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ponzicar
Mar 17, 2008

Tasteful Dickpic posted:

I wonder.

Why are there rowboats in the sewer?

http://www.smithsonianmag.com/history/quite-likely-the-worst-job-ever-319843/ perhaps?

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ponzicar
Mar 17, 2008

Psychepath posted:

It's bad game design that the Souls series gets a weird pass for that the only reasons to kill enemies are to collect experience and static items, but as soon as you've had your fill of xp and/or don't care about items, you're best off to just run. I suspect that's why they fill DLC with so many unique weapons, so no matter what xp level you are, you won't blitz through your first time.

I think that's by design. Your first time through an area, you don't know where you're going, where items and enemies are, or which areas are safe, so the best thing to do is carefully advance, explore, and dispatch anything that attacks you. Once you know where you're going, whether it's because you died in a later area, or are on a new game +, you can save yourself time by running past everything.

Edit: And thinking back to how many attempts some of the tougher bosses in this series can require, fighting everything between the bonfire/lantern and fog door every time would be very tedious.

ponzicar fucked around with this message at 07:27 on Aug 11, 2018

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