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GreenBuckanneer posted:I know it's probably stupid garbage and I'm a bad person or artist for tracing but I'm doing a Pathfinder thing and I found a guy's art (who has taken all of his art offline like 7 years ago for some reason) and I thought it fit really well, so I traced the whole thing and colored it myself Am I racist for saying the humanified version you did looks better than the original? Well...your version looks better than the original. In my opinion, of course. The background's "fuzz" effect creates a nice, misty foreboding sense, which creates a good backdrop to the look/feel of the character in question. Speaking of said character, I'm getting a powerful Solomon Kane vibe from him (not the film version, though...well, maybe a little, but I really didn't like that movie). All he needs is a battered Puritan hat to make that particular thought-image complete.
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# ¿ Oct 9, 2021 19:46 |
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# ¿ May 15, 2024 13:39 |
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Organza Quiz posted:I made a mouse! Mousie!!! ^.^ Seriously, though, you did a fantastic job on the tiny little paws. Besides them being adorable (which is beside the point in serious critique), as you noted yourself, hands/paws/delicate appendages of all sorts are objectively hard to make look right. Well, yours look great on this li'l guy, and you deserve praise for the work.
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# ¿ Oct 9, 2021 19:50 |
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Parrotine posted:Couldn't get this idea to work so decided to scrap it. Was gonna trash but I also put a lot of time into trying to turn it around so I'll just post it here. Sounds like you've already got a pretty good idea of what went wrong, and how. Still, a little critique - but only a little, since that sort of stuff can sting. Focusing on the positive, I love the colors: the way they clash and contrast is pretty darn cool, in my opinion. The shading and little fiddly details of each character are also interesting, and make for pleasant eye candy, the crunchy sort. On the negative side, speaking as a non-artist, I'd say that the main issue I see with the work is that the foreground and background characters look more as though they're on the same more-or-less flat plane. Adding some additional perspective to make the contrast between what's closer to the viewer and what's further away seems to be what's needed in this situation.
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# ¿ Oct 10, 2021 03:13 |
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Well, since this is a thread to share stuff we made that we're proud of (perhaps in a misguided fashion, but ah well: we do what we can): https://www.youtube.com/playlist?list=PL6MYxEZbIKFsJfEqla_Q1gyV-rkgSh9Jc I made a thing! That's a link to a playlist of a series of Youtube videos I've made, and am making, all about the underlying theory behind roleplaying games, and how to effectively tell stories through them. The first three videos are presently uploaded, but I've got over ten now scheduled to pop up, one per week. Of course, it's strictly amateur hour stuff, as I'm doing everything by myself, and have to learn it all along the way. Still, I hope that what's there is still reasonably all right in quality, and will steadily improve as I get that necessary experience. And more still to come, though still in the drafting phases presently. Edit: And, uh...sorry. I'm sure I've offended folks with what I've already posted. Please forgive my errors: they weren't intentional, and I'll try to avoid them in future.
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# ¿ Oct 20, 2021 19:13 |