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Inventory contact juggling is surprisingly enthralling.
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# ¿ Aug 28, 2017 12:29 |
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# ¿ May 22, 2024 08:42 |
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Yeah, the shotgun seems more like a mook sweeper than a boss killer. Might as well sweep the mooks, right?
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# ¿ Aug 29, 2017 12:33 |
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It's weird how the inexplicable merchant is one of the big breakout hits of this game. I suppose that guy has no coherent reason to exist so they just went nuts with him.
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# ¿ Sep 2, 2017 13:35 |
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Pretty sure you'd have to triple-green eventually. How much health does that poo poo restore, anyway?
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# ¿ Sep 6, 2017 04:09 |
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Yeah, I like how you're actually encouraged to let everybody storm the building because you don't get their stuff otherwise.
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# ¿ Sep 7, 2017 05:21 |
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Alas, poor innocent giant burly bug dude, felled by the oldest of man's inventions - fire on demand.
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# ¿ Sep 8, 2017 02:55 |
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Salazar mashed the large red button labeled "deploy stupid-looking lock puzzle" on his way out. It's really an essential castle function - it was actually the third castellan who put it there.
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# ¿ Sep 13, 2017 04:29 |
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That rocket-assisted cutscene was glorious. Well done.
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# ¿ Sep 16, 2017 03:41 |
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The Ashley section was an interesting little mixup to the rhythm. Have you got respawning environmental things to huck at enemies, or are opening doors the only thing in limitless supply?
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# ¿ Sep 23, 2017 00:48 |
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Does the shotgun just deal random (or at least highly variant) damage to things in its cone of effect? Or are some bugs just sturdier than other bugs?
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# ¿ Sep 30, 2017 02:31 |
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Okay, I laughed at the TMP ammo locked in the fume hood. DANGEROUS GUNPOWDER REACTIONS.
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# ¿ Oct 6, 2017 02:37 |
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Seeing you just go "nope, magnum" to every endgame thing is a joy. Overtuned it would just get ridiculous.
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# ¿ Oct 16, 2017 04:57 |
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Now everything's fine! Thanks, deadly radiation!
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# ¿ Oct 19, 2017 04:00 |
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So, what controls when that bridge to Ada goes up? Enough boss damage?
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# ¿ Oct 20, 2017 13:00 |
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I wonder why they even dropped in money if there isn't going to be anything to spend it on. Did they not want to give Ada a rocket launcher animation?
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# ¿ Nov 2, 2017 02:28 |
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"Send a bunch of zombies as an invasion force" just makes sense. I mean, they're weapons, right?
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# ¿ Nov 3, 2017 01:04 |
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# ¿ May 22, 2024 08:42 |
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Hey man, don't hate on regurgitating. Most people can't even help it.
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# ¿ Nov 8, 2017 07:35 |