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Hooray! Another LP! ...which I nearly missed due to your name change. Aside from the horrible attempts at romance (and all the dialog, really), I will hand it to the game - they have some great set-pieces and good atmosphere. I was not expecting to get tense watching the attempt to survive the building and first mad drive through the city, but I was tense. And the surreal trip through pieces of rooms suspended over the chasm was neat. I'm definitely glad you're playing the game for me, but this is good. Too bad Edward is so unpersonable. Dude could at least thank those security guards for opening gates for him before they gruesomely die. And I confess I wish Sarah was useful. She has some moxie, and while I'm very used to useless women what need rescuing, I am so very tired of it.
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# ¿ Oct 25, 2017 06:29 |
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# ¿ May 10, 2024 04:44 |
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I caught and devoured your LP on Koudelka, very much enjoyed it! Looking forward to the rest of this one.
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# ¿ Oct 26, 2017 20:50 |
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Crowley getting chumped was especially pleasing to me for some reason. Sarah wanting to violently assault Hermes seems entirely reasonable, seeing as he set up a fail-deadly system. Not to mention that without a car, there would have been no way to get back to the museum in time -- and Hermes built this long before steam engines were a thing. The ending made no sense, unless the prophesy was mostly a lie that Lucifer set up, and the only question (as others have mentioned) is whether Lucifer gets to take over a human and lead armies, or just comes through that convenient doorway with said army. The whole path of light becomes a test to find a worthy, sturdy host and ensure that there are at least two ways get free. Thanks for showing us the game! I really love your LPs, and you cheerfully live up to the LP motto of playing games that I enjoy seeing, but would never want to play myself. Looking forward to whatever you do next.
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# ¿ Nov 9, 2017 03:44 |