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Reading some divisive stuff about the wizard basketball part, but for those that beat it does it have Transistor's problem where the game ends just as the gameplay mechanics/systems start to get more complex and interesting for the player?
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# ¿ Jul 27, 2017 14:04 |
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# ¿ May 19, 2024 00:12 |
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JuniperCake posted:That's a hard question to answer. Unlike transistor, a lot of the customization comes in much sooner (instead of having half of it locked in NG+). But the customization is much more limited in general and you actually have less flexibility as the game goes on due to certain mechanics. There's definite strategy and interesting things you can do by utilizing characters together but half the time it's probably easier to just bait the enemy with one of the fast characters than do any complicated combo. Also unless you jack up the difficulty settings, the AI isn't that hard to manipulate. I'm sure if you do though you can make it very hard for yourself if you want in the mid-late game. Thanks, this sounds like something I might bounce hard off on so I'll wait for it to be a ps+ freebie
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# ¿ Jul 27, 2017 17:25 |
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I bought this even though I thought I'd bounce hard off of it but I really wanted to hear more Supergiant music and I ended up thinking the music so far is the weakest of the 3 games (I haven't heard all the music with the vocals yet admittedly), the visual novel stuff being servicable, and really liking wizard basketball which I think is the complete opposite of the consensus. Also my favorite Supergiant game right now I know everyone said the kotaku review spoiled a key-gameplay mechanic so I read the gamespot review instead and that also spoiled liberating only one person up at a time without warning. I don't care but it was funny that everyone said to avoid kotaku and the next review I read spoils the same thing. Mid(?) game spoiler question: Volfred said he made a list of the % amount each exile being sent up would contribute to the Plan, is there a way to actually see that, is it just characterization for Volfred, or should I just keep playing the game
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# ¿ Aug 14, 2017 14:29 |
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I figured it was just flavor. I've been scarred for life by Valkyrie Profile's hyper esoteric and specific approach to its best ending
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# ¿ Aug 14, 2017 14:36 |
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Zerilan posted:Just finished this. Felt like as a complete package it's probably Supergiant's best game I just finished this after a late night binge too and I agree with this. I was disappointed in the music though which are a selling point of Supergiant games for me. There weren't any Bastion-style earworms or the pieces in Transistor. I appreciated what they were going for with the dynamic lyrics but I'm not in a rush to infinitely loop youtubes of the songs or buy the soundtrack. This is the first Supergiant game I'm gungho about doing a replay to see what changes when I choose the opposite or if I do the liberation rites differently and playing on hard even though I found the upgraded triumverates in the endgame a bit much for me even on standard
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# ¿ Aug 15, 2017 13:54 |
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How does manipulating the rankings on the planner work? Do you just throw a match and the team that won goes to the liberation rite?
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# ¿ Aug 15, 2017 14:13 |
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Harrow posted:Ultimately, though, I never felt like I had all that much control over it. Sometimes I'd target a team to knock them down and they wouldn't really lose that many points at all. And you never really have enough matches between Liberation Rites to do some serious manipulation of the rankings. I think my plan next time through is to challenge the Essence every single chance I get to try to keep them as far down as possible, though. They really are nightmares in the Liberation Rites. Not even the last Liberation Rite gave me that much trouble. I had the reverse experience (though I played on normal without titan starts), the Essence were manageable but the spoiler team demolished me every time
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# ¿ Aug 15, 2017 14:34 |
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Now that you mention that I wonder if there was Valkyrie Profile min/maxing or a triumvirate draft that got cut
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# ¿ Aug 15, 2017 20:15 |
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# ¿ May 19, 2024 00:12 |
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I decided to throw a bunch of matches in my 2nd playthrough to try to get to fight different teams for the liberation rites and the heightened AI completely breaks if you don't move your team. They'll just stand there.
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# ¿ Aug 19, 2017 00:39 |