.youtube.com/watch?v=lgNTPJkaUEM Absolutely amazing from start to finish. In a just world, this would have been on ESPN. Incredible spacing, execution, movement and clutch play, featuring REAL comebacks, not made with activating V-Trigger.
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# ¿ Jul 15, 2017 19:05 |
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BB is still more popular than GG in Japan, which is why they want it to boost Sunday's ratings.
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# ¿ Jul 15, 2017 20:32 |
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pospysyl posted:Why are there so many stuns in this game? It's a throwback to Super Turbo. But the real answer is b/c defensive options in this game suck and stun damage on normals were really cranked up from SFIV b/c Capcom wanted to encourage aggressive play and comebacks more.
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# ¿ Jul 17, 2017 04:13 |
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Gootecks sounds and looks he's doing a shot of vodka between each interview.
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# ¿ Jul 17, 2017 05:19 |
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# ¿ May 21, 2024 15:39 |
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Sam Sanskrit posted:Is there a visual touch point or reference for the Karin fights? I've never been able to put my finger on it but I have always found her fighting style extremely cool. Especially her throw and that move where she hit people with her back. Her throws seem rooted in Aikido. Her shoulder, back, elbow, and hip strikes are a trademark of Baji Quan.
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# ¿ Jul 17, 2017 05:27 |