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This was the one game I never knew I wanted. Rabbids also seem less, uh, Rabbid-y in this game. Like, normally they're the video game equivalent of minions and just run around doing random things like yelling or causing property damage, but it seems like somebody decided to pull the reigns back a bit so they're actually tolerable.
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# ¿ Aug 17, 2017 07:24 |
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# ¿ May 16, 2024 06:41 |
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https://www.youtube.com/watch?v=Tx8E_c2o87M Here's a crosspost from the Switch thread. Rabbid Luigi is your standard assault/AoE character, but he also gets vampire upgrades.
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# ¿ Aug 19, 2017 22:33 |
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DalaranJ posted:It is. 20 hours isn't half bad. Seeing as there's skill trees and (hopefully) soul-wrenching levels of hard difficulties, the game probably has a decent amount of replay value. XCOM was certainly replayable, and that had just four classes with two branches of skill trees a pop.
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# ¿ Aug 20, 2017 22:06 |
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RazzleDazzleHour posted:I can't believe Yoshi is loving dead It's his fault for missing a 95! Also if any of you haven't seen this video, it's pretty important since it actually has almost nothing to do with demonstrating the combat in the game. https://www.youtube.com/watch?v=QeQBRjGFx90 [OMINOUS MUSIC PLAYING]
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# ¿ Aug 21, 2017 02:38 |
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Happy Noodle Boy posted:Yeah, sucks for XCOM 2. No one is going to buy the expansion while this game is out. Nah, I'm getting it. It's not going to be touched for a while, though. I'm not sure how much overlap there is between Switch users and PC gamers.
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# ¿ Aug 22, 2017 00:02 |
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CharlieFoxtrot posted:Rabbid Peach seems like a solid Specialist/Support-style class She seems pretty similar to XCOM 2's specialist class, oddly enough. They had a mobile drone that did things like attack enemies for you or let you group heal.
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# ¿ Aug 22, 2017 22:25 |
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Internet Kraken posted:There's a loving tv show??? Yeah it aired on Nickolodean I think. I watched a few episodes and I thought it was passable but it's nothing more than a time waster. Sort of like actual Rabbids games, actually.
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# ¿ Aug 26, 2017 02:56 |
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Twice now I've had Peach cold cap Mario in the back of the head when I set her to royal sight. The first time I didn't know she had spread on her gun, so that was forgivable. The second time Mario got launched as the boss moved to a new location, and so Peach somehow airshot Mario on reaction. Both times killed him.
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# ¿ Sep 4, 2017 01:21 |
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Okay I've already decided. Rabbid Yoshi is the best. I already loved him with how the boss squeezes him to make him puke out grenades and absolutely adored the animation where when the boss is on fire, he'll uses Rabbid Yoshi to stamp out the flames and it makes a rubber ducky squeak with each impact, but everything about him just makes him out to be a hyperactive toddler with a grenade launcher and Yoshi suit and it's fantastic. Macaluso posted:Oh my god gently caress ink, what a pain in the rear end mechanic I'm been running Mario with skills spec into his overwatch ability and slap a bounce-effect gun on him. When he crits, his overwatch activates while the enemies are in midair and he gets some sweet airshots. It's been a pretty valuable tool most of my playthrough thus far.
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# ¿ Sep 6, 2017 03:17 |
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Macaluso posted:No! I went with the tactic he1ixx posted! It just wasn't working out for me. In the end I had to basically sacrifice one of my guys (Luigi in this case) to use up the enemy's special attack so that Mario and rLuigi could finish the job. Oh. I remember that. I ran Rabbid Luigi, Peach, and Mario. I had Rabbid Luigi dash into things and tank the reaction shots, Mario stomp enemies, and Peach come in to heal and do crowd control. But there's a ton of options for you to counter them. You just a dedicated bullet sponge.
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# ¿ Sep 6, 2017 04:58 |
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katkillad2 posted:I've been doing everything 100%, got the first 3 worlds down and starting on world 4 tonight. Luigi is finally starting to show his weaknesses. Even with max life upgrades he can't take more than two hits from regular enemies. Had to switch him out with characters with more health to get the perfects. Really? Luigi has been holding up for me, but he's map-dependent. I team jump him up to high ground with max height damage bonus and keep him on steely stare. Otherwise I make him hang back behind full cover. He's got a super long range so he can hang pretty far back.
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# ¿ Sep 6, 2017 05:16 |
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ConfusedUs posted:Midboss of World 3 was...pretty easy? Spooky Trails was definitely when the game gets pretty Ubisoft, especially with enemies with nipple guns, two Rabbids watching the moon until one starts licking the other's face, Beepo doing a lot of implied swearing and also Rabbid Yoshi just existing in general. Oh and the boss. Still, that's not necessarily a bad thing.
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# ¿ Sep 7, 2017 05:32 |
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Folt The Bolt posted:So... are we all in agreement that this is how the status effects range from best to worst? I would rank bounce/push and fire above honey and freeze. All three trigger overwatch abilities and can lead up to 1-turn kills on a pretty much any enemy, although fire isn't as helpful as it can also get your temmates. Honey's just sort of situational.
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# ¿ Sep 7, 2017 11:03 |
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I just had the game crash on a midboss I was one hit away from perfecting, and you need to do a battle immediately before said midboss that you start from the beginning of if you restart the midboss battle. And for some reason, I'm not even mad. Also I'm still running Luigi. He's downright terrifying, especially with 3X 1-turn steely stare. If you're having trouble utilizing him, just keep abusing his ridiculous range and give him max team jump movement and high-ground damage skills.
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# ¿ Sep 9, 2017 01:45 |
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I went back to do the world 4 challenges and every three seconds, no matter where I was, I heard Bowser Jr. constantly laughing (even during the challenge fights) and it was slowly driving me insane. I found out it was because he spawns on the map for the secret chapter and for some reason you can hear his laugh everywhere. Nothing was more cathartic than finally shoving a sentry down his throat to shut him up after about one and a half hours of hearing his grating laugh.
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# ¿ Sep 13, 2017 02:34 |
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Ometeotl posted:Challenge 3-10 is wrecking me What do you have to do for that one?
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# ¿ Sep 14, 2017 07:22 |
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While it has a lot of mechanics ripped straight from the modern XCOM games, it's still pretty apples to oranges. I'd say it's akin to a seperate game in a genre, like a first person shooter such as the modern Doom versus the Metroid Prime games in terms of how different the two are. Mario + Rabbids, compared to XCOM, is extremely mobility-based and very focused on aggression and constant damage as opposed to defensive play (the game even outright rewards you for bumrushing in the ranking system) and fights and battles come out at a very rapid pace. So, oddly enough, Mario + Rabbids would be the Doom 2016 in that comparison, as long as you replace development and research from XCOM with a one-stop shop that updates as you progress and overworld puzzles.
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# ¿ Sep 16, 2017 00:53 |
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Macaluso posted:okay I take back what I said about that challenge (kill 18 enemies). The end of that made me laugh out loud It starts with a 50HP ziggy, and ends with a 50HP ziggy. It's like poetry, you know, it rhymes. Theta Zero fucked around with this message at 22:59 on Sep 17, 2017 |
# ¿ Sep 17, 2017 22:57 |
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I don't remember who said Luigi was bad but whoever that was, you are so wrong that it hurts. It's the same camp as the sniper class in XCOM 1. You just plop him on high ground for a downright bonkers damage bonus, and with a 3-shot, 1-turn cooldown overwatch making you able to fire on average twice per turn, and a sentry for crowd control, and an ability to add 3 cells to your movement for you and your other characters, and a ridiculous mobility to get to superior positioning and the longest range in the game so you never have to leave that position. Not only that, but slapping Mario's damage bonus ability on Luigi gives him four whole shots which, with max weapon strength and high ground bonuses, do about 550 non-crit damage that you can focus on a single target or on multiple enemies. Luigi has carried me through all four of the challenges. He's just so good. I mean, every character is really good, but Luigi is anything but bad. For anybody struggling with the ultimate challenges, give Luigi max high ground bonus and overwatch abilities and just set back and let him handle everything. Pair him up with either Rabbid Peach to pick off stragglers or Rabbid Luigi to do the same, both are capable of keeping Luigi fully healed.
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# ¿ Sep 20, 2017 05:43 |
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Beelzebozo posted:I literally don’t remember anyone at all saying this anywhere in this thread. We’ve all been saying he’s the best character since the beginning. Anyways I wouldn't call any character in the game bad, there's just some that are more absolutely bonkers at killing everything than others. Towards the end of the game I rarely used Peach since her overwatch gives her a tendency to over-enthusiastically execute her teammates with her shotgun and her healing is very piddly, but even then she's a major power house with her shotgun if you get her in close.
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# ¿ Sep 21, 2017 01:36 |
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Arby's has been doing an ad campaign where they reference video games using Arby's packaging and food. They referenced Rabbids recently:
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# ¿ Sep 28, 2017 08:11 |
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# ¿ May 16, 2024 06:41 |
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SeANMcBAY posted:I got this game at launch and completed world 1 but put it down until now. Should I go straight to 2 or should I be doing the challenges in world 1? Do the challenges in world 1. The game is balanced so that it assumes you do that. If you don't, world 2 will be considerably harder and if you go back and do the challenges, they'll be pretty brainlessly easy with very underwhelming rewards.
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# ¿ Oct 21, 2017 05:44 |