|
This game is a lot of fun even if you're bad and inefficient like me. I'm looking forward to the time when we'll see burning gasoline sprayed over biters. DoubleNegative posted:How open are you to suggestions about what you've built so far with regards to efficiency and ease of use?
|
# ¿ Sep 17, 2017 08:59 |
|
|
# ¿ May 10, 2024 05:13 |
|
Isn't it better to combine the coal and ore to one belt after you've split them down for a line of smelters?
|
# ¿ Sep 20, 2017 21:52 |
|
Isn't it less efficient to burn coal for steampower than in the furnaces?
|
# ¿ Sep 20, 2017 22:06 |
|
I don't suppose you're planning to run a too long conveyor belt loop of ammo around the inside of the wall for turrets to grab from?
|
# ¿ Oct 2, 2017 23:32 |
|
Fearless_Decoy posted:Without spoiling too much, the answer is 'not really'. Mobile artillery, however...
|
# ¿ Oct 7, 2017 13:14 |
|
The vast majority of what I do with circuits is just to hook up lamps to those constant things and have them set to a color. The stuff is tricky if you're dumb.
|
# ¿ Oct 8, 2017 22:47 |
|
Fire makes us stand at the top of the food chain. Burn baby burn! Burn that mother down.
|
# ¿ Nov 12, 2017 22:30 |
|
Hey, I just happen to have a sensitive and easily upset stomach. No need to get rude!
|
# ¿ Nov 21, 2017 23:38 |
|
You have to be careful with grenades though. I always end up taking a whole lot of damage.
|
# ¿ Nov 24, 2017 21:32 |
|
I wish you could build cannon and rocket towers, and that you could build robutt turrets that could be supplied directly by logistic bots. Requester chests are way too deep down in the tech tree for anything beyond just spamming lasers everywhere to be reasonable.
|
# ¿ Dec 6, 2017 17:01 |
|
Flame turrets are wonderful though, especially if the biters are charging through, what used to be, a thick forest. That is a thing of beauty you will miss. Also today I learned that if you build a huge U-shape of roboports the bots will attempt to go straight across despite running out of fuel little over halfway right next to a biter camp if they do.
|
# ¿ Dec 7, 2017 00:33 |
|
Spatial posted:There was an update released a day or two ago. Artillery trains are in, baby https://www.factorio.com/blog/post/fff-220 Yesssss!
|
# ¿ Dec 15, 2017 14:46 |
|
|
# ¿ May 10, 2024 05:13 |
|
Who looked at Factorio and decided it really needs far more complications?
|
# ¿ Jan 31, 2018 00:11 |