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Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Inventory contact juggling is surprisingly enthralling.

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Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Yeah, the shotgun seems more like a mook sweeper than a boss killer. Might as well sweep the mooks, right?

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
It's weird how the inexplicable merchant is one of the big breakout hits of this game. I suppose that guy has no coherent reason to exist so they just went nuts with him.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Pretty sure you'd have to triple-green eventually. How much health does that poo poo restore, anyway?

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Yeah, I like how you're actually encouraged to let everybody storm the building because you don't get their stuff otherwise.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Alas, poor innocent giant burly bug dude, felled by the oldest of man's inventions - fire on demand.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Salazar mashed the large red button labeled "deploy stupid-looking lock puzzle" on his way out. It's really an essential castle function - it was actually the third castellan who put it there.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
That rocket-assisted cutscene was glorious. Well done.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
The Ashley section was an interesting little mixup to the rhythm. Have you got respawning environmental things to huck at enemies, or are opening doors the only thing in limitless supply?

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Does the shotgun just deal random (or at least highly variant) damage to things in its cone of effect? Or are some bugs just sturdier than other bugs?

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Okay, I laughed at the TMP ammo locked in the fume hood. DANGEROUS GUNPOWDER REACTIONS.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Seeing you just go "nope, magnum" to every endgame thing is a joy. Overtuned it would just get ridiculous.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Now everything's fine! Thanks, deadly radiation!

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
So, what controls when that bridge to Ada goes up? Enough boss damage?

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
I wonder why they even dropped in money if there isn't going to be anything to spend it on. Did they not want to give Ada a rocket launcher animation?

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
"Send a bunch of zombies as an invasion force" just makes sense. I mean, they're weapons, right?

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Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Hey man, don't hate on regurgitating. Most people can't even help it.

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